snowdude97 Level 1 of the Dungeon (0, 0, D:1) a frilled lizard corpse (skeletalised by now) (4, -26, D:1) a +0 dagger a goblin corpse (skeletalised by now) (4, -13, D:1) a rat corpse (skeletalised by now) (12, -25, D:1) 5 poisoned darts (16, -38, D:1) a +0 leather armour (18, -51, D:1) a quokka skeleton (19, -38, D:1) a +0 helmet (20, -38, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (21, -52, D:1) a +0 club a kobold skeleton (41, -23, D:1) a +0 dagger 4 stones (42, -13, D:1) a bat skeleton (51, -17, D:1) a +0 whip a kobold corpse (skeletalised by now) (55, -50, D:1) a +0 leather armour (59, -8, D:1) a +0 dagger 2 stones a kobold corpse (skeletalised by now) Level 2 of the Dungeon (2, -23, D:2) a +0 club (9, 12, D:2) a hobgoblin corpse (11, -26, D:2) a +0 mace (13, -28, D:2) a +0 whip (14, -21, D:2) a bat skeleton (17, -4, D:2) a +0 spear (20, -22, D:2) the +5 mace of Defence {drain, rPois rF+ rC+ Dex+2} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. Dex+2: It affects your dexterity (+2). (20, 1, D:2) 4 stones (25, -10, D:2) a +0 robe (28, -13, D:2) a stone (28, -11, D:2) a +0 club a rat skeleton a goblin skeleton (31, -14, D:2) a +0 club a kobold skeleton (46, -14, D:2) a +0 club (48, 7, D:2) a +0 dagger a goblin corpse (skeletalised by now) Level 3 of the Dungeon (4, -4, D:3) a jackal corpse (8, 5, D:3) a +0 short sword a +0 leather armour