Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 9179484096819451166 191 sopto the Conjurer (level 5, -1/28 HPs) Began as a Deep Elf Conjurer on May 21, 2025. Slain by a scorpion (4 damage) ... on level 6 of the Dungeon. The game lasted 00:11:10 (3257 turns). sopto the Conjurer (Deep Elf Conjurer) Turns: 3257, Time: 00:11:11 Health: -1/28 AC: 2 Str: 9 XL: 5 Next: 42% Magic: 9/13 EV: 11 Int: 28 God: Gold: 214 SH: 0 Dex: 13 Spells: 6/13 levels left rFire . . . s - +9 falchion of Starshine {protect, Str+5 Int+3} rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... p - amulet of magic regeneration Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.66/turn %: no passive effects @: lethally poisoned (-1 -> -11) A: magic regeneration a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 214 gold pieces. Inventory: Hand Weapons e - a +1 dagger h - a +0 short sword s - the +9 falchion of Starshine (weapon) {protect, Str+5 Int+3} (You found it on level 3 of the Dungeon) Str+5: It affects your strength (+5). Int+3: It affects your intelligence (+3). Missiles u - 4 silver javelins Armour a - a +0 robe (worn) Jewellery p - an amulet of magic regeneration (worn) Wands r - a wand of roots (9) t - a wand of charming (9) Scrolls b - a scroll of amnesia j - a scroll of vulnerability k - a scroll of teleportation m - a scroll of enchant weapon o - 3 scrolls of poison Potions c - a potion of heal wounds d - 2 potions of brilliance f - 2 potions of lignification i - a potion of cancellation l - a potion of enlightenment {unknown} n - 2 potions of mutation q - 2 potions of curing {unknown} Talismans g - an inkwell talisman Skills: + Level 0.5 Fighting + Level 0.4 Long Blades + Level 3.0 Dodging + Level 3.6 Stealth + Level 4.6 Spellcasting + Level 5.9 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 78% 2d7 1% 2 c - Fulminant Prism Conj/Alch 11% 3d8 21% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Iskenderun's Mystic Bla Conj/Tloc 23% 2d6 (+2d3 21% 4 Rending Blade Conj/Frge 23% 2d(7+1*) 21% 4 Inner Flame Hex/Fire 6% N/A 22% 3 Tukima's Dance Hex 6% N/A 22% 3 Dimensional Bullseye Hex/Tloc 3% N/A 56% 4 Sticky Flame Fire/Alch 6% 2d4 56% 4 Summon Forest Summ/Tloc 3% N/A 89% 5 Eringya's Noxious Bog Alch 3% 4d6 100% 6 Gell's Gavotte Tloc 3% 2d(12-18) 100% 6 Plasma Beam Fire/Air 3% 2x1d13 100% 6 Summon Hydra Summ 3% N/A 100% 7 Ignition Fire 3% 3d4 100% 8 Platinum Paragon Frge 3% 4d10 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Shops: D:1 * Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You hit the scorpion but do no damage. The scorpion is moderately wounded. You feel sick. The adder closely misses you. The scorpion barely misses you. The adder bites you but does no damage. The scorpion stings you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (68% to hit) The searing ray hits the adder! The adder is almost dead. (Press . to maintain the ray.) You feel sick. You are no longer poisoned. The adder bites you but does no damage. The scorpion stings you. You are poisoned. The scorpion poisons you! The searing ray hits the adder! You kill the adder! You feel very sick. The scorpion stings you. You are lethally poisoned! The scorpion poisons you! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (moderately wounded, 81% to hit) The searing ray hits the scorpion! The scorpion is heavily wounded. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * You feel very sick. The scorpion closely misses you. The searing ray hits the scorpion. The scorpion is almost dead. * * * LOW HITPOINT WARNING * * * You feel very sick. The scorpion stings you. You die... #...#....... ##.......... ###......##... ###........... # #......>.#..... ####....#.#...#.. #..##...###..## # #.....s## ... #....@#...... #.........#). #......#....... ....... ....... ....... .##.... #....## .# #... #.... .. ... ..... .. .. You could see a scorpion. Vanquished Creatures A scorpion (D:6) An iguana (D:4) Robin (D:3) 3 adders A white imp (D:4) A dart slug (D:1) An orc (D:4) A giant cockroach (D:2) 10 hobgoblins 3 jackals (D:3) 3 quokkas (D:1) 8 ball pythons 4 bats 8 endoplasms 2 frilled lizards (D:3) 11 goblins 6 kobolds 5 rats 70 creatures vanquished. Vanquished Creatures (others) An orc (D:4) 1 creature vanquished. Grand Total: 71 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sopto the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 189 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 192 | D:1 | Learned a level 2 spell: Searing Ray 286 | D:1 | Found Yfoskih's General Store. 500 | D:1 | Reached skill level 5 in Conjurations 1021 | D:2 | Found Seciujoh's Antique Armour Boutique. 1035 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/9 1961 | D:3 | Noticed Robin 2578 | D:3 | Identified the +9 falchion of Starshine {protect, Str+5 | Int+3} 2696 | D:3 | Killed Robin 2697 | D:3 | Reached XP level 4. HP: 24/24 MP: 4/11 2703 | D:3 | Learned a level 4 spell: Fulminant Prism 2923 | D:4 | Identified a scroll of acquirement 2923 | D:4 | Acquired the Cyclopedia of Quantum Incandescence 3136 | D:4 | You fall into a shaft and drop 2 floors! 3142 | D:6 | Noticed a centaur 3167 | D:6 | Reached XP level 5. HP: 22/28 MP: 9/13 3257 | D:6 | Slain by a scorpion Illustrated notes Levels and vault maps discovered: D:1: kennysheep_arrival_forest, layout_basic, serial_shops, shop, minmay_misc_feat_pillars, minmay_tetromino_t4 D:2: layout_loops_corners, serial_shops, nicolae_shop_overgrown_old_shop, serial_rivers, chequers_serial_rivers_large_a, chequers_serial_rivers_micro_a, chequers_serial_rivers_room_b, chequers_serial_rivers_room_b, chequers_serial_rivers_room_a D:3: layout_loops_ring, serial_co_window_serial, co_window_corner_a, co_window_paths_a, co_window_of_opportunity_a, co_window_corner_a, co_window_paths_a, co_window_corner_a, co_window_paths_a, co_window_paths_c, co_window_corner_b, co_window_unsneaky_path_e, co_window_of_opportunity_b, co_window_broadway_b, co_window_of_opportunity_c, co_window_broadway_b, co_window_paths_d, glass_columns_b, glass_columns_a, glass_columns_c, glass_columns_a, uniq_robin D:4: layout_loops_ring D:6: lemuel_ratsnest, layout_cave_pools, kennysheep_nub, nrook_mini_vaults Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 | 5.9 Stealth | 3 | 3.6 Spellcasting | 4 | 4.6 Dodging | 3 | 3.0 Fighting | | 0.5 Long Blades | | 0.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Falchion | | 4 || 4 Cast: Magic Dart | 105 | 23 || 128 Searing Ray | 1 | 4 || 5 Use: Potion | 1 | || 1 Scroll | | 11 || 11 Armour: Robe | 15 | 14 || 29 Dodge: Dodged | 10 | 10 || 20