Dungeon Crawl Stone Soup version 0.34-a0-1629-g29b25b21a2 (webtiles) character file. Game seed: 5011343398226323702 70 slambob the Conjurer (level 4, -2/21 HPs) Began as a Spriggan Conjurer on Dec 9, 2025. Slain by Terence ... wielding a +0 trident (5 damage) ... on level 2 of the Dungeon. The game lasted 00:14:20 (2490 turns). slambob the Conjurer (Spriggan Conjurer) Turns: 2490, Time: 00:14:21 Health: -2/21 AC: 2 Str: 5 XL: 4 Next: 3% Magic: 1/9 EV: 15 Int: 19 God: Gold: 77 SH: 3 Dex: 13 Spells: 6/9 levels left rFire . . . (100%) b - +0 dagger rCold . . . (100%) c - +0 buckler rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no amulet) SInv + (no ring) Will ..... (no ring) Stlth ++ HPRegen 0.23/turn MPRegen 0.11/turn %: no passive effects @: very quick A: very small, no large weapons, unfitting armour, see invisible, speed 3 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 77 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) d - a +0 club Armour a - a +0 robe (worn) c - a +0 buckler (worn) Scrolls c - a scroll of vulnerability {unknown} d - a scroll of torment {unknown} f - a scroll of fear h - a scroll of amnesia {unknown} k - a scroll of teleportation {unknown} l - a scroll of identify {unknown} m - a scroll of immolation {unknown} Potions g - a potion of magic f - a potion of mutation {unknown} j - a potion of ambrosia {unknown} Skills: + Level 3.1 Dodging + Level 3.7 Stealth + Level 3.1 Spellcasting + Level 3.8 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 6% 1 b - Searing Ray Conj 34% 2d5 9% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d6 78% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 78% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:2 [? Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute vision. (SInv) You move with supernatural speed. (Speed+++) Message History (Press . to maintain the ray.) Terence hits you from afar with a +0 trident. Casting: Searing Ray (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 trident and wearing a +0 scale mail (severely wounded, 81% to hit) The searing ray hits Terence. Terence is severely wounded. (Press . to maintain the ray.) Terence hits you from afar with a +0 trident. Casting: Searing Ray (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. The searing ray hits Terence. Terence is almost dead. Terence misses you. The searing ray misses Terence. Terence barely misses you. Without enough magic to sustain it, your Searing Ray dissipates. Terence closely misses you. Casting: Searing Ray (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Terence hits you from afar with a +0 trident. Terence barely misses you. You hit Terence but do no damage. Terence is almost dead. Terence hits you with a +0 trident. You hit Terence but do no damage. Terence is almost dead. Terence hits you with a +0 trident! * * * LOW HITPOINT WARNING * * * You closely miss Terence. Terence is almost dead. Terence completely misses you. You barely miss Terence. Terence is almost dead. Terence hits you with a +0 trident. You die... Terence says, "Win and live. Lose and die. It's the rule of life." #. #.##.####.#.# #.# #.## #.......>.#.# #.#### ...## ####.######.# ##....### ..... #.# ##.###..##...## ...#. #######.#####.........†.... ... ...............###.#######) #. #######...###.###..#.....#. #.##########.###.##...#._.<.#) #...........@@........#.....#. ############.###......#######. #.# ######......... #.# ###.###..# #.# #.# ##.. #.# #.# ##. ############# #.# #.# #. ............###.# ###.### #. ##########...##.# #.....# #. You could see Terence. Vanquished Creatures Robin (D:2) An adder (D:2) 2 ufetubi (D:2) A dart slug (D:1) 2 endoplasms 8 hobgoblins 6 jackals 5 ball pythons (D:1) A bat (D:1) A frilled lizard (D:1) 10 goblins A kobold (D:2) 5 rats 44 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | slambob the Spriggan Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 5/5 322 | D:1 | Reached XP level 2. HP: 13/13 MP: 1/6 1175 | D:2 | Encountered Robin 1222 | D:2 | Learned a level 2 spell: Searing Ray 1241 | D:2 | Found Orymauno's Magic Scroll Shop. 1250 | D:2 | Reached XP level 3. HP: 10/16 MP: 0/8 1477 | D:2 | Encountered Terence 1649 | D:2 | Found Naodayla's Armour Shoppe. 1720 | D:2 | Killed Robin 1927 | D:2 | Found a faded altar of an unknown god. 2218 | D:2 | Reached XP level 4. HP: 21/21 MP: 2/9 2490 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_crosshair, layout_basic, hangedman_glass_teeth D:2: layout_loops_ring, serial_shops, shop, shop, nicolae_ecumenical_oubliette, uniq_robin, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 3 | 3.8 Dodging | 3 | 3.1 Spellcasting | 3 | 3.1 Stealth | | 3.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 24 | 5 || 29 Melee: Dagger | 24 | 5 || 29 Cast: Magic Dart | 61 | 1 || 62 Searing Ray | 7 | 4 || 11 Read: Fear | | 1 || 1 Stab: Sleeping | 2 | || 2 Armour: Robe | 23 | 7 || 30 Dodge: Dodged | 49 | 5 || 54 Block: Buckler | 5 | || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1884 | 1821 | 63 | 706 | 510 | 2 | 942.0 | Dungeon | 1884 | 1821 | 63 | 706 | 510 | 2 | 942.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 947 daAuts D:2: 936 daAuts