Dungeon Crawl Stone Soup version 0.34.1 (webtiles) character file. Game seed: 10868756164896647543 74 snowdude97 the Magician (level 4, -5/32 HPs) Began as a Djinni Forgewright on Apr 15, 2026. Killed from afar by Sigmund (9 damage) ... with a magic dart ... on level 2 of the Dungeon. The game lasted 00:04:42 (1289 turns). snowdude97 the Magician (Djinni Forgewright) Turns: 1289, Time: 00:04:42 Health: -5/32 AC: 2 Str: 9 XL: 4 Next: 54% Gold: 128 EV: 11 Int: 18 God: SH: 0 Dex: 12 rFire + + . (33%) f - +7 dagger (venom) rCold x . . (150%) (no offhand) rNeg . . . (100%) b - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.25/turn %: infuse magic (-6 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 128 gold pieces. Inventory: Hand Weapons a - a +0 hammer f - a +7 dagger of venom (weapon) Armour b - a +0 robe (worn) Magical Staves c - a staff of cold d - a staff of alchemy Jewellery e - a ring of resist corrosion Scrolls i - 2 scrolls of identify T - 2 scrolls of torment h - a scroll of brand weapon {unknown} Potions d - a potion of invisibility {unknown} f - a potion of berserk rage {unknown} Skills: * Level 1.0 Fighting * Level 2.6 Dodging - Level 1.6 Stealth + Level 4.2 Spellcasting + Level 4.2 Conjurations + Level 4.2 Hexes + Level 4.2 Summonings + Level 4.2 Necromancy + Level 4.2 Translocations + Level 4.2 Forgecraft + Level 4.2 Fire Magic + Level 4.2 Ice Magic + Level 4.2 Air Magic + Level 4.2 Earth Magic + Level 4.2 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 76% 1d7 2% 1 b - Construct Spike Laun Frge 38% 2d4 3% 2 c - Launch Clockwork Bee Frge 19% N/A 8% 3 d - Forge Blazeheart Gol Fire/Frge 19% N/A 26% 4 e - Forge Lightning Spir Air/Frge 19% 3d4 26% 4 f - Freeze Ice 76% 1d8 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Your spike launcher falls apart as you grow too distant to maintain it. Casting: Construct Spike Launcher (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. Something completely misses you. The rocky spike skewers something! Your spike launcher falls apart as you grow too distant to maintain it. Casting: Construct Spike Launcher (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. A magic dart appears from out of thin air! The magic dart hits you! * * * LOW HITPOINT WARNING * * * A magic dart appears from out of thin air! The magic dart hits you. * * * LOW HITPOINT WARNING * * * Your spike launcher falls apart as you grow too distant to maintain it. Casting: Construct Spike Launcher (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Construct Spike Launcher (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Okay, then. A puff of flame appears from out of thin air! The puff of flame hits you. You resist. * * * LOW HITPOINT WARNING * * * Reactivating autopickup. Sigmund appears from thin air! Sigmund mumbles some strange words. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Something tries to affect you, but you resist. Okay, then. As you read the scroll labelled ZECETI GE GOIMY, it crumbles to dust. It is a scroll of identify. e -> T - 2 scrolls of torment; c -> i - 2 scrolls of identify A magic dart appears from out of thin air! The magic dart hits you! You die... ##.#.#.)..... #.#.# # #.#......... ....# # #.###....... .....#### #.# ....### .......... ###.# ##### #.....##### #...##### ... # #.......# # #...###.########## # #####.....#{....@# # #............# # #....#....:..# # #....##......# #....##......# # #....##......# # #....#####.### # #....#####.## # #....##.....# . There were no monsters in sight! Vanquished Creatures Jessica (D:2) Natasha (D:2) An endoplasm (D:1) 2 hobgoblins (D:1) 3 jackals (D:1) 2 quokkas (D:1) 3 ball pythons (D:1) 5 bats 2 frilled lizards (D:1) 3 goblins (D:1) A kobold (D:2) 5 rats 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | snowdude97 the Djinni Forgewright began the quest for the | Orb. 0 | D:1 | snowdude97 set off with the following spells memorised: | Kinetic Grapnel, Construct Spike Launcher, Launch Clockwork | Bee, Forge Blazeheart Golem, Forge Lightning Spire. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 197 | D:1 | Reached XP level 2. HP: 17/21 MP: 0/0 603 | D:1 | Found a faded altar of an unknown god. 643 | D:1 | Reached XP level 3. HP: 25/26 MP: 0/0 643 | D:1 | Learned a level 1 spell: Freeze 1041 | D:2 | Encountered Natasha 1049 | D:2 | Killed Natasha 1162 | D:2 | Reached XP level 4. HP: 31/31 MP: 0/0 1171 | D:2 | Encountered Jessica 1180 | D:2 | Killed Jessica 1181 | D:2 | Reached skill level 1 in Fighting 1252 | D:2 | Encountered Sigmund 1289 | D:2 | Killed from afar by Sigmund Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_d, layout_loops_ring, shapermc_ecumenical_altar_totnotflames, chequers_serial_rivers_room_b D:2: layout_basic, serial_shops, nicolae_shop_pleasant_corner_grove, uniq_jessica, uniq_sigmund, uniq_natasha Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 4 | 4.2 Conjurations | 4 | 4.2 Hexes | 4 | 4.2 Summonings | 4 | 4.2 Necromancy | 4 | 4.2 Translocations | 4 | 4.2 Forgecraft | 4 | 4.2 Fire Magic | 4 | 4.2 Ice Magic | 4 | 4.2 Air Magic | 4 | 4.2 Earth Magic | 4 | 4.2 Alchemy | 4 | 4.2 Fighting | 1 | 1.0 Dodging | | 2.6 Stealth | | 1.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 6 | 1 || 7 Melee: Mace | 6 | || 6 Dagger | | 1 || 1 Cast: Kinetic Grapnel | 50 | 6 || 56 Construct Spike L | 2 | 7 || 9 Read: Identify | | 1 || 1 Stab: Sleeping | 1 | || 1 Armour: Robe | 21 | 6 || 27 Dodge: Dodged | 12 | 1 || 13