Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 12904452051081685734 488 sopto the Conjurer (level 6, -4/32 HPs) Began as a Deep Elf Conjurer on Aug 29, 2025. Slain by an orc wizard ... wielding a +0 quarterstaff (10 damage) ... on level 4 of the Dungeon. The game lasted 00:12:52 (3020 turns). sopto the Conjurer (Deep Elf Conjurer) Turns: 3020, Time: 00:12:52 Health: -4/32 AC: 0 Str: 4 XL: 6 Next: 90% Magic: 25/30 EV: 18 Int: 25 God: Gold: 87 SH: 0 Dex: 13 Spells: 1/18 levels left rFire x . . g - melded +1 short sword (flame) rCold . . . (offhand unavailable) rNeg . . . a - melded +1 robe rPois ∞ (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth + j - ring of magical power HPRegen 0.25/turn (no ring) MPRegen 0.44/turn %: no passive effects @: confused, scroll-form A: scribal knowledge, magic absorption, novice magic, weak attacks, tiny, magic regeneration a: Begin Untransformation You were on level 4 of the Dungeon. You were a walking scroll. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 87 gold pieces. Inventory: Hand Weapons f - a +0 dagger g - a +1 short sword of flaming (melded) p - a +1 spear of venom r - a +2 hand axe of flaming u - the +5 sling of Conflict {flame, rElec Will+++ Str-5 Dex-5} (You found it on level 4 of the Dungeon) rElec: It insulates you from electricity. Will+++: It greatly increases your willpower. Str-5: It affects your strength (-5). Dex-5: It affects your dexterity (-5). Armour a - a +1 robe (melded) o - a +2 leather armour of cold resistance Jewellery j - a ring of magical power (worn) Scrolls n - 3 scrolls of teleportation Potions b - 2 potions of magic c - a potion of ambrosia {unknown} d - a potion of cancellation {unknown} e - 2 potions of curing {unknown} h - a potion of heal wounds {unknown} k - 2 potions of mutation {unknown} q - a potion of haste {unknown} s - a potion of might {unknown} t - a potion of enlightenment {unknown} v - a potion of brilliance {unknown} Baubles m - 4 flux baubles Talismans i - a quill talisman l - an inkwell talisman (active) Skills: + Level 0.1 Fighting + Level 3.2 Dodging + Level 3.8 Stealth + Level 6.6 Spellcasting + Level 6.8(7.3) Conjurations + Level 0.1 Shapeshifting You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 90% 2d7 1% 2 c - Fulminant Prism Conj/Alch 14% 3d8 14% 4 d - Iskenderun's Mystic Conj/Tloc 28% 2d7 (+2d3 14% 4 e - Mephitic Cloud Conj/Alch/Air 22% N/A 6% 3 f - Volatile Blastmotes Fire/Tloc 22% 2d11 17% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Hex/Fire 22% N/A 17% 3 Curse of Agony Necr 11% N/A 83% 5 Silence Hex/Air 5% N/A 83% 5 Forge Monarch Bomb Fire/Frge 5% 4d6 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: The Shining One Innate Abilities, Weirdness & Mutations You are a walking scroll. You have increased skill with all magical schools. Your melee attacks sometimes restore your MP. You cannot cast spells above level 4. Your melee attacks are very weak. You are incapable of wielding weapons or throwing items. Your weapons and armour are melded. You regenerate magic rapidly. Message History The searing ray hits the orc. The orc is severely wounded. The orc priest shouts, "Beogh offers mercy even to people such as you. Join us and be reborn!" The bullfrog is engulfed in noxious fumes. The bullfrog hits the orc! The orc is killed! The bullfrog hits itself. An orc wizard comes into view. It is wielding a +0 quarterstaff. The searing ray hits the bullfrog. You kill the bullfrog! The searing ray hits the orc priest! You kill the orc priest! You stop channelling your searing ray. An orc comes into view. It is wielding a +0 dagger. You are too injured to fight recklessly! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc wizard, wielding a +0 quarterstaff and wearing a +0 robe (77% to hit) The searing ray hits the orc wizard! The orc wizard is almost dead. (Press . to maintain the ray.) The orc wizard points at you and mumbles some strange words. You are confused. You stop channelling your searing ray. The orc wizard points at you and mumbles some strange words. You are more confused. You're too confused to cast spells. The orc wizard misses you. The orc wizard hits you with a +0 quarterstaff. * * * LOW HITPOINT WARNING * * * You're too confused to cast spells. The orc wizard mumbles some strange words. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Okay, then. You are too confused! You bump into the rock wall. Something hits you! You die... #. ######.## # #.# ####.##### #........# .| ######........# . #..>....).....# . #.############# #.## ###.# #.#. #.;.# #... ##{### #..####..# #..o))..## #.....o##### ......... ...##....[ .. #.##.## . .o .. There were no monsters in sight! Vanquished Creatures A bullfrog (D:4) A scorpion (D:4) A bombardier beetle (D:4) 4 orc priests A sleepcap (D:4) Natasha (twice) (D:2) 2 orc wizards (D:3) 2 adders 3 dart slugs 10 orcs 7 hobgoblins 5 jackals 2 quokkas 6 ball pythons 3 bats 5 endoplasms (D:3) 6 frilled lizards 3 goblins 4 kobolds 6 rats 74 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sopto the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 403 | D:1 | Reached XP level 2. HP: 2/15 MP: 0/8 464 | D:1 | Learned a level 2 spell: Searing Ray 604 | D:1 | Found a faded altar of an unknown god. 794 | D:1 | Found a glowing golden altar of the Shining One. 962 | D:2 | Noticed Natasha 965 | D:2 | Killed Natasha 966 | D:2 | Reached skill level 5 in Conjurations 966 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/9 1594 | D:2 | Noticed Natasha 1602 | D:2 | Killed Natasha 1603 | D:2 | Reached XP level 4. HP: 20/24 MP: 15/15 1641 | D:2 | Learned a level 4 spell: Fulminant Prism 2101 | D:3 | Identified the +1 robe of the Untouchables {Harm Slay+3} 2172 | D:3 | Reached XP level 5. HP: 13/28 MP: 17/17 2216 | D:3 | Reached skill level 5 in Spellcasting 2463 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 2683 | D:3 | Learned a level 3 spell: Mephitic Cloud 2766 | D:4 | Reached XP level 6. HP: 24/32 MP: 21/21 2793 | D:4 | Identified the +5 sling of Conflict {flame, rElec Will+++ | Str-5 Dex-5} 2950 | D:4 | Learned a level 3 spell: Volatile Blastmotes 3020 | D:4 | Slain by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_water_altar, layout_loops_ring, dreamdust_ecumenical_altar_hidden_monk_grotto, amcnicky_mini_corridor_feature, minivault_26, serial_bayou_pond_d D:2: layout_loops_ring, minmay_cupped, uniq_natasha D:3: layout_loops_ring, chequers_serial_rivers_micro_d, hangedman_decor_clover_reticule D:4: layout_rooms, uniq_duvessa Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Conjurations | 5 6 | 6.8 Stealth | 3 | 3.8 Spellcasting | 4 6 | 6.6 Dodging | 3 | 3.2 Fighting | | 0.1 Shapeshifting | | 0.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Short sword | 8 | || 8 Cast: Magic Dart | 62 | 116 || 178 Searing Ray | | 5 || 5 Mephitic Cloud | | 2 || 2 Use: Scroll | 4 | 5 || 9 Stab: Sleeping | 1 | || 1 Armour: Robe | 10 | || 10 Skin | 1 | 9 || 10 Dodge: Dodged | 14 | 28 || 42 Form: Quill | 1 | || 1 Scroll | 1 | || 1