Seeded DCSS version 0.35-a0-244-g553cbe6463 (webtiles) character file. Game seed: 8375707492239129069 (custom seed) 22 slambob the Grave Robber (level 2, 0/16 HPs) Began as a Gargoyle Necromancer on Apr 1, 2026. Slain by a quokka (2 damage) ... on level 1 of the Dungeon. The game lasted 00:03:21 (552 turns). slambob the Grave Robber (Gargoyle Necromancer) Turns: 552, Time: 00:03:21 Health: 0/16 AC: 4 Str: 11 XL: 2 Next: 91% Magic: 2/5 EV: 11 Int: 15 God: Gold: 34 SH: 0 Dex: 10 Spells: 4/5 levels left rFire . . . (100%) a - +0 dagger rCold . . . (100%) (no offhand) rNeg + . . (50%) b - +0 robe rPois ∞ (0%) (no helmet) rElec + (33%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: sickness immunity, negative energy resistance 1, electricity resistance, torment resistance 1, stone body a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 34 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Scrolls c - 2 scrolls of enchant weapon {unknown} e - 2 scrolls of identify {unknown} h - a scroll of revelation {unknown} Potions g - a potion of magic d - a potion of mutation {unknown} Skills: + Level 0.3 Fighting + Level 0.2 Short Blades + Level 1.7 Dodging + Level 2.8 Stealth + Level 2.1 Spellcasting + Level 3.5 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 48% N/A 5% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 24% 2d8 8% 2 Vampiric Draining Necr 12% 2d6 16% 3 Animate Dead Necr 12% N/A 45% 4 Eringya's Surprising Cr Summ 1% N/A 91% 4 Curse of Agony Necr 12% N/A 82% 5 Freezing Cloud Conj/Ice/Air 0% 6-21 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. Your stone body is resiliant and immune to petrification. (AC +2) Message History The bat misses your soul wisp. Your soul wisp misses the bat. The bat hits your soul wisp but does no damage. The quokka closely misses you. You hit the bat but do no damage. The bat hits you. The bat hits you but does no damage. The quokka closely misses you. You swap places with your soul wisp. The bat barely misses you. The bat closely misses you. The goblin completely misses your soul wisp. The quokka attacks as it pursues you! The quokka bites you but does no damage. The bat hits you. You closely miss the bat. The bat hits you. The bat misses you. The goblin barely misses you. The quokka misses you. You barely miss the quokka. The bat hits your soul wisp but does no damage. Your soul wisp touches the bat. The goblin completely misses you. The quokka bites you. You barely miss the quokka. The bat hits you but does no damage. The bat hits your soul wisp but does no damage. The quokka bites you. The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You closely miss the quokka. The bat hits you. * * * LOW HITPOINT WARNING * * * The bat barely misses you. The quokka closely misses you. Your soul wisp closely misses the bat. The goblin closely misses you. The quokka bites you but does no damage. You closely miss the quokka. The bat closely misses you. The goblin closely misses you. The bat hits you but does no damage. The quokka misses you. The bat attacks as it pursues you! The bat hits you but does no damage. x2 Your soul wisp touches the bat. The goblin misses you. The bat hits you but does no damage. The bat barely misses your soul wisp. The quokka closely misses you. The bat attacks as it pursues you! The bat misses you. The bat hits you but does no damage. Your soul wisp touches the bat. The bat dies! The quokka attacks as it pursues you! The quokka bites you but does no damage. The bat hits you but does no damage. The quokka bites you. You die... #..........#####....# #..........# ###### #..........# ###+#.#†.[.# #.###....# #........####... ######...)...... #........$..... #...@.......... #...rb..####... #..g.*......... #............ . +.....[...... #........>... #............ #.......•.... #.......##### You could see a quokka, a goblin, a bat (ally target) and a friendly soul wisp (summoned). Vanquished Creatures 3 dart slugs (D:1) 2 endoplasms (D:1) A jackal (D:1) 2 bats (D:1) A frilled lizard (D:1) 9 creatures vanquished. Vanquished Creatures (collateral kills) A hobgoblin (D:1) 2 jackals (D:1) 2 bats (D:1) A goblin (D:1) 2 rats (D:1) 8 creatures vanquished. Grand Total: 17 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | slambob the Gargoyle Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 290 | D:1 | Reached XP level 2. HP: 13/15 MP: 0/5 552 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_statuegarden, layout_basic, ebering_dispersal_statue_hall, kennysheep_boxes Action || total ---------------------------++------- Attack: Normal || 68 Melee: Dagger || 68 Cast: Soul Splinter || 13 Stab: Sleeping || 1 Armour: Robe || 71 Dodge: Dodged || 90 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 551 | 551 | 0 | 7 | 325 | 1 | 551.0 | Dungeon | 551 | 551 | 0 | 7 | 325 | 1 | 551.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 551 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+