Dungeon Crawl Stone Soup version 0.34-a0-1441-gdb8df50bbb (webtiles) character file. Game seed: 17352259314844629586 35 slambob the Conjurer (level 3, -3/16 HPs) Began as a Spriggan Conjurer on Nov 26, 2025. Slain by Terence ... wielding a +3 trident of holy wrath (5 damage) ... on level 2 of the Dungeon. The game lasted 00:06:29 (1026 turns). slambob the Conjurer (Spriggan Conjurer) Turns: 1026, Time: 00:06:30 Health: -3/16 AC: 2 Str: 5 XL: 3 Next: 16% Magic: 3/8 EV: 16 Int: 19 God: Gold: 60 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . (100%) c - +1 dagger (venom) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no amulet) SInv + (no ring) Will ..... (no ring) Stlth ++ HPRegen 0.22/turn MPRegen 0.11/turn %: no passive effects @: very quick A: very small, no large weapons, unfitting armour, see invisible, speed 3 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 60 gold pieces. Inventory: Hand Weapons b - a +0 dagger c - a +1 dagger of venom (weapon) Armour a - a +0 robe (worn) Scrolls c - 3 scrolls of fog {unknown} Potions d - a potion of cancellation {unknown} Skills: + Level 2.9 Dodging + Level 3.2 Stealth + Level 3.0 Spellcasting + Level 3.6 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 b - Searing Ray Conj 32% 2d5 5% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 8% N/A 16% 1 Gloom Hex/Necr 4% N/A 41% 3 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 *( Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute vision. (SInv) You move with supernatural speed. (Speed+++) Message History You kill the rat! You pick up a parchment of Gloom and begin reading... You add the spell Gloom to your library. You encounter a bat. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a bat (asleep, 100% to hit) The magic dart hits the bat. You kill the bat! c - 3 scrolls labelled AVUCUTIUMA There is a stone staircase leading down here. You encounter Terence and an endoplasm. Terence is wielding a +3 trident of holy wrath. You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. Okay, then. Terence shouts! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +3 trident of holy wrath and wearing a +0 ring mail (81% to hit) The searing ray hits Terence. Terence is lightly wounded. (Press . to maintain the ray.) The endoplasm quivers. Terence hits you from afar with a +3 trident of holy wrath. Casting: Searing Ray (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +3 trident of holy wrath and wearing a +0 ring mail (lightly wounded, 81% to hit) You miscast Searing Ray. Nothing appears to happen. You stop channelling your searing ray. Terence says, "I'm tired of war. But if you want blood, you'll get blood!" Terence hits you from afar with a +3 trident of holy wrath! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Terence hits you from afar with a +3 trident of holy wrath. You die... Terence says, "Finally, peace and quiet." #####.#.## #...# #....†#.# #.###.# #...# #.......# ###.#.##### #...########...#### #.........###........####.##### ###..†..........................# ............................#.... ###......................#......# #.........###........#...#...## #........## #.@.######..###.... ####.##### #...# #...#...## #.# #.@J# #.......## #.# #..... ####....>. #. ......#. ####.#. ##.....#.# #.#. ....... # #... ##....#. #### You could see Terence and an endoplasm. Vanquished Creatures An adder (D:2) 3 dart slugs 3 endoplasms 3 hobgoblins 2 quokkas 2 ball pythons (D:1) 2 bats (D:2) 3 frilled lizards 3 kobolds 3 rats 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | slambob the Spriggan Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 5/5 182 | D:1 | Found Ehorgh's Weapon Emporium. 197 | D:1 | Reached XP level 2. HP: 13/13 MP: 0/6 377 | D:1 | Found Hiorij's Assorted Antiques. 844 | D:2 | Reached XP level 3. HP: 16/16 MP: 2/8 1009 | D:2 | Encountered Terence 1017 | D:2 | Learned a level 2 spell: Searing Ray 1026 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_orchard, layout_rooms, serial_shops, shop, shop D:2: layout_loops_cross, grunt_decor_clamped, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 3 | 3.6 Spellcasting | 3 | 3.0 Dodging | | 2.9 Stealth | | 3.2 Action || total ---------------------------++------- Attack: Normal || 11 Melee: Unarmed || 3 Dagger || 8 Cast: Magic Dart || 51 Searing Ray || 1 Drink: Magic || 1 Curing || 1 Read: Vulnerability || 1 Stab: Sleeping || 1 Armour: Robe || 9 Dodge: Dodged || 33 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 776 | 776 | 0 | 200 | 305 | 2 | 388.0 | Dungeon | 776 | 776 | 0 | 200 | 305 | 2 | 388.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 413 daAuts D:2: 362 daAuts