Dungeon Crawl Stone Soup version 0.34-a0-1629-g29b25b21a2 (webtiles) character file. Game seed: 13758446393935528650 13 slambob the Conjurer (level 2, -1/13 HPs) Began as a Spriggan Conjurer on Dec 29, 2025. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:04:12 (783 turns). slambob the Conjurer (Spriggan Conjurer) Turns: 783, Time: 00:04:12 Health: -1/13 AC: 2 Str: 3 XL: 2 Next: 24% Magic: 1/6 EV: 16 Int: 19 God: Gold: 27 SH: 0 Dex: 13 Spells: 3/6 levels left rFire . . . (100%) b - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no amulet) SInv + (no ring) Will ..... (no ring) Stlth ++ HPRegen 0.22/turn MPRegen 0.10/turn %: no passive effects @: lethally poisoned (-1 -> -13), very quick A: very small, no large weapons, unfitting armour, see invisible, speed 3 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 27 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of blinking {unknown} e - a scroll of noise {unknown} h - 2 scrolls of teleportation {unknown} l - a scroll of fog {unknown} Potions g - a potion of magic c - 2 potions of curing f - a potion of mutation {unknown} j - a potion of moonshine {unknown} k - a potion of berserk rage {unknown} Skills: + Level 2.9 Dodging + Level 3.0 Stealth + Level 2.8 Spellcasting + Level 3.3 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 60% 1d6 4% 1 b - Searing Ray Conj 30% 2d5 6% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 4% N/A 24% 2 Sublimation of Blood Necr 2% N/A 24% 2 Fulminant Prism Conj/Alch 4% 3d5 61% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 61% 4 Dispel Undead Necr 2% 3d7 83% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Qazlal Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute vision. (SInv) You move with supernatural speed. (Speed+++) Message History You don't have enough magic to cast this spell. Found a short sword. Casting: Searing Ray (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (severely wounded, 76% to hit) The searing ray hits the scorpion but does no damage. The scorpion is severely wounded. (Press . to maintain the ray.) You encounter an adder. Without enough magic to sustain it, your Searing Ray dissipates. The adder hisses angrily. You hit the scorpion but do no damage. The scorpion is severely wounded. The scorpion misses you. You closely miss the scorpion. The scorpion is severely wounded. The scorpion closely misses you. You closely miss the scorpion. The scorpion is severely wounded. The scorpion stings you. You are lethally poisoned! The scorpion poisons you! You hit the scorpion. The scorpion is almost dead. You feel very sick. The scorpion completely misses you. The scorpion barely misses you. You hit the scorpion but do no damage. The scorpion is almost dead. * * * LOW HITPOINT WARNING * * * You feel sick. The adder misses you. The scorpion stings you. * * * LOW HITPOINT WARNING * * * The adder bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The adder poisons you! You barely miss the scorpion. The scorpion is almost dead. You die... ......# #............. .....# ###############..... #..####...(# #..... ###....#....###### #..... #................# #..... +.......########.# #..... #......!########.# ####.. #........S.......# #.# #.....#.##@...#..# #.# #.....#.#.s...+..# ####.# #.....#.#.....#.######....< #s....#.#.....+s....s...... #.#####.#.....#...####.#### #.#####.#...........##.# #.......#.#+#.####..##.#### ######s.....#.# #....>s..s #.##.###.# #.######## You could see a scorpion and an adder. Vanquished Creatures 3 endoplasms (D:1) 3 ball pythons (D:1) 2 bats (D:1) 2 frilled lizards 3 goblins A kobold (D:1) 2 rats (D:1) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | slambob the Spriggan Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 5/5 416 | D:1 | Reached XP level 2. HP: 13/13 MP: 3/6 556 | D:1 | Found a faded altar of an unknown god. 623 | D:2 | Encountered a scorpion 629 | D:2 | Learned a level 2 spell: Searing Ray 644 | D:2 | Found a stormy altar of Qazlal. 783 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_statuary, layout_rooms, chequers_ecumenical_altar_simple, minmay_hedge_maze D:2: layout_basic, basic_altar Skill XL: | 1 | ---------------+----+----- Conjurations | 3 | 3.3 Dodging | | 2.9 Stealth | | 3.0 Spellcasting | | 2.8 Action || total ---------------------------++------- Attack: Normal || 6 Melee: Dagger || 6 Cast: Magic Dart || 32 Searing Ray || 3 Drink: Curing || 1 Armour: Robe || 7 Dodge: Dodged || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 604 | 595 | 9 | 51 | 351 | 2 | 302.0 | Dungeon | 604 | 595 | 9 | 51 | 351 | 2 | 302.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 487 daAuts D:2: 116 daAuts