Dungeon Crawl Stone Soup version 0.32.1 (webtiles) character file. Game seed: 12317232282163860921 59 sopto the Conjurer (level 3, -3/19 HPs) Began as a Deep Elf Conjurer on Oct 7, 2024. Killed from afar by Sigmund (6 damage) ... with a puff of flame ... on level 2 of the Dungeon. The game lasted 00:03:33 (1760 turns). sopto the Conjurer (Deep Elf Conjurer) Turns: 1760, Time: 00:03:34 Health: -3/19 AC: 2 Str: 4 XL: 3 Next: 78% Magic: 1/10 EV: 11 Int: 24 God: Gold: 63 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . l - +4 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: confused A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 63 gold pieces. Inventory: Hand Weapons g - a +0 dagger i - a +0 short sword l - a +4 dagger (weapon) Missiles d - 4 poisoned darts Armour a - a +0 robe (worn) Scrolls c - 2 scrolls of identify {unknown} j - a scroll of poison {unknown} k - a scroll of revelation {unknown} Potions b - a potion of magic e - a potion of invisibility {unknown} f - a potion of brilliance {unknown} h - a potion of curing {unknown} Skills: + Level 2.6 Dodging + Level 2.6 Stealth + Level 3.7 Spellcasting + Level 5.5 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 8% 3d6 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 32% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (lightly wounded, 77% to hit) The searing ray hits Sigmund. Sigmund is moderately wounded. (Press . to maintain the ray.) Sigmund hits you but does no damage. The searing ray misses Sigmund. Sigmund hits you from afar with a +0 scythe. The searing ray hits Sigmund! Sigmund is heavily wounded. The searing ray hits Sigmund. Sigmund is severely wounded. You finish channelling your searing ray. Sigmund misses you. Sigmund misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (severely wounded, 77% to hit) The searing ray hits Sigmund. Sigmund is almost dead. (Press . to maintain the ray.) Without enough magic to sustain it, your searing ray dissipates. Sigmund hits you from afar with a +0 scythe! Ouch! That really hurt! Sigmund casts a spell at you. You are confused. Sigmund casts a spell at you. You are more confused. Sigmund points at you and mumbles some strange words. The puff of flame hits you. * * * LOW HITPOINT WARNING * * * You're too confused to move! You're too confused to move! Sigmund's eyes start glowing with a red light. Sigmund gestures at you while chanting. The puff of flame hits you. You die... Sigmund begins carving another notch in his scythe. ##.## #...# #...# #...# # ##...### #...# ##.# .......####...##### ..... ..................###....## >..................@.†.†... .#...#..........@.###...†.# .#...#.####...##### ###.. ..###..# #...# .....#.# #...# ..####.# #...# ..####.#####÷## .............## #.#.####.##...## ..#.#.##.#..#..# ######### You could see Sigmund. Vanquished Creatures An adder (D:2) 2 dart slugs (D:1) A ribbon worm (D:2) A ball python (D:1) 4 bats 3 endoplasms 5 goblins 3 hobgoblins (D:1) 6 jackals 4 kobolds 3 frilled lizards (D:1) 6 rats (D:1) 39 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sopto the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 119 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 122 | D:1 | Learned a level 2 spell: Searing Ray 369 | D:1 | Reached skill level 5 in Conjurations 959 | D:1 | Reached XP level 3. HP: 19/19 MP: 5/9 1742 | D:2 | Noticed Sigmund 1760 | D:2 | Killed from afar by Sigmund Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_rings, layout_basic, corexii_corridor_pit D:2: layout_loops_cross, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.5 Dodging | | 2.6 Stealth | | 2.6 Spellcasting | | 3.7 Action || total ---------------------------++------- Cast: Magic Dart || 78 Searing Ray || 2 Armour: Robe || 8 Dodge: Dodged || 8