Dungeon Crawl Stone Soup version 0.32.1 (webtiles) character file. Game seed: 8839917614620618354 75 solo the Conjurer (level 4, -2/24 HPs) Began as an Octopode Reaver on Nov 26, 2024. Slain by Terence ... wielding a +2 short sword of venom (7 damage) ... on level 2 of the Dungeon. The game lasted 00:06:08 (1279 turns). solo the Conjurer (Octopode Reaver) Turns: 1279, Time: 00:06:08 Health: -2/24 AC: 1 Str: 11 XL: 4 Next: 31% Magic: 7/7 EV: 12 Int: 17 God: Gold: 81 SH: 0 Dex: 10 Spells: 6/7 levels left rFire . . . j - +1 hand axe (venom) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: lethally poisoned (-2 -> -8) A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles, frail 2, inability to read after injury 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 81 gold pieces. Inventory: Hand Weapons a - a +0 falchion b - a +2 dagger of venom j - a +1 hand axe of venom (weapon) l - a +0 sling Jewellery i - an amulet of regeneration Scrolls d - a scroll of fear {unknown} f - a scroll of teleportation {unknown} g - a scroll of identify {unknown} Potions c - a potion of attraction {unknown} e - a potion of heal wounds {unknown} h - a potion of mutation k - a potion of curing {unknown} Skills: * Level 2.4 Fighting + Level 3.1 Long Blades * Level 0.8 Ranged Weapons + Level 2.3 Dodging + Level 1.2 Stealth + Level 0.7 Shields * Level 2.3 Spellcasting * Level 3.2 Conjurations * Level 0.3 Summonings + Level 0.4 Translocations + Level 0.2 Ice Magic + Level 0.1 Earth Magic + Level 0.8 Alchemy + Level 0.1 Evocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kiss of Death Conj/Necr 28% 2d7 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 16% 3d8 13% 2 Summon Small Mammal Summ 12% N/A 17% 1 Sandblast Erth 4% 2d4 19% 1 Call Imp Summ 6% N/A 26% 2 Hailstorm Conj/Ice 7% 3d5 26% 3 Stone Arrow Conj/Erth 14% 3d7 28% 3 Call Canine Familiar Summ 3% N/A 45% 3 Passwall Erth 2% N/A 47% 3 Summon Blazeheart Golem Fire/Summ 2% N/A 86% 4 Orb of Destruction Conj 6% 9d6 100% 7 Spellforged Servitor Conj/Summ 4% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. You are very frail. (-20% HP) You occasionally lose the ability to read scrolls when taking damage. Message History Terence the Veteran comes into view. He is wielding a +2 short sword of venom and wearing a +2 scale mail of cold resistance. Terence shouts! The ball python hisses angrily. Terence screams, "I hate armataurs! They have no honour!" The ball python barely misses you. x2 You hit the ball python. You kill the ball python! You barely miss Terence. Your grab misses Terence. Your squeeze misses Terence. Terence closely misses you. You hit Terence but do no damage. Terence is poisoned. Your grab misses Terence. You squeeze Terence, but do no damage. Terence misses you. x2 You hit Terence. You grab Terence. Terence is lightly wounded. You constrict Terence. Terence hits you with a +2 short sword of venom! You hit Terence. Terence looks even sicker. Terence is moderately wounded. You constrict Terence. Terence hits you with a +2 short sword of venom! You are lethally poisoned! You release your grip on Terence. * * * LOW HITPOINT WARNING * * * You feel very sick. You closely miss Terence. You grab Terence. Terence is severely wounded. You constrict Terence. * * * LOW HITPOINT WARNING * * * You feel very sick. Terence closely misses you. Terence misses you. Unknown command. It was a potion of mutation. You feel extremely strange. You feel frail. You occasionally lose the ability to read scrolls when taking damage. You feel frail. You constrict Terence. * * * LOW HITPOINT WARNING * * * You feel sick. Terence hits you with a +2 short sword of venom! You die... Terence says, "Finally, peace and quiet." ####### #######.....##### #.......###..... #.#####.# ...# #.# #..###...# #.# #......# #.# #.##.### #.# #.##.# #.####.##@# #.#......@# #.#......†# #####.#.......# #.....#.......# ####.#####.......# .....# #........ ###### #........ #.######. You could see Terence (very poisoned). Vanquished Creatures 3 adders (D:2) 2 dart slugs (D:1) A ribbon worm (D:2) 8 ball pythons An endoplasm (D:1) A giant cockroach (D:1) 4 goblins 5 hobgoblins 4 kobolds (D:1) 3 quokkas (D:1) 2 bats (D:1) A frilled lizard (D:1) 4 rats (D:1) 39 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | solo the Octopode Reaver began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 163 | D:1 | Reached XP level 2. HP: 17/19 MP: 5/5 535 | D:1 | Reached XP level 3. HP: 18/25 MP: 6/6 612 | D:1 | Reached skill level 1 in Stealth 1056 | D:2 | Reached XP level 4. HP: 14/30 MP: 7/7 1269 | D:2 | Noticed Terence 1279 | D:2 | Gained mutation: You are frail. (-10% HP) [potion of | mutation] 1279 | D:2 | Gained mutation: You occasionally lose the ability to read | scrolls when taking damage. [potion of mutation] 1279 | D:2 | Gained mutation: You are very frail. (-20% HP) [potion of | mutation] 1279 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_connections, layout_basic, glass_columns_b D:2: layout_loops_ring, basic_altar, chequers_serial_rivers_micro_c, minmay_misc_feat_rugged, minmay_ruptured, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 1 | 1.2 Fighting | | 2.4 Long Blades | | 3.1 Ranged Weapons | | 0.8 Dodging | | 2.3 Shields | | 0.7 Spellcasting | | 2.3 Conjurations | | 3.2 Summonings | | 0.3 Translocations | | 0.4 Ice Magic | | 0.2 Earth Magic | | 0.1 Alchemy | | 0.8 Evocations | | 0.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 42 | || 42 Falchion | 3 | || 3 Tentacles | 10 | 1 || 11 Constrict | 15 | 5 || 20 Hand axe | 9 | 11 || 20 Use: Potion | | 1 || 1 Stab: Sleeping | 2 | || 2 Armour: Skin | 24 | 7 || 31 Dodge: Dodged | 30 | 8 || 38