Dungeon Crawl Stone Soup version 0.35-a0-53-g511dc2e70d (webtiles) character file. Game seed: 3239688599746220484 35 slambob the Sneak (level 3, 0/16 HPs) Began as a Spriggan Conjurer on Feb 19, 2026. Slain by Terence ... wielding a +0 trident (3 damage) ... on level 2 of the Dungeon. The game lasted 00:05:02 (920 turns). slambob the Sneak (Spriggan Conjurer) Turns: 920, Time: 00:05:03 Health: 0/16 AC: 2 Str: 5 XL: 3 Next: 16% Magic: 1/8 EV: 16 Int: 19 God: Gold: 89 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . (100%) b - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no amulet) SInv + (no ring) Will ..... (no ring) Stlth +++ HPRegen 0.22/turn MPRegen 0.11/turn %: no passive effects @: very quick A: very small, no large weapons, unfitting armour, see invisible, speed 3 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 89 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of revelation {unknown} e - a scroll of immolation {unknown} h - a scroll of vulnerability {unknown} k - a scroll of identify {unknown} Potions g - a potion of magic d - a potion of berserk rage {unknown} f - a potion of lignification {unknown} j - a potion of cancellation {unknown} Skills: + Level 2.9 Dodging + Level 4.1 Stealth + Level 3.1 Spellcasting + Level 3.2 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 60% 1d6 4% 1 b - Searing Ray Conj 30% 2d5 6% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Sculpt Simulacrum Ice/Alch 1% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute vision. (SInv) You move with supernatural speed. (Speed+++) Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 trident and wearing a +1 ring mail of positive energy (asleep, 100% to hit) The searing ray hits Terence. Terence is lightly wounded. (Press . to maintain the ray.) The searing ray hits Terence but does no damage. Terence is lightly wounded. Terence barely misses you. The searing ray hits Terence. Terence is heavily wounded. Terence completely misses you. The searing ray hits Terence but does no damage. Terence is heavily wounded. You finish channelling your searing ray. Terence closely misses you. Terence closely misses you. Casting: Searing Ray (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 trident and wearing a +1 ring mail of positive energy (heavily wounded, 79% to hit) The searing ray hits Terence. Terence is heavily wounded. (Press . to maintain the ray.) Terence looks irritated. Terence misses you. The searing ray hits Terence. Terence is severely wounded. Terence barely misses you. Without enough magic to sustain it, your Searing Ray dissipates. Terence hits you from afar with a +0 trident! Terence hits you with a +0 trident! * * * LOW HITPOINT WARNING * * * You barely miss Terence. Terence is heavily wounded. Terence hits you with a +0 trident. You die... Terence says, "Finally, peace and quiet." ##...#.........## #.## #..###.........# #. ### #.###.........## #. ..# #.# #.#.......# #. ..###.# #.##......### # #. # ..#.>.# ..#..#.##...# .# # ...(####.##.##......##.# # # .........##.######..#..#####..### ..####.........@@.....)<......... ### #....#######....#......... # # #............##### . #...........# # # #...........# # #...........# # ##...........## # ................# # ########...####.### # You could see Terence. Vanquished Creatures An adder (D:2) A dart slug (D:1) An endoplasm (D:1) 2 hobgoblins (D:1) 4 jackals (D:1) A quokka (D:1) 3 ball pythons 2 bats (D:2) 4 frilled lizards 3 goblins 2 kobolds (D:1) 3 rats 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | slambob the Spriggan Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 5/5 178 | D:1 | Reached XP level 2. HP: 13/13 MP: 3/6 181 | D:1 | Learned a level 2 spell: Searing Ray 832 | D:2 | Reached skill level 4 in Stealth 832 | D:2 | Reached XP level 3. HP: 16/16 MP: 3/8 907 | D:2 | Encountered Terence 920 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_simple_fountains, layout_rooms D:2: layout_rooms, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 3 | 3.2 Stealth | 4 | 4.1 Spellcasting | 3 | 3.1 Dodging | | 2.9 Action || total ---------------------------++------- Attack: Normal || 35 Melee: Dagger || 29 Unarmed || 6 Cast: Magic Dart || 20 Searing Ray || 7 Stab: Sleeping || 5 Armour: Robe || 17 Dodge: Dodged || 36 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 694 | 685 | 9 | 187 | 272 | 2 | 347.0 | Dungeon | 694 | 685 | 9 | 187 | 272 | 2 | 347.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 434 daAuts D:2: 259 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+