slambob Level 1 of the Dungeon [Shop] Hecs's Book Boutique a parchment of Alistair's Intoxication (162 gold) a parchment of Tukima's Dance (108 gold) a parchment of Call Canine Familiar (108 gold) a parchment of Static Discharge (81 gold) a parchment of Passwall (108 gold) a parchment of Swiftness (108 gold) a parchment of Grave Claw (81 gold) a parchment of Airstrike (135 gold) a parchment of Malign Gateway (216 gold) a parchment of Confusing Touch (108 gold) [Shop] Fiyqit's Weapon Shoppe a +0 trident (45 gold) 5 curare-tipped darts (78 gold) the +9 rapier of Armageddon {holy, Str+2 Int+3} (941 gold) Str+2: It affects your strength (+2). Int+3: It affects your intelligence (+3). It cannot be enchanted further. a +0 mace (39 gold) a +0 spear (39 gold) a +2 falchion of protection (202 gold) 4 poisoned darts (31 gold) [Shop] Ackas's Armour Shoppe a +3 chain mail of cold resistance (336 gold) a +0 leather armour (24 gold) a +0 robe (10 gold) a +2 chain mail of death (276 gold) a +0 robe (10 gold) the +1 steam dragon scales "Put-Me-On" {rElec rC+ rN+} (842 gold) rElec: It insulates you from electricity. rC+: It protects you from cold. rN+: It protects you from negative energy. It cannot be enchanted further. a +0 robe (10 gold) a +0 robe (10 gold) a +3 ring mail of poison resistance (276 gold) [Shop] Bean Pog's Armour Shop a +2 pair of boots (181 gold) a +0 pair of gloves of fire (236 gold) a +4 ring mail of fire resistance (341 gold) a +0 ring mail (44 gold) a +2 buckler (181 gold) a +0 chain mail (66 gold) a +0 leather armour (22 gold) the +4 ring mail of the Gloaming {rElec rC++} (610 gold) rElec: It insulates you from electricity. rC++: It greatly protects you from cold. It cannot be enchanted further. a +0 robe (9 gold) a +0 leather armour (22 gold) (0, 0, D:1) a +0 chain mail (5, 5, D:1) a +0 club a goblin corpse (skeletalised by now) (15, 2, D:1) a +0 short sword (31, -2, D:1) a ball python corpse (skeletalised by now) (47, -16, D:1) a +0 club (47, -15, D:1) a +0 hand axe (47, -12, D:1) a human corpse (skeletalised by now) Level 2 of the Dungeon (0, 22, D:2) a ball python corpse (skeletalised by now) (0, 24, D:2) a +0 dagger (10, -4, D:2) 6 boomerangs (14, 4, D:2) a +0 dagger a goblin skeleton (14, 11, D:2) a +0 club a kobold skeleton (15, 1, D:2) a +0 dagger a goblin skeleton (15, 4, D:2) a +0 dagger a +0 animal skin the +1 helmet "Rikow" {rC+} rC+: It protects you from cold. It cannot be enchanted further. (16, 6, D:2) a +0 dagger (20, 1, D:2) a +0 rapier (22, 5, D:2) a +0 dagger of draining a hobgoblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (22, 19, D:2) a jackal corpse (skeletalised by now) (23, 4, D:2) a +0 dagger a goblin corpse (skeletalised by now) (25, 2, D:2) a +0 club (27, 1, D:2) a +0 dagger a goblin corpse (skeletalised by now) (31, 6, D:2) an adder corpse (skeletalised by now) (32, -2, D:2) a +0 club a goblin corpse (skeletalised by now) (44, -1, D:2) a +0 dagger a kobold corpse (skeletalised by now) (46, 14, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 club 5 stones a kobold corpse (0, 2, D:3) a +0 club a +0 scale mail (1, 2, D:3) a +0 club a goblin corpse (1, 12, D:3) a scroll of enchant weapon (3, 16, D:3) a +0 dagger a +0 plate armour a goblin corpse (8, 3, D:3) a potion of enlightenment (9, 16, D:3) a +0 flail a +0 leather armour a +0 morningstar an orc corpse (13, 17, D:3) a +0 club (13, 19, D:3) a +0 mace a +0 leather armour (14, 20, D:3) a +0 leather armour an orc corpse (28, 31, D:3) a +0 spear (39, 37, D:3) a quokka corpse (39, 38, D:3) a rat corpse (46, 18, D:3) a +1 whip of flaming 3 stones (46, 34, D:3) a +0 dagger