Dungeon Crawl Stone Soup version 0.32.1 (webtiles) character file. solo the Conjurer (Octopode Reaver) Turns: 1529, Time: 00:06:01 Health: 30/30 AC: 1 Str: 11 XL: 4 Next: 22% Magic: 7/7 EV: 12 Int: 17 God: Gold: 140 SH: 0 Dex: 10 Spells: 3/7 levels left rFire . . . a - +0 falchion rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . l - amulet of regeneration rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 1.05/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You are on level 2 of the Dungeon. You have visited 1 branch of the dungeon, and seen 2 of its levels. You have collected 140 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) k - a +0 spear Jewellery l - an amulet of regeneration (around mantle) Scrolls d - a scroll labelled GOHUAPLIXU e - a scroll labelled VANEQU ADYSU f - a scroll labelled ODAEGUNEHI g - 2 scrolls labelled CAEDIFF XIRAQ Potions b - a golden potion c - a pink potion h - 2 smoky silvery potions i - a brown potion j - an emerald potion Skills: * Level 2.3 Fighting + Level 3.0 Long Blades * Level 0.8 Ranged Weapons + Level 2.1 Dodging + Level 1.4 Stealth + Level 0.8 Shields * Level 2.2 Spellcasting * Level 3.3 Conjurations * Level 1.0 Translocations * Level 0.1 Ice Magic * Level 0.0 Air Magic * Level 1.0 Alchemy You have 3 spell levels left. You know the following spells: Your Spells Type Power Damage Failure Level a - Kiss of Death Conj/Necr 28% 2d7 10% 1 b - Hailstorm Conj/Ice 7% 3d5 28% 3 Your spell library contains the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 52% 1d5 4% 1 Momentum Strike Conj/Tloc 18% 3d8 12% 2 Blink Tloc 10% N/A 19% 2 Call Imp Summ 2% N/A 28% 2 Maxwell's Portable Pile Tloc 5% (3-9)d3 36% 3 Sculpt Simulacrum Ice/Alch 1% N/A 100% 6 Magnavolt Erth/Air 0% 4d9 100% 7 Ozocubu's Refrigeration Ice 1% 4d7 100% 7 Maxwell's Capacitive Co Air 1% ∞ 100% 8 Polar Vortex Ice 1% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:2 * Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Things that are here: a +0 mace; 2 stones; a hobgoblin skeleton You see here a rat skeleton. You see here a quokka skeleton. You see here 3 stones. There is a stone staircase leading up here. An adder comes into view. A hobgoblin comes into view. Found a stone staircase leading down. The hobgoblin shouts! The adder hisses angrily. The adder bites you. You see here an amulet of regeneration. You closely miss the adder. Your grab misses the adder. The adder barely misses you. You closely miss the adder. Your grab misses the adder. The adder closely misses you. The hobgoblin hits you. The adder closely misses you. The hobgoblin barely misses you. You barely miss the adder. Your grab misses the adder. Your squeeze misses the adder. The adder bites you. The hobgoblin hits you. You hit the adder. You grab the adder. The adder is lightly wounded. You constrict the adder. The adder bites you. The hobgoblin closely misses you. The adder bites you. You slash the adder! You kill the adder! The hobgoblin misses you. You closely miss the hobgoblin. You grab the hobgoblin. You constrict the hobgoblin. You kill the hobgoblin! l - an amulet of regeneration There are no items here. You start putting on your amulet. You continue putting on your amulet of regeneration. x5 You finish putting on your amulet of regeneration. l - an amulet of regeneration (around mantle) The amulet cannot attune itself to your injured body. Your amulet attunes itself to your body, and you begin to regenerate more quickly. Done exploring. Done exploring. There is a stone staircase leading down here. ######....#.....# #....# ................##########....# ######.###......#.............# ##..# #......#.############# #..## #.................###### ###.## ####....(########..#...# ##...# #........# ##...... ....######.......<# #.>.... ..).............@.##### #...... ......####............#####...... ......#####..########............ ............## ########..... .......###### #...... ......## #...... .....## #...... .....## ##..... ......# ##...# There are no monsters in sight! Vanquished Creatures 2 adders (D:2) 2 ribbon worms (D:2) A ball python (D:2) 2 bats 4 endoplasms (D:1) 5 goblins 9 hobgoblins 3 jackals (D:1) A kobold (D:1) 3 quokkas 2 frilled lizards 8 rats 42 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | solo the Octopode Reaver began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 94 | D:1 | Reached XP level 2. HP: 17/19 MP: 5/5 102 | D:1 | Reached skill level 1 in Stealth 418 | D:1 | Reached XP level 3. HP: 22/24 MP: 6/6 422 | D:1 | Learned a level 3 spell: Hailstorm 825 | D:2 | Found a faded altar of an unknown god. 1131 | D:2 | Reached skill level 1 in Alchemy 1335 | D:2 | Found Ceepsiy's Assorted Antiques. 1358 | D:2 | Reached skill level 1 in Translocations 1358 | D:2 | Reached XP level 4. HP: 26/30 MP: 7/7 Illustrated notes Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 1 | 1.4 Alchemy | 1 | 1.0 Translocations | 1 | 1.0 Fighting | | 2.3 Long Blades | | 3.0 Ranged Weapons | | 0.8 Dodging | | 2.1 Shields | | 0.8 Spellcasting | | 2.2 Conjurations | | 3.3 Ice Magic | | 0.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Falchion | 68 | 6 || 74 Constrict | 23 | 2 || 25 Tentacles | 8 | || 8 Stab: Sleeping | 8 | || 8 Distracted | 1 | || 1 Armour: Skin | 34 | 6 || 40 Dodge: Dodged | 34 | 6 || 40