snowdude97 Level 1 of the Dungeon (0, 0, D:1) a bat skeleton (1, -3, D:1) a jackal skeleton (2, -3, D:1) a jackal skeleton (3, -12, D:1) 4 stones (5, -19, D:1) a +0 dagger a +0 robe (8, -19, D:1) a ball python corpse (skeletalised by now) (9, -19, D:1) a +0 dagger (10, -3, D:1) a +0 ring mail (12, 5, D:1) a medusa talisman (13, -19, D:1) a +0 ring mail (14, -13, D:1) 3 flux baubles (15, -22, D:1) a +0 spear (21, 18, D:1) a staff of conjuration (23, 1, D:1) a +0 leather armour (26, -2, D:1) a hobgoblin corpse (skeletalised by now) (38, -13, D:1) a +0 ring mail (42, -13, D:1) a hobgoblin corpse (skeletalised by now) (44, 12, D:1) a jackal corpse (skeletalised by now) (44, 13, D:1) a jackal corpse (skeletalised by now) (45, 13, D:1) a jackal corpse (skeletalised by now) (45, 15, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Vateamoss's Jewellery Shop an inkwell talisman (280 gold) a +5 ring of evasion (unknown) (504 gold) a ring of protection from fire (unknown) (350 gold) a ring of flight (unknown) (245 gold) a talisman of death (1120 gold) the ring "Gohih" {+Blink rPois Will+ rCorr AC+4} (915 gold) [ring of protection] +Blink: It lets you blink. rPois: It protects you from poison. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. AC+4: It affects your AC (+4). a ring of wizardry (unknown) (420 gold) a ring of magical power (unknown) (280 gold) the ring "Plog" {rElec MP+9 Wiz Int+4} (998 gold) [ring of wizardry] rElec: It insulates you from electricity. MP+9: It affects your magic capacity (+9). Wiz: It increases the success rate of your magical spells. Int+4: It affects your intelligence (+4). the amulet of Sloth {RegenMP+ Str+3 Int+4} (723 gold) [amulet of magic regeneration] RegenMP+: It increases your rate of magic regeneration. Str+3: It affects your strength (+3). Int+4: It affects your intelligence (+4). a wellspring talisman (350 gold) [Shop] Teeghe Bos's Antique Potions a potion of curing (75 gold) a potion of heal wounds (200 gold) a potion of heal wounds (200 gold) a potion of haste (250 gold) a potion of curing (75 gold) a potion of moonshine (25 gold) (3, 17, D:2) a quokka skeleton (9, 28, D:2) 3 poisoned darts (16, -2, D:2) a ball python corpse (skeletalised by now) (17, 5, D:2) a +0 leather armour (19, 0, D:2) a +0 dagger a goblin skeleton (19, 4, D:2) a +0 club a +0 robe the human corpse of Jessica (skeletalised by now) (21, 4, D:2) 4 stones (21, 9, D:2) a +0 pair of boots (22, 9, D:2) a medusa talisman (25, 22, D:2) a bat skeleton (31, 14, D:2) a rat skeleton (39, -3, D:2) a +0 ring mail (39, 23, D:2) a +0 flail a gnoll corpse (skeletalised by now) (49, -9, D:2) 3 gold pieces (50, 24, D:2) a book of Displacement (52, 11, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a wand of warping (9) (6, -4, D:3) a bombardier beetle corpse (8, -7, D:3) a +0 dagger a stone a kobold corpse (16, -8, D:3) a rat skeleton (17, 0, D:3) a +0 sling (17, 5, D:3) a +0 leather armour (26, -26, D:3) a +0 whip a gnoll corpse (27, -26, D:3) a +0 spear a gnoll corpse (29, -22, D:3) a ball python skeleton (29, -14, D:3) a +0 short sword (32, 0, D:3) a +0 ring mail (34, -12, D:3) a frilled lizard skeleton