Dungeon Crawl Stone Soup version 0.34-a0-1629-g29b25b21a2 (webtiles) character file. sneedandfeed the Apothecary (Formicid Alchemist) Turns: 48, Time: 00:00:20 Health: 13/13 AC: 2 Str: 12 XL: 1 Next: 0% Magic: 3/3 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig (0%), Shaft Self (0%) You are on level 1 of the Dungeon. You have visited 1 branch of the dungeon, and seen 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions g - a potion of magic Skills: + Level 1.7 Dodging + Level 2.4 Stealth + Level 2.1 Spellcasting + Level 0.8 Conjurations + Level 4.0 Alchemy You have 3 spell levels left. You know the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 28% 1d1 11% 1 Your spell library contains the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 16% 2d6 13% 2 Mephitic Cloud Conj/Alch/Air 6% N/A 34% 3 Olgreb's Toxic Radiance Alch 12% N/A 41% 4 Sticky Flame Fire/Alch 7% 2d4 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History Welcome, sneedandfeed the Formicid Alchemist. Below lies the Orb of Zot, rumoured to be powerful enough to resurrect a god... Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Why would you want to do that? Why would you want to do that? Why would you want to do that? Found an escape hatch in the floor. There is an escape hatch in the floor here. There is a fountain of clear blue water here. You briefly stop to clean your hands. You open the door. There is an open door here. Found a stone staircase leading down. You encounter a bat. ### #.. # #.###b# #.....# #@.# #. #..############### #...##................. #...>..#########.###### #..##### #######'###### # #............. #...##...##... #<..##...##..> #≈≈≈.......... You can see a bat (asleep). Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sneedandfeed the Formicid Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 Illustrated notes Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 48 | 48 | 0 | 0 | 0 | 1 | 48.0 | Dungeon | 48 | 48 | 0 | 0 | 0 | 1 | 48.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 48 daAuts