slambob Level 1 of the Dungeon (0, 0, D:1) a rat skeleton (7, -27, D:1) a +0 hand axe (8, 16, D:1) a hobgoblin skeleton (15, -24, D:1) a +0 club a goblin corpse (skeletalised by now) (15, 19, D:1) a bat skeleton (34, -25, D:1) a frilled lizard skeleton (39, 0, D:1) a +0 whip (42, 2, D:1) a +0 dagger a goblin skeleton (44, 3, D:1) a +0 short sword a kobold skeleton (48, -21, D:1) a bat skeleton (50, 3, D:1) a +0 mace (52, -12, D:1) a +0 ring mail (53, -21, D:1) a +0 club a gnoll corpse (skeletalised by now) (54, -6, D:1) a bat corpse (skeletalised by now) (55, -25, D:1) a jackal corpse (skeletalised by now) (55, -9, D:1) a +0 whip a stone a kobold corpse (skeletalised by now) (57, -25, D:1) a jackal corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 club a +0 sling a goblin corpse (skeletalised by now) (8, 7, D:2) a +0 short sword (13, 9, D:2) the +7 ring mail of the Quiescent God {rCorr} rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (14, -4, D:2) a +0 chain mail (19, -6, D:2) a hobgoblin skeleton (22, 3, D:2) a +0 short sword 3 stones (25, 13, D:2) a frilled lizard skeleton (27, 0, D:2) a +0 ring mail (39, -2, D:2) a +0 dagger (39, 35, D:2) a +0 robe (42, 10, D:2) a jackal corpse a jackal corpse