Dungeon Crawl Stone Soup version 0.34-a0-1927-gb82f2e44eb (webtiles) character file. Game seed: 356596231755099335 29 slambob the Magician (level 3, 0/31 HPs) Began as a Troll Hedge Wizard on Dec 31, 2025. Slain by a gnoll ... wielding a +0 halberd (7 damage) ... on level 2 of the Dungeon. The game lasted 00:04:32 (670 turns). slambob the Magician (Troll Hedge Wizard) Turns: 670, Time: 00:04:33 Health: 0/31 AC: 4 Str: 18 XL: 3 Next: 1% Magic: 5/5 EV: 8 Int: 20 God: Gold: 48 SH: 0 Dex: 9 Spells: 1/6 levels left rFire . . . (100%) d - +4 quarterstaff "Qatev" {drain, *Noise Int+8 Stlth-} rCold . . . (100%) [offhand occupied] rNeg . . . (100%) b - +0 robe rPois . (100%) c - +0 hat rElec . (100%) (no cloak) rCorr . (100%) (no amulet) SInv . (no ring) Will ..... (no ring) Stlth HPRegen 1.05/turn MPRegen 0.09/turn %: no passive effects @: no status effects A: large, unfitting armour, claws 3, regeneration 1, shaggy fur 1, tough skin 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 48 gold pieces. Inventory: Hand Weapons a - a +0 dagger d - the +4 quarterstaff "Qatev" (weapon) {drain, *Noise Int+8 Stlth-} (You found it on level 2 of the Dungeon) *Noise: It may make a loud noise when swung. Int+8: It affects your intelligence (+8). Stlth-: It makes you less stealthy. It cannot be enchanted further. Armour b - a +0 robe (worn) c - a +0 hat (worn) Scrolls c - a scroll of amnesia {unknown} d - a scroll of summoning {unknown} e - 2 scrolls of fear {unknown} h - a scroll of poison {unknown} j - a scroll of identify {unknown} Potions g - a potion of magic Skills: + Level 1.9 Dodging + Level 1.2 Stealth + Level 0.8 Unarmed Combat + Level 2.3 Spellcasting + Level 1.4 Conjurations + Level 0.7 Summonings + Level 0.7 Necromancy + Level 0.6 Translocations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 32% 1d4 9% 1 b - Grave Claw Necr 10% 2d7 17% 2 c - Call Imp Summ 10% N/A 17% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 8% N/A 19% 2 Mephitic Cloud Conj/Alch/Air 4% N/A 36% 3 Fulminant Prism Conj/Alch 2% 3d5 75% 4 Alistair's Walking Alem Alch/Frge 2% N/A 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Sif Muna Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have claws for hands. Your natural rate of healing is unusually fast. You are covered in fur. (AC +1) You have tough skin. (AC +1) Message History You sock the ribbon worm! You kill the ribbon worm! You have reached level 3! Your experience leads to an increase in your attributes! Your base attributes are Str 17, Int 10, Dex 9. Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; You feel stronger. HP restored. Found a shimmering blue altar of Sif Muna. Found a parchment of Alistair's Walking Alembic. j - a scroll labelled VOILERPHAFI You pick up a parchment of Alistair's Walking Alembic and begin reading... You add the spell Alistair's Walking Alembic to your library. You encounter a frilled lizard. Found a parchment of Fulminant Prism. The frilled lizard hisses angrily. A frilled lizard is nearby! The frilled lizard hisses. The frilled lizard bites you. You closely miss the frilled lizard. The frilled lizard closely misses you. You thump the frilled lizard! You kill the frilled lizard! You pick up a parchment of Fulminant Prism and begin reading... You add the spell Fulminant Prism to your library. You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'c'. Okay, then. Found a leather armour. You encounter 2 gnolls. The gnoll shouts! You hear a shout! You encounter a gnoll. It is wielding a +0 halberd. The gnoll barely misses you. The gnoll hits you from afar with a +0 spear. You closely miss the gnoll. The gnoll hits you with a +0 halberd! The gnoll hits you from afar with a +0 halberd! * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 halberd! You die... .... ..## # # #j #. #j# # ########## #.# #j##.###.#......... .[###@......#.######## #.#.###.####.# #.## #.# #.# #.# #.## .# #.# #..# .####.### ##.# .##.....# #.# #.##.###.###### #.###.#..# #.....#. You could see 3 gnolls. Vanquished Creatures A ribbon worm (D:2) 3 endoplasms 4 hobgoblins 6 jackals 2 quokkas (D:1) 3 ball pythons (D:2) 2 frilled lizards 2 goblins A kobold (D:2) 2 rats (D:2) 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | slambob the Troll Hedge Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 2/2 2 | D:1 | Encountered a formicid 2 | D:1 | Encountered a minotaur 4 | D:1 | Encountered an armataur 4 | D:1 | Encountered an octopode 6 | D:1 | Encountered a draconian 6 | D:1 | Encountered a felid 8 | D:1 | Encountered a merfolk 8 | D:1 | Encountered a revenant 10 | D:1 | Encountered an oni 12 | D:1 | Encountered a tengu 14 | D:1 | Encountered a human 16 | D:1 | Encountered an elf 16 | D:1 | Encountered a demonspawn 18 | D:1 | Encountered a dwarf 20 | D:1 | Encountered a djinni 20 | D:1 | Encountered a gargoyle 22 | D:1 | Encountered a naga 22 | D:1 | Encountered a demigod 24 | D:1 | Encountered a spriggan 24 | D:1 | Encountered a barachi 26 | D:1 | Encountered a vine stalker 28 | D:1 | Encountered a troll 150 | D:1 | Reached XP level 2. HP: 24/24 MP: 4/4 271 | D:1 | You fall into a shaft and drop 1 floor! 557 | D:2 | Identified the +4 quarterstaff "Qatev" {drain, *Noise Int+8 | Stlth-} 586 | D:2 | Reached XP level 3. HP: 25/31 MP: 5/5 595 | D:2 | Found a shimmering blue altar of Sif Muna. 635 | D:2 | Learned a level 2 spell: Grave Claw 638 | D:2 | Learned a level 2 spell: Call Imp 670 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: kb_arrival_jail, layout_basic, serial_glass, glass_columns_b, glass_columns_c, serial_bayou_pond_e D:2: layout_loops_ring, basic_altar, chequers_mini_garden Action || total ---------------------------++------- Attack: Normal || 77 Melee: Unarmed || 61 Dagger || 7 Quarterstaff || 9 Cast: Magic Dart || 2 Armour: Robe || 49 Dodge: Dodged || 45 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 671 | 671 | 0 | 23 | 356 | 2 | 335.5 | Dungeon | 671 | 671 | 0 | 23 | 356 | 2 | 335.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 401 daAuts D:1: 270 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+