sol123 Level 1 of the Dungeon (0, 0, D:1) 9 stones (0, 15, D:1) 2 boomerangs (10, 12, D:1) 6 stones (15, -7, D:1) a +0 sling (21, -18, D:1) a +0 sling (24, -7, D:1) a +0 robe a +0 plate armour (29, -14, D:1) a +0 club Level 2 of the Dungeon (9, -27, D:2) a +0 mace (18, 8, D:2) a +0 whip (25, 4, D:2) a +0 club (27, -5, D:2) a +0 robe (36, 3, D:2) 6 stones (39, -18, D:2) a +0 dagger (42, 15, D:2) 5 stones (45, 7, D:2) a +0 short sword a stone a +0 leather armour (52, 2, D:2) 6 datura-tipped darts Level 3 of the Dungeon (0, 0, D:3) the +10 hand axe "Lamani Zoymo" {venom, Stlth+} Stlth+: It makes you more stealthy. (22, 27, D:3) a +0 dagger (26, 25, D:3) a +0 whip (33, 1, D:3) a +0 club (37, 17, D:3) 5 stones (37, 38, D:3) a +0 club (41, 39, D:3) a +0 leather armour (46, 39, D:3) a +0 sling a +0 club (55, 6, D:3) a +0 robe (67, 9, D:3) 6 stones (71, 20, D:3) a +0 club 5 stones Level 4 of the Dungeon (6, -16, D:4) a +0 dagger (18, 1, D:4) a +0 dagger (20, -33, D:4) a +0 giant club (20, 2, D:4) a +0 short sword 5 poisoned darts (22, -2, D:4) a +0 dagger (24, -40, D:4) a +0 spear a +0 flail (24, -10, D:4) a +0 robe (25, -40, D:4) a +0 club a +0 whip (27, -11, D:4) a +0 dagger of draining (33, -4, D:4) a +0 ring mail (37, -10, D:4) a +0 war axe (38, -20, D:4) a +0 dagger (38, -19, D:4) a staff of earth (39, -19, D:4) a +0 whip Level 5 of the Dungeon (0, 0, D:5) a quokka corpse (skeletalised by now) (12, -8, D:5) 2 stones (12, -7, D:5) a +0 giant club an ogre corpse (skeletalised by now) (14, 19, D:5) a +1 whip of flaming a +0 robe (22, 15, D:5) a +0 dagger a +0 robe (23, 14, D:5) a +0 club a +0 hand axe a +0 hand axe a +0 leather armour (28, 6, D:5) 3 stones (42, 7, D:5) a +2 whip of pain (43, 7, D:5) a +0 halberd (45, 7, D:5) a +0 flail (54, -11, D:5) a +0 rapier Level 6 of the Dungeon (0, 0, D:6) a +0 sling (0, 6, D:6) a sky beast corpse (24, 11, D:6) a +0 short sword a +0 ring mail an orc corpse (24, 19, D:6) an iguana corpse (32, 31, D:6) the +6 dagger of the Old World {heavy, rC+} rC+: It protects you from cold.