Dungeon Crawl Stone Soup version 0.34-a0-1629-g29b25b21a2 (webtiles) character file. Game seed: 17022315777771315657 15 slambob the Conjurer (level 2, -2/13 HPs) Began as a Spriggan Conjurer on Dec 13, 2025. Slain by a ribbon worm (4 damage) ... on level 2 of the Dungeon. The game lasted 00:05:12 (812 turns). slambob the Conjurer (Spriggan Conjurer) Turns: 812, Time: 00:05:13 Health: -2/13 AC: 2 Str: 3 XL: 2 Next: 34% Magic: 2/6 EV: 16 Int: 19 God: Gold: 49 SH: 0 Dex: 13 Spells: 3/6 levels left rFire . . . (100%) b - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no amulet) SInv + (no ring) Will ..... (no ring) Stlth ++ HPRegen 0.22/turn MPRegen 0.10/turn %: no passive effects @: very quick A: very small, no large weapons, unfitting armour, see invisible, speed 3 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 49 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of enchant weapon {unknown} e - a scroll of blinking {unknown} Potions g - a potion of magic d - a potion of curing {unknown} Skills: + Level 2.8 Dodging + Level 3.0 Stealth + Level 2.6 Spellcasting + Level 3.4 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 60% 1d6 3% 1 b - Searing Ray Conj 30% 2d5 6% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 18% 3-4/arc 12% 2 Fulminant Prism Conj/Alch 4% 3d5 61% 4 Iskenderun's Battlesphe Conj/Frge 9% 2d8 61% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute vision. (SInv) You move with supernatural speed. (Speed+++) Message History The ribbon worm is moderately wounded. (Press . to maintain the ray.) The ribbon worm expels a string of sticky webbing. The stream of webbing misses you. The searing ray hits the ribbon worm. The ribbon worm is heavily wounded. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! The searing ray hits the ribbon worm! The ribbon worm is almost dead. The ribbon worm bites you! Ouch! That really hurt! The searing ray hits the ribbon worm. The ribbon worm is almost dead. You finish channelling your searing ray. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. Casting: Searing Ray (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You struggle to detach yourself from the web. The ribbon worm bites you. You disentangle yourself. The ribbon worm misses you. You hit the ribbon worm. The ribbon worm is severely wounded. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! You struggle to detach yourself from the web. The ribbon worm bites you but does no damage. You struggle to detach yourself from the web. You struggle to detach yourself from the web. The ribbon worm bites you. * * * LOW HITPOINT WARNING * * * You disentangle yourself. The ribbon worm misses you. You hit the ribbon worm. The ribbon worm is severely wounded. The ribbon worm bites you. You die... .. .!# ... .... ##..##..# #....... #.#.... #.#..# ###.#..##### #...@w...... #.#.#..####. #.#....... #.<....<.. ###...###. ...# ....# #..... #..##. You could see a ribbon worm. Vanquished Creatures An endoplasm (D:1) 2 hobgoblins (D:1) 2 quokkas (D:1) A ball python (D:1) 4 bats (D:1) A frilled lizard (D:1) A goblin (D:1) A kobold (D:1) 4 rats (D:1) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | slambob the Spriggan Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 5/5 107 | D:1 | Found a faded altar of an unknown god. 350 | D:1 | Reached XP level 2. HP: 13/13 MP: 1/6 800 | D:2 | Learned a level 2 spell: Searing Ray 812 | D:2 | Slain by a ribbon worm Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_open_corners, layout_loops_cross, ebering_ecumenical_altar_sacrificial, st_stairs_12 D:2: layout_loops_ring, st_stairs_5, uniq_robin, uniq_terence Skill XL: | 1 | ---------------+----+----- Conjurations | 3 | 3.4 Dodging | | 2.8 Stealth | | 3.0 Spellcasting | | 2.6 Action || total ---------------------------++------- Attack: Normal || 19 Melee: Dagger || 19 Cast: Magic Dart || 28 Searing Ray || 1 Stab: Sleeping || 1 Armour: Robe || 12 Dodge: Dodged || 25 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 586 | 568 | 18 | 111 | 205 | 2 | 293.0 | Dungeon | 586 | 568 | 18 | 111 | 205 | 2 | 293.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 568 daAuts D:2: 18 daAuts