Seeded DCSS version 0.35-a0-840-g1b83f8deab (webtiles) character file. Game seed: 980655206540091842 (custom seed) 480567 sleepybird the Severer (level 24, -14/136 HPs) Began as a Vine Stalker Gladiator on Aug 3, 2026. Was the Champion of Wu Jian. Demolished by a 12-headed slymdra (15 damage) ... on level 4 of the Pits of Slime on Aug 7, 2026. The game lasted 09:22:42 (34984 turns). sleepybird the Severer (Vine Stalker Gladiator) Turns: 34984, Time: 09:22:43 Health: -14/136 AC: 26 Str: 32 XL: 24 Next: 15% Magic: 0/40 EV: 15 Int: 11 God: Wu Jian [******] Gold: 3599 SH: 17 Dex: 18 Spells: 47/47 levels left rFire + + . (33%) a - +1 war axe (flame) rCold + + . (33%) x - +2 kite shield {rF+} rNeg + + + (0%) h - +8 shadow dragon scales of Kois {rPois Str+3 Int+3 Stlth+} rPois + (33%) n - +2 hat of Negligence {rElec rCorr} rElec + (33%) R - scarf {rC+ rF+} rCorr + (50%) G - +2 pair of gloves {Str+3} SInv . f - +2 pair of boots {Rampage} Will ++++. b - amulet of regeneration Stlth +++ D - ring "Cuhozoet" {^Drain rN+++ Will+ Str-3 Slay+5} HPRegen 2.02/turn V - ring "Fygo" {Fly rC+ Str+2} MPRegen 0.27/turn %: guardian spirit, rampage @: mighty, corroded (-12), flying, studying 3 skills A: fangs 3, regeneration 1, magic shield, antimagic bite, no potion heal 2, sturdy frame 1 }: 3/15 runes: barnacled, silver, gossamer a: Renounce Religion (0%), Wall Jump (0%), Serpent's Lash (0%), Heavenly Storm (0%) You were on level 4 of the Pits of Slime. You worshipped Wu Jian. Wu Jian was exalted by your worship. You visited 9 branches of the dungeon, and saw 43 of its levels. You visited 1 bazaar. You visited the chambers of the Necropolis 1 time. You also visited: Trove, Ice Cave and Wizlab. You collected 5671 gold pieces. You spent 2072 gold pieces at shops. Inventory: Hand Weapons a - a +1 war axe of flaming (weapon) m - the +3 broad axe of Abuse {sunder, rElec rCorr Int+3 Dex-3} (You found it on level 4 of the Vaults) rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). Dex-3: It affects your dexterity (-3). It cannot be enchanted further. p - a +9 broad axe of freezing v - the +8 hand axe of Charity {freeze, rC+ SInv} (You found it on level 1 of the Lair of Beasts) rC+: It protects you from cold. SInv: It lets you see invisible. It cannot be enchanted further. y - the +2 hand axe of Paradiann {freeze, rF+} (You found it in an ice cave) rF+: It protects you from fire. It cannot be enchanted further. F - a +2 war axe of holy wrath N - a +1 broad axe of freezing O - a +3 executioner's axe of freezing Missiles d - 2 throwing nets (quivered) e - 9 javelins o - 8 curare-tipped darts I - 13 silver javelins Armour f - a +2 pair of boots of rampaging (worn) h - the +8 shadow dragon scales of Kois (worn) {rPois Str+3 Int+3 Stlth+} (You found it on level 3 of the Elven Halls) rPois: It protects you from poison. Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. l - a +2 pair of boots of earth n - the +2 hat of Negligence (worn) {rElec rCorr} (You took it off Wiglaf on level 2 of the Elven Halls) rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. s - a +0 cloak of corrosion resistance w - a +1 kite shield of cold resistance x - a +2 kite shield of fire resistance (worn) z - a +3 crystal plate armour of cold resistance G - a +2 pair of gloves of strength (worn) L - +0 golden dragon scales R - a scarf of resistance (worn) Magical Staves c - the conjuration staff of Vosuew {Conj Tloc Earth} (You found it on level 3 of the Elven Halls) [staff of conjuration] Conj: It increases the power of your Conjurations spells. Tloc: It increases the power of your Translocations spells. Earth: It increases the power of your Earth spells. i - the earth staff of the Loving Gods {Air Earth} (You found it on level 3 of the Elven Halls) [staff of earth] Air: It increases the power of your Air spells. Earth: It increases the power of your Earth spells. q - the alchemy staff of Haulaela {rElec rPois rC+ Alch} (You found it on level 3 of the Elven Halls) [staff of alchemy] rElec: It insulates you from electricity. rPois: It protects you from poison. rC+: It protects you from cold. Alch: It increases the power of your Alchemy spells. Jewellery b - an amulet of regeneration (worn) g - a ring of positive energy j - a ring of poison resistance k - the ring of Patience {*Slow rPois rN+ rCorr SInv} (You found it on level 11 of the Dungeon) [ring of poison resistance] *Slow: It may slow you when you take damage. rPois: It protects you from poison. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. SInv: It lets you see invisible. r - a +6 ring of strength t - a +6 ring of intelligence u - an amulet of chemistry A - a +4 ring of slaying B - a +4 ring of protection C - a ring of willpower D - the ring "Cuhozoet" (worn) {^Drain rN+++ Will+ Str-3 Slay+5} (You found it in the Necropolis) [ring of willpower] ^Drain: It drains your maximum health when unequipped. rN+++: It renders you almost immune to negative energy. Will+: It increases your willpower. Str-3: It affects your strength (-3). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). E - the ring of Yging {rF++ Will+ Dex+3 Stlth+} (You found it in the Necropolis) [ring of willpower] rF++: It greatly protects you from fire. Will+: It increases your willpower. Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. H - the ring "Goicek" {*Corrode Fly rPois rC+} (You bought it in a shop on level 2 of the Orcish Mines) [ring of poison resistance] *Corrode: It may corrode you when you take damage. Fly: It grants you flight. rPois: It protects you from poison. rC+: It protects you from cold. J - the ring "Miemm" {*Corrode Fly rF+ Dex+8} (You found it on level 4 of the Shoals) [ring of dexterity] *Corrode: It may corrode you when you take damage. Fly: It grants you flight. rF+: It protects you from fire. Dex+8: It affects your dexterity (+8). S - the amulet "Varineug" {rC+ Will- Regen+ RegenMP+ Dex+3} (You found it in a treasure trove) [amulet of magic regeneration] rC+: It protects you from cold. Will-: It decreases your willpower. Regen+: It increases your rate of health regeneration. RegenMP+: It increases your rate of magic regeneration. Dex+3: It affects your dexterity (+3). V - the ring "Fygo" (worn) {Fly rC+ Str+2} (You found it in a treasure trove) [ring of flight] Fly: It grants you flight. rC+: It protects you from cold. Str+2: It affects your strength (+2). Talismans Q - the lupine talisman of Xuifiuw {rC+ rN+} (You found it in a treasure trove) [lupine talisman] rC+: It protects you from cold. rN+: It protects you from negative energy. Wands a - a wand of flame (73) f - a wand of mindburst (13) c - a wand of warping (32) b - a wand of acid (34) p - a wand of polymorph (13) e - a wand of paralysis (15) d - a wand of digging (8) Scrolls p - 7 scrolls of poison I - 5 scrolls of immolation t - 13 scrolls of teleportation r - 4 scrolls of revelation b - 12 scrolls of blinking s - 2 scrolls of butterflies V - 3 scrolls of vulnerability T - 2 scrolls of torment g - 3 scrolls of fog f - 7 scrolls of fear w - a scroll of enchant weapon x - 4 scrolls of amnesia S - a scroll of silence a - 3 scrolls of enchant armour Potions L - 7 potions of lignification h - 5 potions of haste b - 7 potions of brilliance g - 4 potions of magic A - 4 potions of attraction m - 7 potions of might C - 3 potions of cancellation e - 5 potions of enlightenment c - 8 potions of curing a - 7 potions of ambrosia M - 4 potions of mutation r - 3 potions of resistance i - a potion of invisibility Miscellaneous g - a +0 phial of floods (inert) Skills: + Level 17.2 Fighting - Level 19.3 Axes - Level 1.7 Throwing + Level 18.7 Armour + Level 11.6 Dodging - Level 18.0 Shields - Level 12.4 Spellcasting You had 47 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 12% N/A 26% 1 Freeze Ice 24% 1d4 26% 1 Kinetic Grapnel Frge 24% 1d4 26% 1 Kiss of Death Conj/Necr 24% 2d7 26% 1 Magic Dart Conj 24% 1d4 26% 1 Soul Splinter Necr 24% N/A 26% 1 Blink Tloc 12% N/A 36% 2 Call Imp Summ 12% N/A 36% 2 Ensorcelled Hibernation Hex/Ice 12% N/A 36% 2 Lesser Beckoning Tloc 12% N/A 36% 2 Mercury Arrow Conj/Alch 12% 2d6 36% 2 Momentum Strike Conj/Tloc 12% 3d8 36% 2 Static Discharge Conj/Air 12% 3-4/arc 36% 2 Sublimation of Blood Necr 6% N/A 36% 2 Call Canine Familiar Summ 6% N/A 61% 3 Frozen Ramparts Ice 12% 1d2 61% 3 Fugue of the Fallen Necr 6% N/A 61% 3 Gloom Hex/Necr 12% N/A 61% 3 Hailstorm Conj/Ice 6% 3d5 61% 3 Inner Flame Hex/Fire 6% N/A 61% 3 Maxwell's Portable Pile Tloc 6% (3-9)d3 61% 3 Mephitic Cloud Conj/Alch/Air 6% N/A 61% 3 Sigil of Binding Hex 6% N/A 61% 3 Summon Ice Beast Ice/Summ 6% N/A 61% 3 Volatile Blastmotes Fire/Tloc 12% 2d11 61% 3 Airstrike Air 3% 2d(1-17) 95% 4 Anguish Hex/Necr 3% N/A 95% 4 Awaken Armour Erth/Frge 12% N/A 95% 4 Brom's Barrelling Bould Conj/Erth 6% 2d4 95% 4 Dimensional Bullseye Hex/Tloc 3% N/A 95% 4 Dispel Undead Necr 6% 3d8 95% 4 Eringya's Surprising Cr Summ 6% N/A 95% 4 Flame Wave Conj/Fire 6% 2d5 95% 4 Forge Lightning Spire Air/Frge 6% 3d4 95% 4 Fulminant Prism Conj/Alch 3% 3d5 95% 4 Iskenderun's Battlesphe Conj/Frge 6% 2d7 95% 4 Iskenderun's Mystic Bla Conj/Tloc 6% 2d4 (+2d1 95% 4 Martyr's Knell Necr/Summ 6% N/A 95% 4 Passage of Golubria Tloc 6% N/A 95% 4 Petrify Alch/Erth 3% N/A 95% 4 Summon Seismosaurus Egg Summ/Erth 6% N/A 95% 4 Vhi's Electric Charge Tloc/Air 12% N/A 95% 4 Alistair's Intoxication Alch 4% N/A 100% 5 Alistair's Walking Alem Alch/Frge 6% N/A 100% 5 Detonation Catalyst Fire/Alch 6% 2d5 100% 5 Freezing Cloud Conj/Ice/Air 3% 6-21 100% 5 Hoarfrost Cannonade Ice/Frge 3% 3d6/3d12 100% 5 Irradiate Conj/Alch 3% 3d12 100% 5 Lee's Rapid Deconstruct Erth 3% 3d5* 100% 5 Metabolic Englaciation Hex/Ice 3% N/A 100% 5 Conjure Ball Lightning Conj/Air 3% 3x3d6 100% 6 Death Channel Necr 3% N/A 100% 6 Dispersal Tloc 3% N/A 100% 6 Eringya's Noxious Bog Alch 3% 4d6 100% 6 Forge Phalanx Beetle Frge 3% N/A 100% 6 Gell's Gavotte Tloc 3% 2d(12-18) 100% 6 Permafrost Eruption Ice/Erth 3% 2x4d2 100% 6 Hellfire Mortar Fire/Erth/Frge 3% 4d5 100% 7 Magnavolt Erth/Air 3% 4d9 100% 7 Orb of Destruction Conj 3% 9d5 100% 7 Spellspark Servitor Conj/Frge 3% N/A 100% 7 Splinterfrost Shell Ice/Frge 3% 6d4 100% 7 Summon Hydra Summ 3% N/A 100% 7 Discord Hex 3% N/A 100% 8 Disjunction Tloc 3% N/A 100% 8 Fulsome Fusillade Conj/Alch 3% (3-5)d5 100% 8 Lehudib's Crystal Spear Conj/Erth 3% 10d2 100% 8 Maxwell's Capacitive Co Air 3% ∞ 100% 8 Summon Horrible Things Summ 3% N/A 100% 8 Dragon's Call Summ 3% N/A 100% 9 Platinum Paragon Frge 3% 4d10 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (1/1) D:7 Lair (5/5) D:11 Shoals (4/4) Lair:3 Spider (4/4) Lair:3 Slime (4/5) Lair:4 Orc (2/2) D:11 Elf (3/3) Orc:2 Vaults (5/5) D:13 Crypt (0/3) Vaults:3 Depths (0/4) D:15 IceCv (visited) WizLab (visited) The Realm of Zot is guarded by orbs of fire. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Shops: D:8 * D:14 : Orc:1 (: Orc:2 [(=* Elf:1 :( Elf:3 =!*!=: Shoals:2 !: Shoals:3 ( Vaults:3 ( Vaults:4 : Portals: Abyss: D:15** Innate Abilities, Weirdness & Mutations You have razor-sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Your movements are slightly less encumbered by armour. (ER -2) Message History The 13-headed slymdra hits you. * * * LOW HITPOINT WARNING * * * You are splashed with acid. You resist. * * * LOW HITPOINT WARNING * * * The 13-headed slymdra closely misses you. The 13-headed slymdra misses you. You hit the 13-headed slymdra but do no damage. You bite the 13-headed slymdra! You drain its power. You feel invigorated. The 13-headed slymdra is heavily wounded. You block the 13-headed slymdra's attack. x2 The 13-headed slymdra hits you but does no damage. The 13-headed slymdra misses you. The 13-headed slymdra hits you but does no damage. The 13-headed slymdra completely misses you. You block the 13-headed slymdra's attack. The 13-headed slymdra hits you but does no damage. The 13-headed slymdra completely misses you. The 13-headed slymdra hits you! * * * LOW HITPOINT WARNING * * * You are splashed with acid. You resist. * * * LOW HITPOINT WARNING * * * The acid corrodes you! The 13-headed slymdra hits you but does no damage. The 13-headed slymdra hits you! * * * LOW HITPOINT WARNING * * * You are splashed with acid. You resist. * * * LOW HITPOINT WARNING * * * The 13-headed slymdra hits you but does no damage. You slice one of the 13-headed slymdra's heads off! The flame cauterises the wound! You slash the 12-headed slymdra! You burn the 12-headed slymdra. The 12-headed slymdra is heavily wounded. You hit the 12-headed slymdra but do no damage. The 12-headed slymdra is heavily wounded. The 12-headed slymdra hits you!! * * * LOW HITPOINT WARNING * * * You are splashed with acid. You resist. * * * LOW HITPOINT WARNING * * * The acid corrodes you! The 12-headed slymdra hits you! You die... .##.#......## ....#.# .#........#..##....... .....##............... .............#..b..... ..............b....... .........bbb.....##.. ........bbbbb...b....# .........b.Jb..b.....# .......b.b