slambob Level 1 of the Dungeon (0, 0, D:1) a +0 club a kobold skeleton (2, 2, D:1) a quokka skeleton (2, 28, D:1) a +0 short sword a kobold skeleton (9, 24, D:1) a +0 dagger (10, 36, D:1) a +0 dagger a goblin skeleton (14, 4, D:1) a book of Displacement (17, 28, D:1) a +0 short sword a +0 dagger a kobold corpse (skeletalised by now) (17, 51, D:1) a +0 plate armour (20, 4, D:1) a ball python skeleton (22, 10, D:1) a rat skeleton (27, 27, D:1) a bat skeleton (30, 8, D:1) a +0 sling (30, 40, D:1) a bat corpse (skeletalised by now) (36, 43, D:1) a parchment of Call Canine Familiar (37, 5, D:1) a +0 dagger a kobold corpse (skeletalised by now) (38, 44, D:1) a frilled lizard corpse (skeletalised by now) (42, 17, D:1) a parchment of Grave Claw (46, 34, D:1) a +0 ring mail Level 2 of the Dungeon [Shop] Pininont's Weapon Emporium a +0 short sword (39 gold) a +0 rapier (71 gold) a +2 short sword of venom (202 gold) the +9 war axe of Zin's Displeasure {holy, rF+ Int+4 Dex-3 SInv} (930 gold) rF+: It protects you from fire. Int+4: It affects your intelligence (+4). Dex-3: It affects your dexterity (-3). SInv: It lets you see invisible. It cannot be enchanted further. 6 poisoned darts (46 gold) 4 javelins (156 gold) a +0 falchion (39 gold) a +3 falchion of holy wrath (291 gold) a +0 whip (32 gold) (6, 22, D:2) a scroll of poison (23, -5, D:2) a +0 club a +0 leather armour an orc corpse (skeletalised by now) (28, -14, D:2) a +0 short sword (43, -11, D:2) a +0 whip a kobold skeleton (44, 31, D:2) a +0 short sword (46, 1, D:2) a staff of air (49, 8, D:2) a +0 robe (50, 10, D:2) a bat skeleton (51, 31, D:2) a +0 short sword a kobold corpse (skeletalised by now) (61, 0, D:2) a +0 club (62, -3, D:2) a bat corpse (skeletalised by now) (65, 0, D:2) a human corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) an adder skeleton (9, 42, D:3) a +0 short sword a kobold corpse (skeletalised by now) (10, 11, D:3) a +0 dagger (11, 9, D:3) a bat skeleton (12, 3, D:3) a +0 club a goblin corpse (skeletalised by now) (21, -1, D:3) an adder skeleton (21, 20, D:3) a +0 dagger a goblin corpse (skeletalised by now) (21, 25, D:3) a +0 hand axe (23, -8, D:3) a rat corpse (skeletalised by now) (45, 46, D:3) a hobgoblin corpse (skeletalised by now) (46, -7, D:3) a +0 whip (48, 10, D:3) a +0 dagger (48, 43, D:3) a +0 trident (56, 7, D:3) a +0 plate armour (57, 19, D:3) a jackal corpse (skeletalised by now) (58, 21, D:3) a jackal corpse (skeletalised by now) (59, -8, D:3) a +0 long sword (60, 31, D:3) a jackal corpse (skeletalised by now) Level 4 of the Dungeon (0, 13, D:4) the +0 leather armour of Jorem {rPois rC+++ Str+3 Int-3 Dex-3} rPois: It protects you from poison. rC+++: It renders you almost immune to cold. Str+3: It affects your strength (+3). Int-3: It affects your intelligence (-3). Dex-3: It affects your dexterity (-3). It cannot be enchanted further. (9, 11, D:4) a +0 rapier (15, 8, D:4) a +0 dagger (20, 3, D:4) a +0 falchion (30, -6, D:4) the felid corpse of Natasha (skeletalised by now) (32, 2, D:4) a +0 helmet (35, 15, D:4) a +0 club 5 stones a +0 plate armour (36, 27, D:4) a +0 dagger a goblin skeleton (43, 13, D:4) a +0 hand axe 2 boomerangs an orc skeleton (44, 12, D:4) a +0 short sword a +0 chain mail an orc skeleton (44, 13, D:4) an adder skeleton (49, 10, D:4) a +0 club (53, 13, D:4) a +0 trident (54, 14, D:4) a +0 dagger a +0 leather armour a +0 short sword a +2 short sword of freezing an orc skeleton an orc skeleton an orc skeleton (54, 20, D:4) a +0 rapier (55, 15, D:4) the felid skeleton of Natasha Level 5 of the Dungeon (19, -24, D:5) a hound corpse (20, -25, D:5) a +0 club a throwing net