Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 16995876766212657430 33 sopto the Conjurer (level 3, 0/19 HPs) Began as a Deep Elf Conjurer on Aug 29, 2025. Killed from afar by Sigmund (6 damage) ... with a magic dart ... on level 2 of the Dungeon. The game lasted 00:04:29 (927 turns). sopto the Conjurer (Deep Elf Conjurer) Turns: 927, Time: 00:04:30 Health: 0/19 AC: 0 Str: 4 XL: 3 Next: 12% Magic: 13/13 EV: 23 Int: 24 God: Gold: 51 SH: 0 Dex: 13 Spells: 5/8 levels left rFire x . . q - melded +1 dagger (flame) rCold . . . (offhand unavailable) rNeg . . . a - melded +0 robe rPois ∞ (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv . (boots unavailable) Will ..... f - amulet of the acrobat Stlth + d - +5 ring of evasion HPRegen 0.23/turn (no ring) MPRegen 0.26/turn %: acrobat @: confused, scroll-form A: scribal knowledge, magic absorption, novice magic, weak attacks, tiny, magic regeneration a: Begin Untransformation You were on level 2 of the Dungeon. You were a walking scroll. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 51 gold pieces. Inventory: Hand Weapons e - a +0 dagger q - a +1 dagger of flaming (melded) Armour a - a +0 robe (melded) h - a +0 helmet m - a +0 cloak Jewellery d - a +5 ring of evasion (worn) f - an amulet of the acrobat (worn) Scrolls c - a scroll of teleportation i - a scroll of fog Potions b - a potion of magic k - a potion of moonshine o - a potion of haste {unknown} Talismans g - a quill talisman p - an inkwell talisman (active) Skills: + Level 0.3 Short Blades + Level 2.6 Dodging + Level 2.7 Stealth + Level 3.4 Spellcasting + Level 5.0(5.5) Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 9% 3d6 30% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 (+2d2 30% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are a walking scroll. You have increased skill with all magical schools. Your melee attacks sometimes restore your MP. You cannot cast spells above level 4. Your melee attacks are very weak. You are incapable of wielding weapons or throwing items. Your weapons and armour are melded. You regenerate magic rapidly. Message History Sigmund gestures at you while chanting. The puff of flame hits you!! The fire burns you terribly! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (severely wounded, 77% to hit) The searing ray hits Sigmund. Sigmund is almost dead. (Press . to maintain the ray.) Sigmund gestures at you while chanting. You are confused. You stop channelling your searing ray. Sigmund closely misses you. You're too confused to cast spells. Sigmund misses you. You bump into the rock wall. Sigmund completely misses you. You bump into the rock wall. You feel less confused. Sigmund closely misses you. Sigmund gestures at you while chanting. You are confused. You're too confused to cast spells. Sigmund is nearby! You bump into the rock wall. Sigmund gestures wildly while chanting. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You are more confused. You bump into the rock wall. You bump into the rock wall. You're too confused to move! Something closely misses you. Something closely misses you. You bump into the rock wall. You bump into the rock wall. You hear some strange, mumbled words. A magic dart appears from out of thin air! The magic dart hits you. You die... ...[ ....##..#.#...... #..# #...##.##.####### #..# #......#......... #..# #..##..#..####### #..#####..##..#..# #................# #.######.........# #.##########..#### #.....{;......# ############.## #.# #.. #.# #.. ## There were no monsters in sight! Vanquished Creatures 2 dart slugs (D:1) 3 endoplasms (D:1) 2 giant cockroaches 2 hobgoblins (D:1) 6 jackals (D:1) 2 quokkas (D:1) 2 ball pythons (D:1) 2 bats (D:1) 2 frilled lizards 3 goblins A kobold (D:1) A rat (D:1) 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sopto the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 160 | D:1 | Reached XP level 2. HP: 15/15 MP: 0/8 214 | D:1 | Found a faded altar of an unknown god. 456 | D:1 | Reached skill level 5 in Conjurations 477 | D:1 | Learned a level 2 spell: Searing Ray 637 | D:1 | Reached XP level 3. HP: 19/19 MP: 4/9 891 | D:2 | Noticed Sigmund 927 | D:2 | Killed from afar by Sigmund Illustrated notes Levels and vault maps discovered: D:1: beargit_arrival_greenhouse, layout_basic, dreamdust_ecumenical_altar_grove D:2: layout_loops_ring, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.0 Short Blades | | 0.3 Dodging | | 2.6 Stealth | | 2.7 Spellcasting | | 3.4 Action || total ---------------------------++------- Melee: Dagger || 9 Unarmed || 1 Cast: Magic Dart || 56 Searing Ray || 1 Use: Scroll || 5 Potion || 1 Stab: Sleeping || 1 Armour: Robe || 5 Skin || 4 Dodge: Dodged || 20 Form: Quill || 1 Scroll || 1