Seeded DCSS version 0.34-a0-1629-g29b25b21a2 (webtiles) character file. Game seed: 1711760894999783394 (custom seed) 30 slambob the Conjurer (level 3, -1/19 HPs) Began as a Tengu Conjurer on Dec 8, 2025. Slain by a ribbon worm (7 damage) ... on level 2 of the Dungeon. The game lasted 00:09:53 (1258 turns). slambob the Conjurer (Tengu Conjurer) Turns: 1258, Time: 00:09:53 Health: -1/19 AC: 2 Str: 9 XL: 3 Next: 20% Magic: 2/7 EV: 5 Int: 18 God: Gold: 118 SH: 10 Dex: 12 Spells: 3/6 levels left rFire . . . (100%) c - +0 short sword rCold . . . (100%) f - +0 tower shield rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.23/turn MPRegen 0.10/turn %: acrobat @: no status effects A: beak, talons 3, acrobatic a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 118 gold pieces. Inventory: Hand Weapons b - a +0 hand axe c - a +0 short sword (weapon) Armour a - a +0 robe (worn) d - a scarf of invisibility f - a +0 tower shield (worn) Magical Staves e - a staff of alchemy Jewellery g - a ring of resist corrosion Scrolls c - a scroll of teleportation {unknown} e - a scroll of immolation {unknown} h - a scroll of poison {unknown} i - a scroll of identify Potions g - a potion of magic d - a potion of enlightenment {unknown} f - a potion of brilliance {unknown} A - 2 potions of attraction Skills: + Level 2.3 Dodging + Level 2.1 Stealth + Level 2.2 Spellcasting + Level 6.3 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 63% 1 b - Searing Ray Conj 48% 2d6 77% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 2% N/A 100% 2 Passwall Erth 1% N/A 100% 3 Swiftness Air 1% N/A 100% 3 Fulminant Prism Conj/Alch 6% 3d7 100% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 100% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History Aiming: Magic Dart (safe; 63% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a ribbon worm (heavily wounded, 100% to hit) You miscast Magic Dart. Nothing appears to happen. The ribbon worm bites you. Aiming: Magic Dart (safe; 63% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a ribbon worm (moderately wounded, 100% to hit) You miscast Magic Dart. Nothing appears to happen. Aiming: Magic Dart (safe; 63% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a ribbon worm (moderately wounded, 100% to hit) You miscast Magic Dart. Nothing appears to happen. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! You disentangle yourself. The ribbon worm bites you but does no damage. You hit the ribbon worm. You claw the ribbon worm. You peck the ribbon worm. The ribbon worm is severely wounded. The ribbon worm bites you. You barely miss the ribbon worm. The ribbon worm is heavily wounded. You block the ribbon worm's attack. The ribbon worm bites you! You hit the ribbon worm but do no damage. You peck the ribbon worm. The ribbon worm is severely wounded. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! You struggle to detach yourself from the web. The ribbon worm bites you. You struggle to detach yourself from the web. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You disentangle yourself. You hit the ribbon worm. The ribbon worm is severely wounded. You block the ribbon worm's attack. The ribbon worm bites you! You die... # ##...## ##.###.## #$##.....## #........ .........# #..###.## #.....# #).# #.). #...# #######..# #### ##.## #........# #.# #.#####..# #.######.# ##.# #...w@...######.## ########.........# #.######..# #.# #..##### #.# #....... #.# #.###### #.# #.# #.# #.# #.# #.# You could see a ribbon worm. Vanquished Creatures An adder (D:2) 2 dart slugs (D:1) 3 endoplasms A quokka (D:1) 2 ball pythons 5 bats 3 goblins A kobold (D:1) 6 rats (D:1) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | slambob the Tengu Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 305 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/6 499 | D:1 | Learned a level 2 spell: Searing Ray 539 | D:1 | Reached skill level 6 in Conjurations 867 | D:2 | Reached XP level 3. HP: 5/19 MP: 2/7 1258 | D:2 | Slain by a ribbon worm Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_fortress, layout_basic, minmay_cupped D:2: layout_loops_ring, basic_altar Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 6 | 6.3 Dodging | | 2.3 Stealth | | 2.1 Spellcasting | | 2.2 Action || total ---------------------------++------- Attack: Normal || 33 Melee: Unarmed || 1 Short sword || 30 Kick || 9 Peck || 5 Hand axe || 2 Cast: Magic Dart || 36 Drink: Attraction || 1 Read: Identify || 1 Stab: Sleeping || 1 Armour: Robe || 38 Dodge: Dodged || 53 Block: Tower shield || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1263 | 1252 | 11 | 338 | 334 | 2 | 631.5 | Dungeon | 1263 | 1252 | 11 | 338 | 334 | 2 | 631.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 853 daAuts D:2: 410 daAuts