Dungeon Crawl Stone Soup version 0.34-a0-1629-g29b25b21a2 (webtiles) character file. Game seed: 14003382044236527842 47 slambob the Conjurer (level 3, -6/24 HPs) Began as a Human Conjurer on Dec 26, 2025. Mangled by Terence ... wielding a +2 heavy trident (14 damage) ... on level 2 of the Dungeon on Dec 27, 2025. The game lasted 00:11:35 (2154 turns). slambob the Conjurer (Human Conjurer) Turns: 2154, Time: 00:11:36 Health: -6/24 AC: 11 Str: 7 XL: 3 Next: 70% Magic: 3/6 EV: 6 Int: 20 God: Gold: 95 SH: 0 Dex: 11 Spells: 1/6 levels left rFire . . . (100%) f - +0 hand axe (heavy) rCold . . . (100%) (no offhand) rNeg . . . (100%) c - +1 scale mail rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth d - +4 ring of protection HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 95 gold pieces. Inventory: Hand Weapons e - a +0 dagger f - a +0 heavy hand axe (weapon) Missiles b - 5 poisoned darts Armour a - a +0 robe c - a +1 scale mail (worn) Jewellery d - a +4 ring of protection (worn) Potions g - 2 potions of magic d - a potion of heal wounds {unknown} f - a potion of berserk rage {unknown} Skills: + Level 0.6 Short Blades + Level 0.2 Axes + Level 1.3 Armour + Level 2.0 Dodging + Level 2.0 Stealth + Level 2.2 Spellcasting + Level 4.6 Conjurations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 28% 1 b - Searing Ray Conj 40% 2d5 38% 2 c - Static Discharge Conj/Air 22% 3-4/arc 73% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Awaken Armour Erth/Frge 4% N/A 100% 4 Fulminant Prism Conj/Alch 5% 3d7 100% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 100% 4 Death's Door Necr 1% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History d - a viscous golden potion Casting: Magic Dart (safe; 28% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (quite dangerous; 38% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +2 heavy trident and wearing a +0 scale mail (81% to hit) The searing ray misses Terence. (Press . to maintain the ray.) Terence hits you but does no damage. The searing ray hits Terence. Terence is moderately wounded. Terence hits you from afar with a +2 heavy trident. The searing ray hits Terence but does no damage. Terence is moderately wounded. The searing ray hits Terence. Terence is moderately wounded. You finish channelling your searing ray. Terence hits you from afar with a +2 heavy trident! Terence hits you from afar with a +2 heavy trident! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Terence attacks as he pursues you! Terence hits you from afar with a +2 heavy trident. * * * LOW HITPOINT WARNING * * * Terence screams, "Stand, coward! You want a fight, show some honour!" Terence attacks as he pursues you! Terence hits you from afar with a +2 heavy trident. * * * LOW HITPOINT WARNING * * * Terence looks you up and down. "You're not a real warrior! I'll show you a warrior!" Aiming: Magic Dart (safe; 28% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence, wielding a +2 heavy trident and wearing a +0 scale mail (moderately wounded, 100% to hit) The magic dart hits Terence but does no damage. Terence is moderately wounded. Terence bares his teeth. Terence attacks as he pursues you! Terence hits you from afar with a +2 heavy trident! Ouch! That really hurt! You die... Terence says, "Honour does not prevent me from taking a tactical advantage." #..##....@.####...# #[.........# #...# ######.....## #.### #####.....###.# #...........#.# #.#########.#.# #...#...#...#@# #.#.#.#.#.#.#.# #.#.#.#.#.#.#@# #.#.#.#.#.#...# #.#.#.#.#.#..## #.#.#.#.#.#..# #.#.#.#.#.#..# #.#...#...#..# #########.## ........# ..####### You could see Terence. Vanquished Creatures A ribbon worm (D:2) 7 endoplasms 6 hobgoblins 4 jackals (D:1) 5 quokkas (D:1) 4 ball pythons 5 bats (D:1) 3 frilled lizards 2 goblins (D:1) 2 kobolds 6 rats (D:1) 45 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | slambob the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 365 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/5 1085 | D:1 | Reached XP level 3. HP: 22/24 MP: 1/6 1174 | D:1 | Reached skill level 1 in Armour 1472 | D:1 | Learned a level 2 spell: Searing Ray 1791 | D:2 | Encountered Terence 1891 | D:2 | Learned a level 2 spell: Static Discharge 2154 | D:2 | Mangled by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_orchard, layout_loops_corners D:2: layout_rooms, serial_shops, nicolae_shop_targeted, minivault_27, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Armour | 1 | 1.3 Short Blades | | 0.6 Axes | | 0.2 Dodging | | 2.0 Stealth | | 2.0 Spellcasting | | 2.2 Conjurations | | 4.6 Action || total ---------------------------++------- Attack: Normal || 120 Melee: Dagger || 66 Whip || 10 Hand axe || 53 Cast: Magic Dart || 43 Searing Ray || 4 Read: Noise || 1 Enchant armour || 1 Amnesia || 1 Armour: Scale mail || 170 Dodge: Dodged || 72 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2195 | 2130 | 65 | 722 | 815 | 2 | 1097.5 | Dungeon | 2195 | 2130 | 65 | 722 | 815 | 2 | 1097.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1801 daAuts D:2: 394 daAuts