Dungeon Crawl Stone Soup version 0.34.1 (webtiles) character file. Game seed: 6151862249800228071 4 snowdude97 the Magician (level 1, -5/15 HPs) Began as a Djinni Forgewright on Apr 21, 2026. Slain by a gnoll ... wielding a +0 club (7 damage) ... on level 1 of the Dungeon. The game lasted 00:00:28 (304 turns). snowdude97 the Magician (Djinni Forgewright) Turns: 304, Time: 00:00:28 Health: -5/15 AC: 2 Str: 9 XL: 1 Next: 66% Gold: 35 EV: 11 Int: 16 God: SH: 0 Dex: 11 rFire + + . (33%) a - +0 hammer rCold x . . (150%) (no offhand) rNeg . . . (100%) b - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.22/turn %: infuse magic (-6 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 35 gold pieces. Inventory: Hand Weapons a - a +0 hammer (weapon) Armour b - a +0 robe (worn) Scrolls c - a scroll of teleportation {unknown} e - a scroll of amnesia {unknown} Potions d - a potion of haste {unknown} Skills: + Level 0.2 Fighting + Level 2.2 Dodging - Level 1.5 Stealth + Level 3.4 Spellcasting - Level 3.4 Conjurations - Level 3.4 Hexes - Level 3.4 Summonings - Level 3.4 Necromancy - Level 3.4 Translocations + Level 3.4 Forgecraft - Level 3.4 Fire Magic - Level 3.4 Ice Magic - Level 3.4 Air Magic - Level 3.4 Earth Magic - Level 3.4 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 52% 1d6 4% 1 b - Construct Spike Laun Frge 26% 2d4 7% 2 c - Launch Clockwork Bee Frge 13% N/A 13% 3 d - Forge Blazeheart Gol Fire/Frge 13% N/A 41% 4 e - Forge Lightning Spir Air/Frge 13% 3d4 41% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (75% to hit) The kinetic grapnel hits the gnoll. The gnoll is moderately wounded. Casting: Kinetic Grapnel (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (moderately wounded, grapneled, 75% to hit) The kinetic grapnel misses the gnoll. The gnoll misses you. Casting: Kinetic Grapnel (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (moderately wounded, grapneled, 75% to hit) The kinetic grapnel hits the gnoll. The gnoll is severely wounded. The gnoll closely misses you. Casting: Kinetic Grapnel (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (severely wounded, grapneled, 75% to hit) The kinetic grapnel misses the gnoll. The gnoll hits you with a +0 club. Casting: Kinetic Grapnel (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (severely wounded, grapneled, 75% to hit) The kinetic grapnel misses the gnoll. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Casting: Kinetic Grapnel (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (severely wounded, grapneled, 75% to hit) The kinetic grapnel misses the gnoll. * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 club! You die... #### ###..> ## ..... ... #... ..# #..j##### ###.# #.@...##### ..#.###### #...#........ ..#.##... ##.##.#.#####.# ..#.##.#### #.##.#.# #.# ..........# #.##.#.# #.# ..#.##.##.# #.##.#.# #.# ..#.##.##.####.##.#.# #.# ..#..........#.##.#.# #.####### .#####.##.##.#.##.#.#####........ You could see a gnoll (grapneled). Vanquished Creatures An endoplasm (D:1) A bat (D:1) A frilled lizard (D:1) 2 kobolds (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | snowdude97 the Djinni Forgewright began the quest for the | Orb. 0 | D:1 | snowdude97 set off with the following spells memorised: | Kinetic Grapnel, Construct Spike Launcher, Launch Clockwork | Bee, Forge Blazeheart Golem, Forge Lightning Spire. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 304 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_crosshair, layout_loops_ring Action || total ---------------------------++------- Attack: Normal || 10 Melee: Mace || 10 Cast: Kinetic Grapnel || 6 Stab: Sleeping || 1 Armour: Robe || 8 Dodge: Dodged || 9