Dungeon Crawl Stone Soup version 0.34-a0-2025-gd2f7b3f20f (webtiles) character file. Game seed: 9123539420452130392 71 slambob the Sneak (level 4, -5/21 HPs) Began as a Spriggan Conjurer on Jan 17, 2026. Killed by divine providence ... invoked by an orc priest (14 damage) ... on level 3 of the Dungeon. The game lasted 00:13:16 (2586 turns). slambob the Sneak (Spriggan Conjurer) Turns: 2586, Time: 00:13:17 Health: -5/21 AC: 2 Str: 5 XL: 4 Next: 5% Magic: 6/9 EV: 17 Int: 21 God: Gold: 106 SH: 0 Dex: 19 Spells: 6/9 levels left rFire . . . (100%) b - +4 morningstar of Slime {freeze, Int+2 SInv} rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no amulet) SInv + f - +6 ring of dexterity Will ..... (no ring) Stlth +++ HPRegen 0.23/turn MPRegen 0.11/turn %: no passive effects @: very quick A: very small, no large weapons, unfitting armour, see invisible, speed 3 a: Convert to Beogh (0%) You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 106 gold pieces. Inventory: Hand Weapons b - the +4 morningstar of Slime (weapon) {freeze, Int+2 SInv} (You found it on level 2 of the Dungeon) Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. It cannot be enchanted further. c - a +2 short sword of flaming d - a +4 quarterstaff of chaos Armour a - a +0 robe (worn) e - a +0 cloak Jewellery f - a +6 ring of dexterity (worn) Scrolls c - a scroll of teleportation {unknown} e - 2 scrolls of identify {unknown} h - a scroll of vulnerability {unknown} Potions g - 3 potions of magic d - a potion of attraction {unknown} f - 2 potions of curing {unknown} j - a potion of lignification {unknown} k - a potion of mutation {unknown} l - 2 potions of brilliance {unknown} n - a potion of moonshine {unknown} Skills: + Level 0.7 Short Blades + Level 2.8 Dodging + Level 5.3 Stealth + Level 3.0 Spellcasting + Level 3.3 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 b - Searing Ray Conj 34% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Gloom Hex/Necr 6% N/A 36% 3 Fulminant Prism Conj/Alch 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute vision. (SInv) You move with supernatural speed. (Speed+++) Message History a +0 dagger; a goblin corpse n - a fizzy black potion You now have 106 gold pieces (gained 9). You encounter an endoplasm. Found a bubbling purple potion. Found a leather armour. The endoplasm quivers. The endoplasm completely misses you. You sock the endoplasm! You freeze the endoplasm. You kill the endoplasm! l - 2 bubbling purple potions (gained 1) You encounter an orc. It is wielding a +0 short sword. You encounter an orc and an orc priest. The orc shouts! x2; The orc priest shouts! You closely miss the orc. The orc misses you. The orc hits you with a +0 short sword. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! Ouch! That really hurt! The orc priest shouts, "Surrender to Beogh and we'll let you live!" (press Y on the ability menu to convert to Beogh) You barely miss the orc. The orc closely misses you. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 short sword (78% to hit) The searing ray hits the orc. The orc is heavily wounded. The searing ray misses the orc. The searing ray hits the orc priest. The orc priest is lightly wounded. (Press . to maintain the ray.) The orc barely misses you. The searing ray hits the orc! You kill the orc! The searing ray misses the orc. The searing ray misses the orc priest. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! Ouch! That really hurt! You die... #...........########## #.. #.....)..##..........# #.. #........##..........# #.. #........###.........# .........# #......[..# .........# #.........# .........# ###..###### <##.####.# ##..# # #. #.# ##@# .. #.# #)# # #.# #o# #.# #o.# ##... ##.# ... #.. ### You could see an orc priest and an orc. Vanquished Creatures Crazy Yiuf (D:2) A dart slug (D:2) A ribbon worm (D:2) 4 endoplasms 6 hobgoblins An orc (D:3) 4 quokkas 9 ball pythons 3 bats 2 frilled lizards (D:2) 3 goblins 5 kobolds 5 rats 45 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | slambob the Spriggan Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 5/5 376 | D:1 | Reached XP level 2. HP: 13/13 MP: 0/6 1778 | D:2 | Reached skill level 4 in Stealth 1778 | D:2 | Reached XP level 3. HP: 16/16 MP: 5/8 1932 | D:2 | Identified the +4 morningstar of Slime {freeze, Int+2 SInv} 2024 | D:2 | Learned a level 2 spell: Searing Ray 2024 | D:2 | Encountered Crazy Yiuf 2031 | D:2 | Killed Crazy Yiuf 2032 | D:2 | Reached skill level 5 in Stealth 2197 | D:2 | Identified the scarab talisman "Ametor" {rC+ rCorr Stlth+} 2493 | D:3 | Reached XP level 4. HP: 21/21 MP: 9/9 2586 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_a, layout_basic, serial_curves, eino_curves_04, eino_curves_01, eino_curves_01 D:2: layout_basic, skrybe_limestone_x, corexii_leaking_fountain, minmay_increasing_density, uniq_crazy_yiuf_cottage D:3: layout_basic Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 3 | 3.3 Spellcasting | 3 | 3.0 Stealth | 4 5 | 5.3 Short Blades | | 0.7 Dodging | | 2.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 31 | 5 || 36 Melee: Unarmed | 3 | || 3 Short sword | 21 | || 21 Morningstar | 7 | 5 || 12 Cast: Magic Dart | 58 | || 58 Searing Ray | 2 | 1 || 3 Stab: Sleeping | 7 | 1 || 8 Armour: Robe | 11 | 1 || 12 Dodge: Dodged | 24 | 4 || 28 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1855 | 1807 | 48 | 422 | 758 | 3 | 618.3 | Dungeon | 1855 | 1807 | 48 | 422 | 758 | 3 | 618.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 942 daAuts D:2: 812 daAuts D:3: 100 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+