Seeded DCSS version 0.33-a0-218-g443864507a (webtiles) character file. Game seed: 2249849597433522322 (custom seed) 0 somalium the Slasher (level 1, -1/18 HPs) Began as a Human Berserker on Oct 8, 2024. Was a Follower of Trog. Constricted to death by a ball python (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:25 (16 turns). somalium the Slasher (Human Berserker) Turns: 16, Time: 00:00:26 Health: -1/18 AC: 2 Str: 17 XL: 1 Next: 0% Magic: 1/1 EV: 1 Int: 7 God: Trog [*.....] Gold: 0 SH: 0 Dex: 12 Spells: 0/0 levels left rFire . . . a - +0 falchion rCold . . . (no shield) rNeg . . . b - +0 animal skin rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth + c - ring of willpower HPRegen 0.23/turn (no ring) MPRegen 0.07/turn %: no passive effects @: constricted A: explore regen a: Renounce Religion, Berserk You were on level 1 of the Dungeon. You worshipped Trog. Trog was aware of your devotion. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 animal skin (worn) Jewellery c - a ring of willpower (left hand) Skills: + Level 3.0 Fighting + Level 3.0 Long Blades + Level 2.0 Armour + Level 2.0 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History Found an escape hatch in the floor. Found a staircase leading out of the dungeon. A goblin and a ball python come into view. The goblin shouts! The ball python hisses angrily. A frilled lizard comes into view. You see here a ring of willpower. c - a ring of willpower c - a ring of willpower (left hand) The ball python closely misses you. x2 The ball python bites you but does no damage. The ball python grabs you. The ball python constricts you. You closely miss the goblin. The goblin hits you but does no damage. The ball python bites you but does no damage. The ball python constricts you. You closely miss the goblin. The goblin hits you but does no damage. The ball python bites you but does no damage. The ball python constricts you. You completely miss the goblin. The ball python bites you. The ball python constricts you. The frilled lizard bites you but does no damage. The goblin hits you but does no damage. The ball python bites you. The ball python constricts you. The goblin hits you with a +0 club. The frilled lizard bites you but does no damage. You hit the goblin. The goblin is severely wounded. The ball python bites you. The ball python constricts you. * * * LOW HITPOINT WARNING * * * The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The frilled lizard bites you. * * * LOW HITPOINT WARNING * * * You barely miss the goblin. The goblin is severely wounded. The ball python bites you but does no damage. The ball python constricts you. The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The frilled lizard bites you but does no damage. The ball python bites you but does no damage. The ball python constricts you. You die... ###.## .#+####.... ..........#### ............. ............ ..........####. ......lSg...... #@...)... #........ #........ #........ #........ #........ ###........ #><........ #.......... You could see a goblin, a ball python and a frilled lizard. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | somalium the Human Berserker began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 16 | D:1 | Constricted to death by a ball python Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_a, layout_basic, serial_shops, nicolae_book_shop_shelving, nicolae_shop_tiny_glass, nicolae_shop_window_shopping, shop, shop, solitary_fountain Action || total ---------------------------++------- Melee: Falchion || 5 Armour: Animal skin || 26 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 16 | 11 | 5 | 0 | 0 | 1 | 16.0 | Dungeon | 16 | 11 | 5 | 0 | 0 | 1 | 16.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 16 daAuts