smellysteve Level 1 of the Dungeon (0, 0, D:1) a +0 sling (1, -11, D:1) a +0 whip (10, -2, D:1) a +0 dagger (19, -30, D:1) a bat skeleton (21, -17, D:1) a +0 sling (22, -30, D:1) a quokka skeleton (22, 11, D:1) a +0 club 5 stones a kobold skeleton (32, -15, D:1) a hobgoblin corpse (skeletalised by now) (35, -8, D:1) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (37, -21, D:1) a +0 club a goblin corpse (skeletalised by now) (44, -17, D:1) a bat corpse (skeletalised by now) (45, -17, D:1) a +0 mace Level 2 of the Dungeon [Shop] Zoetaw's Antique Weapon Shoppe a +0 dagger (40 gold) a +0 falchion (60 gold) a +1 dagger of flaming (212 gold) a +0 flail (70 gold) a +2 arbalest of draining (510 gold) the +11 sling "Nuluw" {speed, SInv} (1414 gold) SInv: It lets you see invisible. It cannot be enchanted further. a +0 club (10 gold) a +4 war axe (510 gold) (0, 0, D:2) a quokka corpse (1, 7, D:2) a +0 short sword (1, 9, D:2) a +0 leather armour a +0 mace (5, 17, D:2) a +0 short sword (10, 30, D:2) a +0 scale mail (10, 43, D:2) a frilled lizard corpse (31, 16, D:2) a parchment of Passwall (36, 24, D:2) a +0 plate armour (37, 31, D:2) a +0 club (39, 13, D:2) a +0 mace (42, 6, D:2) a quokka corpse (skeletalised by now) (51, 35, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon (2, 0, D:3) a +0 dagger a +0 robe