Dungeon Crawl Stone Soup version 0.35-a0-53-g511dc2e70d (webtiles) character file. Game seed: 7893524914787406260 33 slambob the Sneak (level 3, -1/16 HPs) Began as a Spriggan Conjurer on Feb 13, 2026. Slain by a ribbon worm (2 damage) ... on level 2 of the Dungeon. The game lasted 00:03:25 (1344 turns). slambob the Sneak (Spriggan Conjurer) Turns: 1344, Time: 00:03:26 Health: -1/16 AC: 2 Str: 5 XL: 3 Next: 12% Magic: 2/8 EV: 16 Int: 19 God: Gold: 97 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . (100%) b - +0 short sword rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no amulet) SInv + (no ring) Will ..... (no ring) Stlth +++ HPRegen 0.22/turn MPRegen 0.11/turn %: no passive effects @: very quick A: very small, no large weapons, unfitting armour, see invisible, speed 3 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 97 gold pieces. Inventory: Hand Weapons b - a +0 short sword (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of noise {unknown} e - a scroll of identify {unknown} h - a scroll of acquirement {unknown} Potions g - a potion of magic d - a potion of might {unknown} f - a potion of mutation {unknown} Skills: + Level 0.3 Short Blades + Level 2.9 Dodging + Level 4.2 Stealth + Level 3.2 Spellcasting + Level 3.1 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 60% 1d6 4% 1 b - Searing Ray Conj 30% 2d5 6% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Canine Familiar Summ 3% N/A 41% 3 Maxwell's Portable Pile Tloc 3% (3-9)d2 41% 3 Sigil of Binding Hex 3% N/A 41% 3 Fulminant Prism Conj/Alch 4% 3d5 61% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 61% 4 Dimensional Bullseye Hex/Tloc 1% N/A 83% 4 Summon Seismosaurus Egg Summ/Erth 3% N/A 83% 4 Eringya's Noxious Bog Alch 1% 4d6 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 [ Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute vision. (SInv) You move with supernatural speed. (Speed+++) Message History You feel sick. The adder barely misses you. The ribbon worm expels a string of sticky webbing. The stream of webbing misses you. The searing ray hits the adder. You kill the adder! You feel sick. Your Stealth skill increases to level 4! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. x2 You stop channelling your searing ray. You feel sick. You feel sick. You feel sick. You are no longer poisoned. You encounter a goblin. It is wielding a +0 dagger. The ribbon worm expels a string of sticky webbing. The stream of webbing misses you. Casting: Searing Ray (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! You disentangle yourself. The ribbon worm misses you. You barely miss the ribbon worm. The ribbon worm closely misses you. You barely miss the ribbon worm. You hit the ribbon worm but do no damage. The ribbon worm bites you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You hit the ribbon worm. The ribbon worm is lightly wounded. The ribbon worm expels a string of sticky webbing. The stream of webbing misses you. You hit the ribbon worm. The ribbon worm is lightly wounded. The ribbon worm bites you. You die... ..#.. ... ######.#.####.### . ..).#...........#.# ........#....[#.#. ####......)... g. ....#......# #. ....[..†.<.# .# ...#.....#####.# #......w@...# .........####### ####.....# #..[..# #......# #......# #.....## #b....# You could see a ribbon worm (catching breath). Vanquished Creatures A gnoll (D:1) An adder (D:2) 2 endoplasms (D:1) 3 hobgoblins A ball python (D:1) 2 bats (D:1) A frilled lizard (D:1) 3 goblins (D:1) 2 kobolds (D:1) 3 rats 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | slambob the Spriggan Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 5/5 702 | D:1 | Reached XP level 2. HP: 11/13 MP: 7/7 779 | D:1 | Found a faded altar of an unknown god. 844 | D:1 | Learned a level 2 spell: Searing Ray 1013 | D:1 | Found Raonecs's Antique Armour Shoppe. 1324 | D:2 | Reached skill level 4 in Stealth 1324 | D:2 | Reached XP level 3. HP: 9/16 MP: 0/8 1344 | D:2 | Slain by a ribbon worm Illustrated notes Levels and vault maps discovered: D:1: ncdulo_wetmaze, layout_basic, dilly_ecumenical_altar_fadedgnrine, serial_shops, shop D:2: minmay_spotlight, layout_basic, basic_altar, uniq_crazy_yiuf_cottage Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 3 | 3.1 Spellcasting | 3 | 3.2 Stealth | 4 | 4.2 Short Blades | | 0.3 Dodging | | 2.9 Action || total ---------------------------++------- Attack: Normal || 23 Melee: Short sword || 23 Cast: Magic Dart || 25 Searing Ray || 4 Stab: Sleeping || 1 Armour: Robe || 5 Dodge: Dodged || 26 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 990 | 977 | 13 | 158 | 671 | 2 | 495.0 | Dungeon | 990 | 977 | 13 | 158 | 671 | 2 | 495.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 964 daAuts D:2: 25 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+