Seeded DCSS version 0.34-a0-761-g46b0391784 (webtiles) character file. Game seed: 9000778505875535805 (custom seed) 531369 sleepybird the Metamorph (level 26, -1/239 HPs) Began as an Octopode Forgewright on Sept 9, 2025. Was the Champion of Makhleb. Slain by an undying armoury (6 damage) ... on level 5 of the Vaults on Sept 14, 2025. The game lasted 18:02:44 (60243 turns). sleepybird the Metamorph (Octopode Forgewright) Turns: 60243, Time: 18:02:45 Health: -1/239 AC: 40 Str: 23 XL: 26 Next: 23% Magic: 23/41 EV: 23 Int: 38 God: Makhleb [******] Gold: 1569 SH: 11 Dex: 16 Spells: 5/53 levels left rFire + + . (33%) n - +10 partisan "Adouf" {speed, rPois} rCold + + . (33%) B - +3 buckler {rF+} rNeg + + + (0%) k - +2 hat {Will+} rPois ∞ (0%) K - amulet of wildshape rElec + (33%) F - ring "Woviniz" {rF+ rC+ rN++} rCorr . (100%) a - +5 ring of evasion SInv + t - +6 ring of intelligence Will +++.. j - +5 ring of evasion Stlth ++ i - +6 ring of dexterity HPRegen 0.59/turn y - ring of willpower MPRegen 0.27/turn E - ring of Bamn {rElec Int+9} R - ring "Cupo" {rC+ SInv} H - granite talisman %: no passive effects @: statue-form, on bloodrite cooldown, studying 3 skills, very slow A: powerful, torment resistance 1, boosted hp, slow, reduced EV, almost no armour, amphibious, 8 rings, (camouflage 1), (gelatinous body 1), (nimble swimmer 1), tentacles, Cocytus destruction, Mark of the Celebrant }: 2/15 runes: decaying, serpentine a: Renounce Religion, Unleash Destruction, Infernal Servant You were on level 5 of the Vaults. You worshipped Makhleb. Makhleb was exalted by your worship. You were a living statue of rough stone. You visited 9 branches of the dungeon, and saw 45 of its levels. You visited 1 bazaar. You visited the chambers of the Necropolis 1 time. You also visited: Trove and Ice Cave. You collected 7475 gold pieces. You spent 5906 gold pieces at shops. Inventory: Hand Weapons n - the +10 partisan "Adouf" (weapon) {speed, rPois} (You found it on level 3 of the Lair of Beasts) rPois: It protects you from poison. v - a +4 partisan of electrocution O - a +1 partisan of flaming Missiles b - 8 curare-tipped darts d - 110 poisoned darts (quivered) L - 4 darts of disjunction Armour k - a +2 hat of willpower (worn) s - a +0 kite shield of cold resistance u - the +2 hat "Ygamp" {Bane Fly Int+8 Stlth+} (You took it off Wiglaf on level 1 of the Snake Pit) Bane: It inflicts you with a random bane when you equip it. Fly: It grants you flight. Int+8: It affects your intelligence (+8). Stlth+: It makes you more stealthy. x - a +0 buckler of positive energy B - a +3 buckler of fire resistance (worn) Magical Staves l - the air staff of the Arctic Tern {rElec Str+4 Air} (You found it in the Necropolis) [staff of air] rElec: It insulates you from electricity. Str+4: It affects your strength (+4). Air: It increases the power of your Air spells. G - a staff of fire Jewellery a - a +5 ring of evasion (worn) c - the ring "Silas" {rF- rC+ rCorr MP+5 Int+2 Dex+2 SInv} (You found it in an ice cave) [ring of protection from cold] rF-: It makes you vulnerable to fire. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. MP+5: It affects your magic capacity (+5). Int+2: It affects your intelligence (+2). Dex+2: It affects your dexterity (+2). SInv: It lets you see invisible. e - a ring of protection from fire f - a ring of flight g - a +4 ring of protection i - a +6 ring of dexterity (worn) j - a +5 ring of evasion (worn) m - an amulet of reflection o - a ring of poison resistance p - a ring of protection from cold q - a +6 ring of dexterity r - a +4 ring of protection t - a +6 ring of intelligence (worn) w - the ring "Jumizusch" {rElec Int+6} (You found it in a treasure trove) [ring of intelligence] rElec: It insulates you from electricity. Int+6: It affects your intelligence (+6). y - a ring of willpower (worn) z - the ring of the Demon Prince {rElec rN+ MP+9 Str-4 Int+2} (You found it in a treasure trove) [ring of magical power] rElec: It insulates you from electricity. rN+: It protects you from negative energy. MP+9: It affects your magic capacity (+9). Str-4: It affects your strength (-4). Int+2: It affects your intelligence (+2). A - a ring of magical power C - a +4 ring of protection D - the ring "Houfegg" {rElec rC+ Slay+4} (You found it in a treasure trove) [ring of slaying] rElec: It insulates you from electricity. rC+: It protects you from cold. Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). E - the ring of Bamn (worn) {rElec Int+9} (You found it in a treasure trove) [ring of intelligence] rElec: It insulates you from electricity. Int+9: It affects your intelligence (+9). F - the ring "Woviniz" (worn) {rF+ rC+ rN++} (You bought it in a shop on level 3 of the Crypt) [ring of protection from cold] rF+: It protects you from fire. rC+: It protects you from cold. rN++: It greatly protects you from negative energy. I - a ring of willpower K - an amulet of wildshape (worn) M - a +6 ring of strength N - a ring of willpower R - the ring "Cupo" (worn) {rC+ SInv} (You took it off Josephina on level 2 of the Depths) [ring of protection from cold] rC+: It protects you from cold. SInv: It lets you see invisible. Talismans h - a talisman of death H - a granite talisman (worn) P - a storm talisman Q - a blade talisman Wands c - a wand of roots (25) b - a wand of light (18) f - a wand of mindburst (6) d - a wand of digging (24) e - a wand of paralysis (56) p - a wand of polymorph (27) Scrolls W - 3 scrolls of brand weapon b - 6 scrolls of blinking T - 7 scrolls of torment r - 9 scrolls of revelation p - 6 scrolls of poison f - 10 scrolls of fear t - 14 scrolls of teleportation x - 3 scrolls of amnesia I - 9 scrolls of immolation w - 10 scrolls of enchant weapon g - 6 scrolls of fog S - a scroll of silence a - 9 scrolls of enchant armour s - 4 scrolls of butterflies V - 3 scrolls of vulnerability Potions g - 3 potions of magic r - a potion of resistance c - 21 potions of curing A - 4 potions of attraction h - 7 potions of haste M - 4 potions of mutation B - 7 potions of berserk rage a - 5 potions of ambrosia w - 3 potions of heal wounds e - 9 potions of enlightenment b - 9 potions of brilliance i - 3 potions of invisibility C - 3 potions of cancellation L - 2 potions of lignification m - 2 potions of might Miscellaneous g - a +0 phantom mirror Skills: - Level 16.2 Fighting - Level 20.0 Polearms - Level 14.7 Dodging - Level 2.6 Stealth - Level 14.2 Shields - Level 14.0 Spellcasting - Level 5.7 Translocations + Level 18.7 Forgecraft - Level 8.4 Fire Magic - Level 7.3 Ice Magic - Level 4.0 Air Magic - Level 2.5 Alchemy - Level 18.6 Invocations * Level 20.1(25.1) Shapeshifting You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 100% 1d8 0% 1 b - Splinterfrost Shell Ice/Frge 45% 6d16 6% 7 c - Detonation Catalyst Fire/Alch 62% 2d11 4% 5 d - Forge Blazeheart Gol Fire/Frge 92% N/A 1% 4 e - Forge Lightning Spir Air/Frge 85% 3d11 1% 4 f - Vhi's Electric Charg Tloc/Air 100% N/A 1% 4 g - Forge Monarch Bomb Fire/Frge 46% 4d16 1% 6 h - Lesser Beckoning Tloc 100% N/A 1% 2 i - Blink Tloc 100% N/A 1% 2 j - Diamond Sawblades Frge 53% 4d10 1% 7 k - Fortress Blast Frge 100% 6d20 1% 6 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 100% 2d7 0% 2 Launch Clockwork Bee Frge 100% N/A 0% 3 Freeze Ice 100% 1d10 1% 1 Kiss of Death Conj/Necr 100% 2d13 1% 1 Magic Dart Conj 100% 1d8 1% 1 Sandblast Erth 52% 2d12 1% 1 Shock Conj/Air 100% 1d9 1% 1 Soul Splinter Necr 100% N/A 1% 1 Summon Small Mammal Summ 100% N/A 1% 1 Mercury Arrow Conj/Alch 72% 2d10 1% 2 Static Discharge Conj/Air 82% 3-7/arc 1% 2 Inner Flame Hex/Fire 56% N/A 1% 3 Maxwell's Portable Pile Tloc 63% (3-9)d6 1% 3 Mephitic Cloud Conj/Alch/Air 43% N/A 1% 3 Summon Ice Beast Ice/Summ 53% N/A 1% 3 Volatile Blastmotes Fire/Tloc 100% 2d18 1% 3 Passage of Golubria Tloc 63% N/A 1% 4 Sticky Flame Fire/Alch 62% 2d10 1% 4 Hoarfrost Cannonade Ice/Frge 45% 3d9/3d18 1% 5 Call Imp Summ 52% N/A 2% 2 Jinxbite Hex 52% 2d3 2% 2 Searing Ray Conj 52% 2d6 2% 2 Sublimation of Blood Necr 26% N/A 2% 2 Airstrike Air 27% 2d(4-20) 2% 4 Flame Wave Conj/Fire 56% 2d13 2% 4 Call Canine Familiar Summ 26% N/A 4% 3 Confusing Touch Hex 26% N/A 4% 3 Stone Arrow Conj/Erth 52% 3d10 4% 3 Tukima's Dance Hex 26% N/A 4% 3 Dimensional Bullseye Hex/Tloc 24% N/A 4% 4 Iskenderun's Mystic Bla Conj/Tloc 48% 2d11 (+2d54% 4 Cigotuvi's Putrefaction Necr/Air 41% N/A 6% 4 Fireball Conj/Fire 28% 3d12 8% 5 Fulminant Prism Conj/Alch 18% 3d10 9% 4 Leda's Liquefaction Alch/Erth 18% N/A 9% 4 Petrify Alch/Erth 18% N/A 9% 4 Freezing Cloud Conj/Ice/Air 26% 6-21 9% 5 Metabolic Englaciation Hex/Ice 26% N/A 10% 5 Anguish Hex/Necr 13% N/A 14% 4 Brom's Barrelling Bould Conj/Erth 26% 2d6 14% 4 Cause Fear Hex 13% N/A 14% 4 Eringya's Surprising Cr Summ 26% N/A 14% 4 Martyr's Knell Necr/Summ 26% N/A 14% 4 Alistair's Intoxication Alch 30% N/A 14% 5 Arcjolt Conj/Air 20% 1d30 19% 5 Silence Hex/Air 20% N/A 19% 5 Irradiate Conj/Alch 18% 3d17 24% 5 Yara's Violent Unravell Hex/Alch 18% 3d9 24% 5 Curse of Agony Necr 26% N/A 38% 5 Forge Phalanx Beetle Frge 53% N/A 1% 6 Gell's Gavotte Tloc 31% 2d(25-37) 22% 6 Hellfire Mortar Fire/Erth/Frge 38% 4d13 30% 7 Permafrost Eruption Ice/Erth 26% 2x4d6 45% 6 Conjure Ball Lightning Conj/Air 20% 3x3d6 69% 6 Manifold Assault Tloc 31% N/A 75% 7 Death Channel Necr 13% N/A 92% 6 Rimeblight Ice/Necr 26% 2d7 (prima96% 7 Orb of Destruction Conj 13% 9d7 100% 7 Fulsome Fusillade Conj/Alch 18% (3-5)d9 100% 8 Lehudib's Crystal Spear Conj/Erth 13% 10d4 100% 8 Maxwell's Capacitive Co Air 27% ∞ 100% 8 Chain Lightning Conj/Air 20% 3d27 100% 9 Awaken Armour Erth/Frge Unusable N/A N/A 4 Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (0/1) D:5 Lair (5/5) D:11 Swamp (4/4) Lair:2 Snake (4/4) Lair:3 Slime (0/5) Lair:4 Orc (2/2) D:9 Elf (3/3) Orc:2 Vaults (5/5) D:14 Crypt (3/3) Vaults:2 Tomb (0/3) Crypt:3 Depths (4/4) D:15 Zot (0/5) Depths:4 IceCv (visited) The Realm of Zot is guarded by orbs of winter. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Gozag Kikubaaqudgha Makhleb Okawaru Qazlal Sif Muna Trog Vehumet Wu Jian Xom Zin Beogh Shops: D:5 : D:6 : D:9 ! D:15 ( Orc:1 : Orc:2 =[(= Elf:2 (: Elf:3 [=:( Snake:3 :* Vaults:1 (: Vaults:2 :* Vaults:3 ??:[? Vaults:4 : Crypt:3 * Depths:2 = Depths:4 ==: Portals: Hell: Depths:1 Depths:2 Depths:3 Depths:4 Abyss: Depths:1 Depths:3 Depths:4 Pandemonium: Depths:2 Ziggurat: Depths:2 Annotations: Depths:2 exclusion: 2 orange crystal statues Innate Abilities, Weirdness & Mutations You are a living statue of rough stone. Your melee attacks are powerful. You are resistant to unholy torment. Your maximum health is greatly increased. All of your actions are slow. Your evasion is reduced. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. (Your skin changes colour to match your surroundings (Stealth+).) (Your rubbery body absorbs attacks. (AC +1, EV +1)) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. You draw destruction from the frigid wastes of Cocytus. You bear the Mark of the Celebrant. Message History The undying armoury completely misses you. x2 The undying armoury hits you but does no damage. The polterguardian focuses its will at you. The lance of force misses you. The lance of force hits your diamond sawblade!! Your diamond sawblade is destroyed! The vault sentinel hits you but does no damage. Your balrug hits the deep elf sorcerer with a +0 demon whip!! The deep elf sorcerer is engulfed in flames! The deep elf sorcerer dies! Makhleb accepts your kill. The ironbound convoker barely misses your balrug. Your diamond sawblade shreds the guardian sphinx! The ghostly shadow dragon breathes negative energy at you. The bolt of negative energy misses you. The bolt of negative energy hits the polterguardian. The polterguardian completely resists. The bolt of negative energy hits your diamond sawblade. Your diamond sawblade completely resists. Your diamond sawblade shreds the polterguardian!! The polterguardian is destroyed! Makhleb accepts your kill. The guardian sphinx barely misses you. The guardian sphinx claws you but does no damage. The guardian sphinx closely misses you. The vault guard misses you. x2 The crawling flesh cage tentacle-slaps you but does no damage. The crawling flesh cage tentacle-slaps your diamond sawblade from afar. The vault sentinel blows a loud note on a signal horn! The golden dragon breathes cold at you. The bolt of cold hits you! You resist. * * * LOW HITPOINT WARNING * * * The bolt of cold hits the undying armoury!! The undying armoury resists. The bolt of cold hits your balrug!!!! Your balrug is chilled terribly! Your balrug dies! Your balrug disappears in a puff of smoke! The undying armoury barely misses you. The undying armoury hits you but does no damage. The undying armoury hits you. You die... ....#....##..# ........#.... .........C. ####........### ....D)[...).... ......)<<)).... ....e)