Dungeon Crawl Stone Soup version 0.34-a0-1932-gab3808680d (webtiles) character file. Game seed: 8339949671372419476 8 slambob the Grave Robber (level 2, -2/20 HPs) Began as an Armataur Necromancer on Jan 6, 2026. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:02:03 (231 turns). slambob the Grave Robber (Armataur Necromancer) Turns: 231, Time: 00:02:03 Health: -2/20 AC: 4 Str: 13 XL: 2 Next: 0% Magic: 4/4 EV: 8 Int: 15 God: Gold: 13 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . (100%) a - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no barding) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: roll @: no status effects A: large, deformed body, tough skin 3, armoured tail 2, rollpage 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 13 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Scrolls c - a scroll of vulnerability {unknown} d - a scroll of teleportation {unknown} e - a scroll of revelation {unknown} Potions g - a potion of magic Skills: + Level 1.5 Dodging + Level 2.4 Stealth + Level 1.7 Spellcasting + Level 3.4 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 44% N/A 5% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 22% 2d8 9% 2 Vampiric Draining Necr 11% 2d6 16% 3 Animate Dead Necr 11% N/A 47% 4 Curse of Agony Necr 11% N/A 83% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Armour fits poorly on your strangely shaped body. You have extremely tough skin. (AC +3) You have a heavy armoured tail. You regenerate magic when rolling toward enemies. (Rampage MPRegen) Message History You hit the jackal but do no damage. Your tail-slap misses the jackal. The jackal bites you but does no damage. The jackal barely misses your soul wisp. The jackal bites you. * * * LOW HITPOINT WARNING * * * Your soul wisp completely misses the jackal. Aiming: Soul Splinter (safe; 5% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a jackal (chance to affect: 62%) The jackal resists with significant effort. The jackal barely misses you. The jackal bites your soul wisp but does no damage. The jackal bites you but does no damage. The jackal barely misses you. Your soul wisp barely misses the jackal. You hit the jackal but do no damage. The jackal barely misses you. The jackal bites your soul wisp. The jackal bites you but does no damage. Your soul wisp touches the jackal. The goblin attacks as it pursues you! The goblin barely misses you. The jackal attacks as it pursues you! The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal attacks as it pursues you! The jackal bites you but does no damage. Your soul wisp closely misses the jackal. The jackal attacks as it pursues you! The jackal barely misses you. The jackal pauses to sniff the ground. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * Your soul wisp returns to where it belongs. The jackal is no longer weakened. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal attacks as it pursues you! The jackal bites you. You die... ....................... .## #. ....................####....# #. ..................††...+....####. ..................†....#......... ..................†.............. .............g....##.....#.#.#... ..............h...#.............. ...............h.#.###..#.#.#... .....##....†.h@.#.# #.......... .... #.........#.# #..#.#.#... .. #.........#.# #.......... #.........#.###.#'##..... #####.....#.....#.####### #.###.#######.# #.# #.# #.# #.###.#######.# #.##..........# You could see 3 jackals and a goblin. Vanquished Creatures A hobgoblin (D:1) A jackal (D:1) A quokka (D:1) 3 ball pythons (D:1) A kobold (D:1) 2 rats (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | slambob the Armataur Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 219 | D:1 | Reached XP level 2. HP: 7/20 MP: 4/4 230 | D:1 | HP: 1/20 [jackal (1)] 231 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_orb_chamber, layout_basic, serial_shops, nicolae_shop_back_alley_shop, serial_glass, glass_columns_a, glass_columns_b, corexii_corridor_pit Action || total ---------------------------++------- Attack: Normal || 23 Melee: Dagger || 23 Tailslap || 3 Cast: Soul Splinter || 3 Stab: Sleeping || 1 Armour: Robe || 25 Dodge: Dodged || 26 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 231 | 231 | 0 | 0 | 37 | 1 | 231.0 | Dungeon | 231 | 231 | 0 | 0 | 37 | 1 | 231.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 231 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+