Dungeon Crawl Stone Soup version 0.31.0-1-g2c135a0 (webtiles) character file. Game seed: 17946655104862522811 24 sopto the Conjurer (level 2, 0/15 HPs) Began as a Deep Elf Conjurer on July 3, 2024. Slain by a hobgoblin (2 damage) ... on level 2 of the Dungeon. The game lasted 00:03:11 (1305 turns). sopto the Conjurer (Deep Elf Conjurer) Turns: 1305, Time: 00:03:12 Health: 0/15 AC: 2 Str: 4 XL: 2 Next: 79% Magic: 1/8 EV: 12 Int: 22 God: Gold: 31 SH: 0 Dex: 13 Spells: 4/7 levels left rFire . . . j - +2 dagger (flame) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 31 gold pieces. Inventory: Hand Weapons j - a +2 dagger of flaming (weapon) l - a +0 short sword Armour a - a +0 robe (worn) Scrolls e - a scroll of noise {unknown} k - a scroll of immolation Potions b - a potion of magic c - 2 potions of heal wounds {unknown} d - a potion of berserk rage {unknown} g - a potion of curing {unknown} Skills: + Level 2.6 Dodging + Level 2.4 Stealth + Level 3.3 Spellcasting + Level 5.1 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Message History You kill the kobold! Okay, then. You start resting. Magic restored. Found a scroll labelled FANKET YGAH. e - a scroll labelled FANKET YGAH Terence and a hobgoblin come into view. Terence is wielding a +1 short sword of electrocution and carrying a wand of flame. The hobgoblin shouts! Terence shouts! Terence asks, "Do you want it fast or slow?" The magic dart hits Terence but does no damage. The magic dart hits Terence. Terence is lightly wounded. The magic dart hits Terence. Terence is lightly wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +1 short sword of electrocution, wearing a +0 scale mail and carrying a wand of flame (lightly wounded, 82% to hit) The searing ray hits Terence. Terence is moderately wounded. (Press . to maintain the ray.) Terence barely misses you. The hobgoblin misses you. The searing ray hits Terence. Terence is heavily wounded. Terence closely misses you. The hobgoblin misses you. The searing ray hits Terence but does no damage. Terence is heavily wounded. Terence hits you with a +1 short sword of electrocution. You are electrocuted! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The hobgoblin barely misses you. You hit Terence. You burn Terence. Terence is almost dead. Terence hits you with a +1 short sword of electrocution. * * * LOW HITPOINT WARNING * * * The hobgoblin hits you. You die... #............ ###.########... #.............. #####....#####..... #.................. #####.................. #...................... #...................... #.....@.#.........##... #....g@.#.........#*,,, #.......#.........#*,,, #.......#.#.......#*,,, #.......#.#........,,,, #.......#.#########***, #........,,,,,,,,,,,,,, #........>,,,,,,,,,,,,, #.........,,,,,,,,,,,,, You could see Terence and a hobgoblin. Vanquished Creatures A bat (D:1) 4 endoplasms (D:1) 4 hobgoblins 4 kobolds 3 quokkas (D:1) 2 ball pythons (D:1) A frilled lizard (D:1) A rat (D:1) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sopto the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 306 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 309 | D:1 | Learned a level 2 spell: Searing Ray 790 | D:1 | Reached skill level 5 in Conjurations 884 | D:1 | Found a faded altar of an unknown god. 1295 | D:2 | Noticed Terence 1305 | D:2 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_forest, layout_basic, hellmonk_ecumenical_altar_blasted D:2: kennysheep_the_goblin_king, layout_basic, minivault_4, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.1 Dodging | | 2.6 Stealth | | 2.4 Spellcasting | | 3.3 Action || total ---------------------------++------- Melee: Dagger || 3 Punch || 1 Cast: Magic Dart || 47 Searing Ray || 1 Use: Scroll || 5 Armour: Robe || 6 Dodge: Dodged || 10