soid Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (2, 17, D:1) 6 stones (2, 23, D:1) a +0 dagger (2, 29, D:1) 6 poisoned darts (9, 7, D:1) a rat skeleton (11, 40, D:1) 3 stones (12, 6, D:1) a +0 short sword (12, 27, D:1) a +0 dagger a goblin skeleton (13, 5, D:1) 3 stones a +0 whip (13, 9, D:1) a jackal skeleton (14, 6, D:1) a jackal skeleton (34, 1, D:1) a +0 dagger (41, 4, D:1) a +0 spear (42, 2, D:1) a +0 leather armour (42, 21, D:1) a +0 mace (48, 1, D:1) a hobgoblin skeleton (50, -6, D:1) a +0 scale mail (50, 3, D:1) a +0 sling (50, 19, D:1) 2 boomerangs (54, 17, D:1) 4 stones Level 2 of the Dungeon (0, 0, D:2) a +0 sling (7, -5, D:2) a +0 club (9, -12, D:2) a +0 scale mail (10, -20, D:2) 3 curare-tipped darts (15, 9, D:2) a +0 dagger