sopto Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (6, 23, D:1) a bat skeleton (8, 19, D:1) a ball python skeleton (10, -14, D:1) a rat corpse (skeletalised by now) (11, 8, D:1) a +0 dagger (13, -4, D:1) a +0 club (16, -16, D:1) a +0 dagger (17, 23, D:1) 4 stones (25, 31, D:1) a frilled lizard corpse (skeletalised by now) (25, 34, D:1) a maw talisman (25, 35, D:1) a +0 leather armour (32, 44, D:1) a +0 war axe (35, 37, D:1) a rat corpse (skeletalised by now) (38, 2, D:1) a +0 dagger (38, 12, D:1) a human skeleton (38, 28, D:1) a human skeleton (39, -10, D:1) a bat corpse (skeletalised by now) (39, 12, D:1) a human skeleton (39, 13, D:1) a human skeleton (39, 27, D:1) a human skeleton (39, 28, D:1) a human skeleton (43, 12, D:1) a human skeleton (43, 13, D:1) a human skeleton (43, 27, D:1) a human skeleton (43, 28, D:1) a human skeleton (44, 12, D:1) a human skeleton (44, 13, D:1) a human skeleton (44, 27, D:1) a human skeleton (44, 28, D:1) a human skeleton (47, 36, D:1) a hobgoblin corpse (skeletalised by now) (50, 11, D:1) a +0 club (54, -2, D:1) a ball python skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 buckler (5, -32, D:2) a +0 leather armour (7, 0, D:2) a +0 whip (8, -13, D:2) a bat skeleton (12, -24, D:2) a +0 dagger a kobold skeleton (19, 4, D:2) a bat corpse (skeletalised by now) (27, -31, D:2) a +0 ring mail (39, -6, D:2) a jackal skeleton (39, 2, D:2) 7 stones a +0 club (40, -4, D:2) a jackal skeleton (42, -31, D:2) the +1 leather armour "Kivauky" {-Tele Rampage Str+2} -Tele: It prevents most forms of teleportation. Rampage: It bestows one free step when moving towards enemies. Str+2: It affects your strength (+2). (45, -50, D:2) 4 stones (47, 9, D:2) a +0 flail (55, -6, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 club a goblin corpse (skeletalised by now) (7, -19, D:3) the +4 ring mail of the Equator {rPois Will+ Dex+4} rPois: It protects you from poison. Will+: It increases your willpower. Dex+4: It affects your dexterity (+4). (8, -24, D:3) a +0 ring mail (12, -7, D:3) a quill talisman (13, -3, D:3) a quokka skeleton (16, -48, D:3) a +0 war axe a +0 ring mail an orc corpse (skeletalised by now) (18, -48, D:3) a +0 hand axe an orc corpse (skeletalised by now) (19, -48, D:3) a +0 club 2 boomerangs a +0 heavy war axe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (23, -8, D:3) a +0 club (24, -44, D:3) a +0 war axe (31, -29, D:3) a +0 dagger 2 boomerangs a +0 leather armour (31, 1, D:3) a +0 leather armour (35, 3, D:3) a +0 ring mail (38, -32, D:3) a rat corpse (skeletalised by now) (38, -8, D:3) a +0 giant spiked club (42, -24, D:3) a stone (48, -28, D:3) an adder skeleton (48, -27, D:3) a bat skeleton (50, -32, D:3) a +0 club a goblin skeleton (53, -32, D:3) a +0 scale mail (57, -4, D:3) 5 stones Level 4 of the Dungeon (3, -45, D:4) a +0 whip of electrocution (still there?) a +0 robe (still there?) a wand of paralysis (12) (still there?) (3, -17, D:4) a scroll of noise (8, -60, D:4) a +0 whip 4 stones (9, -47, D:4) 19 gold pieces (11, -34, D:4) 6 stones (15, -61, D:4) a quill talisman (22, -6, D:4) a +0 dagger (45, -1, D:4) a +0 short sword (47, -47, D:4) 6 stones