Dungeon Crawl Stone Soup version 0.34-a0-1629-g29b25b21a2 (webtiles) character file. Game seed: 13432435030858672529 60 slambob the Conjurer (level 3, -2/16 HPs) Began as a Spriggan Conjurer on Dec 14, 2025. Killed from afar by Sigmund (10 damage) ... with a magic dart ... on level 2 of the Dungeon. The game lasted 00:07:59 (1408 turns). slambob the Conjurer (Spriggan Conjurer) Turns: 1408, Time: 00:07:59 Health: -2/16 AC: 2 Str: 3 XL: 3 Next: 82% Magic: 3/8 EV: 16 Int: 21 God: Gold: 79 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . (100%) b - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no amulet) SInv + (no ring) Will ..... (no ring) Stlth ++ HPRegen 0.22/turn MPRegen 0.11/turn %: no passive effects @: very quick A: very small, no large weapons, unfitting armour, see invisible, speed 3 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 79 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) c - a +2 spectral club Armour a - a +0 robe (worn) Jewellery d - an amulet of guardian spirit Scrolls c - a scroll of torment {unknown} e - a scroll of amnesia {unknown} h - a scroll of poison {unknown} k - a scroll of vulnerability {unknown} Potions g - a potion of magic d - a potion of curing {unknown} f - 3 potions of moonshine {unknown} j - a potion of might {unknown} Skills: + Level 0.1 Fighting + Level 2.7 Dodging + Level 3.5 Stealth + Level 3.2 Spellcasting + Level 3.8 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Teleport Other Tloc 3% N/A 36% 3 Fulminant Prism Conj/Alch 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Dispersal Tloc 1% N/A 100% 6 Gell's Gavotte Tloc 1% 2d(12-17) 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute vision. (SInv) You move with supernatural speed. (Speed+++) Message History You encounter an endoplasm. The endoplasm quivers. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an endoplasm (100% to hit) The magic dart hits the endoplasm. The endoplasm is moderately wounded. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an endoplasm (moderately wounded, 100% to hit) The magic dart hits the endoplasm. You kill the endoplasm! You start resting. Magic restored. You see here a +0 dagger. Sigmund shouts! Found a hand axe. Sigmund hits you from afar with a +0 scythe! Ouch! That really hurt! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (75% to hit) The searing ray hits Sigmund. Sigmund is lightly wounded. (Press . to maintain the ray.) Sigmund closely misses you. The searing ray hits Sigmund. Sigmund is moderately wounded. Sigmund misses you. The searing ray hits Sigmund. Sigmund is heavily wounded. The searing ray hits Sigmund. Sigmund is severely wounded. You finish channelling your searing ray. Sigmund points at you and mumbles some strange words. The magic dart hits you! Ouch! That really hurt! You die... Sigmund begins carving another notch in his scythe. ..#..# ..#..# ..#..# ###### .....# #....# #.#..######## #...)# #...........# #....# ......#####.###.@..####. ........#............... ......#.#.#.#...@....... ~~)P....#.#.#........... ~~~....)..#.############ ~~~~......#.# ~≈~~~P#.#.#.# ~~~≈~...#.#.# ~~~~....#.#.# ~~~.....#.#.# ~≈P.P...#.#.# You could see Sigmund. Vanquished Creatures Jessica (D:2) An adder (D:2) A ribbon worm (D:2) 4 endoplasms 5 hobgoblins 3 quokkas 3 ball pythons A bat (D:2) 2 frilled lizards A goblin (D:2) A kobold (D:1) A rat (D:1) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | slambob the Spriggan Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 5/5 3 | D:1 | Encountered an electric eel 4 | D:1 | Encountered an electric eel 347 | D:1 | Reached XP level 2. HP: 13/13 MP: 3/6 478 | D:1 | Learned a level 2 spell: Searing Ray 965 | D:2 | Encountered Jessica 984 | D:2 | Killed Jessica 985 | D:2 | Reached XP level 3. HP: 16/16 MP: 2/8 1327 | D:2 | Encountered Sigmund 1408 | D:2 | Killed from afar by Sigmund Illustrated notes Levels and vault maps discovered: D:1: arrival_aquarium_b, layout_basic D:2: layout_basic, serial_shops, shop, guppyfry_early_lair_pool, uniq_sigmund, uniq_jessica Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 3 | 3.8 Spellcasting | 3 | 3.2 Fighting | | 0.1 Dodging | | 2.7 Stealth | | 3.5 Action || total ---------------------------++------- Attack: Normal || 10 Melee: Dagger || 10 Cast: Magic Dart || 43 Searing Ray || 4 Stab: Sleeping || 1 Armour: Robe || 21 Dodge: Dodged || 21 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1025 | 974 | 51 | 244 | 389 | 2 | 512.5 | Dungeon | 1025 | 974 | 51 | 244 | 389 | 2 | 512.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 628 daAuts D:2: 397 daAuts