Dungeon Crawl Stone Soup version 0.34.1 (webtiles) character file. Game seed: 6498116177938253939 18 snowdude97 the Magician (level 2, -2/21 HPs) Began as a Djinni Forgewright on Apr 15, 2026. Slain by an orc wizard ... wielding a +0 dagger (4 damage) ... on level 3 of the Dungeon. The game lasted 00:03:36 (299 turns). snowdude97 the Magician (Djinni Forgewright) Turns: 299, Time: 00:03:37 Health: -2/21 AC: 2 Str: 9 XL: 2 Next: 90% Gold: 16 EV: 11 Int: 16 God: SH: 0 Dex: 11 rFire + + . (33%) a - +0 hammer rCold x . . (150%) (no offhand) rNeg . . . (100%) b - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.23/turn %: infuse magic (-3 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 16 gold pieces. Inventory: Hand Weapons a - a +0 hammer (weapon) Armour b - a +0 robe (worn) Scrolls c - a scroll of teleportation {unknown} Skills: + Level 2.2 Dodging + Level 1.9 Stealth + Level 3.7 Spellcasting + Level 3.7 Conjurations + Level 3.7 Hexes + Level 3.7 Summonings + Level 3.7 Necromancy + Level 3.7 Translocations + Level 3.7 Forgecraft + Level 3.7 Fire Magic + Level 3.7 Ice Magic + Level 3.7 Air Magic + Level 3.7 Earth Magic + Level 3.7 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 56% 1d6 3% 1 b - Construct Spike Laun Frge 28% 2d4 6% 2 c - Launch Clockwork Bee Frge 14% N/A 12% 3 d - Forge Blazeheart Gol Fire/Frge 14% N/A 36% 4 e - Forge Lightning Spir Air/Frge 14% 3d4 36% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Something hits you but does no damage. You feel less confused. The endoplasm attacks as it pursues you! The endoplasm hits you. The endoplasm attacks as it pursues you! The endoplasm hits you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Kinetic Grapnel (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (98% to hit) The kinetic grapnel hits the endoplasm. The endoplasm is lightly wounded. The endoplasm freezes you. You are frozen. The cold chills you terribly! * * * LOW HITPOINT WARNING * * * Something hits you but does no damage. Casting: Kinetic Grapnel (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (lightly wounded, grapneled, 98% to hit) The kinetic grapnel hits the endoplasm. The endoplasm is almost dead. * * * LOW HITPOINT WARNING * * * The endoplasm hits you but does no damage. Casting: Kinetic Grapnel (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (almost dead, grapneled, 98% to hit) The kinetic grapnel hits the endoplasm. You kill the endoplasm! * * * LOW HITPOINT WARNING * * * Something hits you. You die... #≈≈.....# #.....# #≈≈.....# #.....# ...g.{. g.≈.....# #.....# ....... #≈≈~....#######.....# ....... #≈......#...........# ....... #≈~.....########'#### ....... #########)# #.#### ....... #....o..).# #..... .......###.....@...########..... .......)...........'............ .......###.........#...†###..... .....|. #.........#....# #..... ....... #.........#....# #..... ###.... ###########....# #...^. #.... #....# #..... #.... ###### #.#### #.... #.# You could see an orc. Vanquished Creatures An adder (D:3) A ribbon worm (D:3) An endoplasm (D:3) A quokka (D:1) A ball python (D:1) 2 bats (D:1) 6 goblins (D:3) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | snowdude97 the Djinni Forgewright began the quest for the | Orb. 0 | D:1 | snowdude97 set off with the following spells memorised: | Kinetic Grapnel, Construct Spike Launcher, Launch Clockwork | Bee, Forge Blazeheart Golem, Forge Lightning Spire. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 121 | D:1 | You are sucked into a shaft and drop 1 floor! 158 | D:2 | Encountered a clockroach 224 | D:3 | Reached XP level 2. HP: 18/21 MP: 0/0 299 | D:3 | Slain by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_river_ford, layout_basic, shapermc_ecumenical_altar_hornbeckon, st_stairs_1 D:2: layout_basic, hangedman_decor_peaks_small, small_statue_intersection D:3: layout_basic, minmay_goblin_outpost Action || total ---------------------------++------- Attack: Normal || 13 Melee: Mace || 13 Cast: Kinetic Grapnel || 23 Armour: Robe || 15 Dodge: Dodged || 18