slambob Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (4, 21, D:1) a rat corpse (skeletalised by now) (7, 8, D:1) a +0 scale mail (9, 37, D:1) a +0 ring mail (11, 20, D:1) a rat corpse (skeletalised by now) (11, 36, D:1) a frilled lizard corpse (skeletalised by now) (12, 12, D:1) a +0 sling (12, 23, D:1) a ball python corpse (skeletalised by now) (30, 17, D:1) a ball python skeleton (31, 6, D:1) a +0 dagger of speed a goblin skeleton (32, 46, D:1) a bat corpse (skeletalised by now) (34, 53, D:1) a +0 whip (36, 34, D:1) a +0 dagger (41, 46, D:1) 4 atropa-tipped darts (46, 8, D:1) a +0 ring mail (47, 34, D:1) a hobgoblin corpse (skeletalised by now) (52, 6, D:1) a hobgoblin corpse (skeletalised by now) (52, 43, D:1) a +0 dagger a goblin corpse (skeletalised by now) (56, 3, D:1) a +0 ring mail (58, 30, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon (5, 13, D:2) a bat corpse (skeletalised by now) (12, 16, D:2) a +0 dagger (16, 19, D:2) a ball python corpse (skeletalised by now) (17, 10, D:2) a +0 ring mail (29, 25, D:2) a +0 ring mail (32, -9, D:2) a +0 great mace (32, 26, D:2) a ball python corpse (skeletalised by now) (39, -3, D:2) 4 poisoned darts (43, 2, D:2) a quokka skeleton (51, -7, D:2) a frilled lizard corpse (skeletalised by now) (52, 10, D:2) a +0 dagger a goblin corpse (skeletalised by now) (58, 0, D:2) a hobgoblin corpse (skeletalised by now) (60, 1, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 club (8, 6, D:3) a +0 ring mail (14, 28, D:3) a frilled lizard corpse a rat corpse a clockroach corpse a ribbon worm corpse (16, 14, D:3) a rat skeleton (16, 18, D:3) 2 poisoned darts a kobold skeleton (17, 14, D:3) an inkwell talisman (19, 12, D:3) a +0 club a goblin corpse (skeletalised by now) (20, 3, D:3) a +0 leather armour (31, -3, D:3) a +0 morningstar a +0 leather armour an orc corpse (skeletalised by now) (32, 15, D:3) the +0 hat "Aluumm" {Rampage Will+} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Will+: It increases your willpower. It cannot be enchanted further. a sewer (0, 0, Sewer) a scroll of teleportation (0, 1, Sewer) a potion of heal wounds (0, 3, Sewer) a scroll of identify (0, 4, Sewer) a potion of mutation (1, 0, Sewer) a potion of brilliance (1, 4, Sewer) a scroll of identify (2, 2, Sewer) a +0 whip (3, 2, Sewer) a +0 dagger a +0 club 2 stones a kobold corpse (13, -12, Sewer) a rat corpse (14, -12, Sewer) a rat corpse (49, -13, Sewer) a potion of brilliance