Dungeon Crawl Stone Soup version 0.34-a0-1297-gd5f1874545 (webtiles) character file. Game seed: 12968837963199192417 79 slambob the Conjurer (level 4, 0/21 HPs) Began as a Spriggan Conjurer on Nov 22, 2025. Slain by Terence ... wielding a +4 mace (9 damage) ... on level 3 of the Dungeon. The game lasted 00:15:47 (2327 turns). slambob the Conjurer (Spriggan Conjurer) Turns: 2327, Time: 00:15:48 Health: 0/21 AC: 2 Str: 5 XL: 4 Next: 16% Magic: 5/9 EV: 17 Int: 19 God: Gold: 52 SH: 0 Dex: 19 Spells: 3/9 levels left rFire . . . (100%) c - +2 dagger (venom) rCold . . . (100%) f - orb {Mayhem} rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) b - amulet of faith SInv + d - +4 ring of slaying Will ..... e - +6 ring of dexterity Stlth +++ HPRegen 0.23/turn MPRegen 0.11/turn %: mayhem, faith @: very quick A: very small, no large weapons, unfitting armour, see invisible, speed 3 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 52 gold pieces. Inventory: Hand Weapons c - a +2 dagger of venom (weapon) Armour a - a +0 robe (worn) f - an orb of mayhem (worn) Jewellery b - an amulet of faith (worn) d - a +4 ring of slaying (worn) e - a +6 ring of dexterity (worn) g - a +5 ring of evasion Scrolls g - 2 scrolls of fog f - 2 scrolls of fear h - 2 scrolls of identify {unknown} Potions g - a potion of magic d - 2 potions of berserk rage {unknown} f - 5 potions of curing {unknown} j - a potion of mutation {unknown} Skills: + Level 0.1 Fighting + Level 0.2 Short Blades + Level 3.5 Dodging + Level 3.7 Stealth + Level 3.1 Spellcasting + Level 3.7 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 b - Searing Ray Conj 34% 2d5 4% 2 c - Static Discharge Conj/Air 20% 3-4/arc 11% 2 d - Poisonous Vapours Alch/Air 12% 1d1 16% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 56% 4 Conjure Ball Lightning Conj/Air 5% 3x3d6 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:2 = Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute vision. (SInv) You move with supernatural speed. (Speed+++) Message History You hit the hobgoblin. You kill the hobgoblin! You see here a hobgoblin corpse. You start resting. Magic restored. A kobold comes into view. It is wielding a +0 dagger of speed. The kobold shouts! You hit the kobold. You kill the kobold! Found a yellow potion. Things that are here: a +0 dagger of speed; a kobold corpse Terence the Veteran comes into view. He is wielding a +4 mace. Found 8 gold pieces. Found an escape hatch in the floor. You see here a yellow potion. A bat comes into view. Terence shouts! A ribbon worm comes into view. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +4 mace and wearing a +0 chain mail (84% to hit) The searing ray hits Terence. Terence is lightly wounded. (Press . to maintain the ray.) The bat closely misses you. Terence hits you with a +4 mace! The searing ray hits Terence but does no damage. Terence is lightly wounded. The bat barely misses you. Terence hits you with a +4 mace. The searing ray hits Terence! Terence is heavily wounded. The bat hits you but does no damage. Terence completely misses you. You stop channelling your searing ray. The bat closely misses you. There is an escape hatch in the floor here. The bat closely misses you. x2; Terence hits you with a +4 mace! You die... Terence says, "And stay out!" #####..################### ......######### .......)......### #####.#######.!.# #.. .. ###.######## ...####.##.......... ..............$.....# ..#...###.#..w@......# .#.#...# # #..b@....... #.#.#. #.........## #####+##### You could see Terence, a ribbon worm and a bat. Vanquished Creatures A gnoll (D:1) 4 adders (D:2) 2 ribbon worms (D:2) A dart slug (D:1) 2 endoplasms 8 hobgoblins A quokka (D:1) 3 ball pythons 4 bats A frilled lizard (D:3) 2 goblins 4 kobolds 2 rats (D:2) 35 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | slambob the Spriggan Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 5/5 194 | D:1 | Found a faded altar of an unknown god. 605 | D:1 | Reached XP level 2. HP: 13/13 MP: 6/6 954 | D:1 | Learned a level 2 spell: Searing Ray 1238 | D:2 | Reached XP level 3. HP: 13/16 MP: 2/8 1518 | D:2 | Found Zaefuh's Jewellery Shoppe. 1869 | D:2 | Learned a level 2 spell: Static Discharge 1871 | D:2 | Learned a level 1 spell: Poisonous Vapours 2056 | D:2 | Reached XP level 4. HP: 21/21 MP: 6/9 2314 | D:3 | Noticed Terence 2327 | D:3 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_houses_and_road, layout_loops_corners, dreamdust_ecumenical_altar_hidden_monk_grotto, serial_bayou_pond_e, minmay_pentomino_v2, minivault_24 D:2: layout_basic, serial_shops, nicolae_shop_behind_doors, minmay_misc_feat_x D:3: layout_basic, overflow_temple_1_default, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 3 | 3.7 Dodging | 3 | 3.5 Spellcasting | 3 | 3.1 Fighting | | 0.1 Short Blades | | 0.2 Stealth | | 3.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 48 | 6 || 54 Melee: Dagger | 44 | 6 || 50 Falchion | 4 | || 4 Cast: Magic Dart | 31 | || 31 Searing Ray | 6 | 3 || 9 Read: Fear | 1 | || 1 Fog | 1 | || 1 Stab: Sleeping | 4 | || 4 Armour: Robe | 16 | 4 || 20 Dodge: Dodged | 45 | 12 || 57 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1647 | 1592 | 55 | 371 | 797 | 3 | 549.0 | Dungeon | 1647 | 1592 | 55 | 371 | 797 | 3 | 549.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 873 daAuts D:2: 681 daAuts D:3: 92 daAuts