slambob Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (4, -15, D:1) a +0 dagger a goblin corpse (skeletalised by now) (4, -1, D:1) a +0 robe (4, 0, D:1) a +0 leather armour (17, 19, D:1) a hobgoblin skeleton (20, 18, D:1) a +0 club a goblin skeleton (23, -21, D:1) a hobgoblin skeleton (24, 9, D:1) 6 poisoned darts (25, -21, D:1) a bat skeleton (26, -2, D:1) a hobgoblin skeleton (36, -7, D:1) a +0 dagger (48, -17, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (3, 1, D:2) a +0 robe (4, 5, D:2) a +0 hand axe (16, 20, D:2) a +0 whip (22, 25, D:2) a +0 dagger a goblin corpse (skeletalised by now) (22, 26, D:2) a +0 short sword a stone a kobold corpse (skeletalised by now) (22, 28, D:2) the +0 hand axe of Okawaru's Inspiration {flame, rPois rF+++ rC- Str-5 SInv} rPois: It protects you from poison. rF+++: It renders you almost immune to fire. rC-: It makes you vulnerable to cold. Str-5: It affects your strength (-5). SInv: It lets you see invisible. It cannot be enchanted further. (27, 19, D:2) a +0 dagger (28, -5, D:2) 15 gold pieces (29, 0, D:2) an adder corpse (30, 29, D:2) a +0 dagger a goblin corpse (43, 25, D:2) a hobgoblin corpse