Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 12165204903740749028 8 sleepybird the Magician (level 2, -1/21 HPs) Began as a Djinni Conjurer on Aug 28, 2025. Slain by a frilled lizard (2 damage) ... on level 1 of the Dungeon. The game lasted 00:02:06 (166 turns). sleepybird the Magician (Djinni Conjurer) Turns: 166, Time: 00:02:07 Health: -1/21 AC: 2 Str: 6 XL: 2 Next: 15% Gold: 0 EV: 11 Int: 19 God: SH: 0 Dex: 11 rFire + + + b - +0 dagger rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... d - ring of protection from fire Stlth ++ (no ring) HPRegen 0.23/turn %: infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons b - a +0 dagger (weapon) Armour a - a +0 robe (worn) Jewellery d - a ring of protection from fire (worn) Scrolls e - a scroll of identify {unknown} Potions c - a potion of mutation {unknown} Skills: + Level 0.0 Fighting - Level 2.1 Dodging - Level 1.5 Stealth * Level 3.6 Spellcasting * Level 3.6 Conjurations * Level 3.6 Hexes * Level 3.6 Summonings * Level 3.6 Necromancy * Level 3.6 Translocations * Level 3.6 Forgecraft * Level 3.6 Fire Magic * Level 3.6 Ice Magic * Level 3.6 Air Magic * Level 3.6 Earth Magic * Level 3.6 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 b - Searing Ray Conj 34% 2d5 4% 2 c - Fulminant Prism Conj/Alch 8% 3d6 32% 4 d - Iskenderun's Mystic Conj/Tloc 17% 2d5 (+2d2 32% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Aim: a jackal (100% to hit) The magic dart hits the jackal. You kill the jackal! The jackal barely misses you. You have reached level 2! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a jackal (100% to hit) The magic dart hits the jackal. The jackal is lightly wounded. The jackal bites you. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a jackal (lightly wounded, 100% to hit) The magic dart hits the jackal but does no damage. The jackal is lightly wounded. The jackal bites you. x2 * * * LOW HITPOINT WARNING * * * Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a jackal (lightly wounded, 100% to hit) The magic dart hits the jackal. The jackal is heavily wounded. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a jackal (moderately wounded, 100% to hit) The magic dart hits the jackal. You kill the jackal! * * * LOW HITPOINT WARNING * * * Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a frilled lizard (100% to hit) The magic dart hits the frilled lizard. The frilled lizard is moderately wounded. * * * LOW HITPOINT WARNING * * * The frilled lizard bites you. You die... #. #. #.# #.####!. #......# #### ##.....## #... ###)......##### #... #.........@l..# #... #†......###†# ##'# ##.....## ... #... ##...## ..## #.⌠. ##.## ..# #... ##.# ##..# ##'# ##..# #...# #... #...# #..## #.⌠. #.#.# #..# #... You could see a frilled lizard. Vanquished Creatures 2 jackals (D:1) A quokka (D:1) A frilled lizard (D:1) 2 goblins (D:1) 3 rats (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sleepybird the Djinni Conjurer began the quest for the Orb. 0 | D:1 | sleepybird set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 160 | D:1 | Reached XP level 2. HP: 13/21 MP: 0/0 166 | D:1 | Slain by a frilled lizard Illustrated notes Levels and vault maps discovered: D:1: co_arrival_random_square_maze, layout_loops_ring Action || total ---------------------------++------- Melee: Dagger || 1 Cast: Magic Dart || 15 Stab: Sleeping || 1 Armour: Robe || 8 Dodge: Dodged || 4