Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 18214791551841115962 37 sopto the Conjurer (level 3, -2/19 HPs) Began as a Deep Elf Conjurer on May 20, 2025. Slain by a quokka (3 damage) ... on level 3 of the Dungeon on May 21, 2025. The game lasted 00:04:10 (1738 turns). sopto the Conjurer (Deep Elf Conjurer) Turns: 1738, Time: 00:04:11 Health: -2/19 AC: 2 Str: 4 XL: 3 Next: 21% Magic: 2/9 EV: 11 Int: 24 God: Gold: 168 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . k - +2 dagger (venom) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.22/turn %: no passive effects @: quill-form A: quills, magic regeneration a: Begin Untransformation You were on level 3 of the Dungeon. You were covered in sharp quills. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 168 gold pieces. Inventory: Hand Weapons e - a +0 dagger h - a +0 short sword k - a +2 dagger of venom (weapon) Armour a - a +0 robe (worn) Magical Staves o - a staff of alchemy r - a staff of air Scrolls d - a scroll of identify {unknown} j - 2 scrolls of teleportation {unknown} n - a scroll of blinking {unknown} q - a scroll of silence {unknown} Potions b - a potion of magic f - 2 potions of moonshine {unknown} g - a potion of ambrosia {unknown} i - a potion of curing {unknown} l - a potion of brilliance {unknown} p - a potion of berserk rage {unknown} Talismans c - a quill talisman (active) m - an inkwell talisman Skills: + Level 2.6 Dodging + Level 2.8 Stealth + Level 3.4 Spellcasting + Level 5.1 Conjurations + Level 0.2 Shapeshifting You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 8% 3d7 34% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 34% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. Your auxiliary armour is melded. You regenerate magic rapidly. Message History The magic dart hits the black bear. The black bear is severely wounded. A quokka comes into view. The magic dart hits the black bear. The black bear is severely wounded. The black bear goes berserk! The magic dart hits the black bear. The black bear is severely wounded. The black bear bites you. The black bear claws you. x2 You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The black bear closely misses you. The black bear barely misses you. The black bear closely misses you. The black bear bites you but does no damage. The black bear barely misses you. The black bear misses you. You hit the black bear. The black bear is poisoned. The black bear is almost dead. The black bear barely misses you. The black bear claws you but does no damage. The black bear closely misses you. You hit the black bear but do no damage. The black bear looks even sicker. The black bear is almost dead. The black bear is struck by your quills. The black bear misses you. The black bear closely misses you. The black bear completely misses you. The black bear barely misses you. The black bear claws you. x2 * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a black bear (almost dead, berserk, very poisoned, 85% to hit) The searing ray hits the black bear. The black bear is almost dead. (Press . to maintain the ray.) You kill the black bear! The quokka bites you. You die... ####. .....##### ....)....##### ..............# #..................# #..................# ##...........r......# ###.............@.....# ..<..................# #...................# #...............##### ###..†<.........### #.......[.......# #.#.............# #.............# #...#........## You could see a quokka. Vanquished Creatures A black bear (D:3) 2 dart slugs 3 endoplasms 2 hobgoblins (D:1) 2 quokkas (D:1) 5 ball pythons (D:1) 7 bats 2 frilled lizards 3 giant cockroaches 4 goblins 4 kobolds 4 rats 39 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sopto the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 393 | D:1 | Reached XP level 2. HP: 15/15 MP: 1/8 396 | D:1 | Learned a level 2 spell: Searing Ray 940 | D:1 | Reached skill level 5 in Conjurations 1260 | D:2 | Reached XP level 3. HP: 19/19 MP: 7/9 1727 | D:3 | Noticed a black bear 1738 | D:3 | Killed a black bear 1738 | D:3 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_doors, layout_basic, hangedman_decor_slide_cut, chequers_serial_rivers_room_b, minmay_fountain_box, corexii_corridor_pit, minmay_pentomino_p2 D:2: layout_rooms, nrook_mini_vaults, minivault_14 D:3: layout_rooms, gammafunk_temple_overflow_statue, old_standard_altar, eino_curves_02 Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.1 Dodging | | 2.6 Stealth | | 2.8 Spellcasting | | 3.4 Shapeshifting | | 0.2 Action || total ---------------------------++------- Melee: Unarmed || 16 Dagger || 2 Cast: Magic Dart || 68 Searing Ray || 1 Armour: Robe || 19 Dodge: Dodged || 25 Form: Quill || 1