Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 14324999536445213839 103 sopto the Conjurer (level 4, 0/24 HPs) Began as a Deep Elf Conjurer on Sept 1, 2025. Slain by a scorpion (4 damage) ... on level 3 of the Dungeon. The game lasted 00:07:23 (2285 turns). sopto the Conjurer (Deep Elf Conjurer) Turns: 2285, Time: 00:07:24 Health: 0/24 AC: 3 Str: 4 XL: 4 Next: 51% Magic: 7/11 EV: 11 Int: 25 God: Gold: 116 SH: 0 Dex: 13 Spells: 3/10 levels left rFire . . . e - +2 dagger (drain) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . k - +0 pair of boots Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.24/turn %: no passive effects @: lethally poisoned (0 -> -14) A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 116 gold pieces. Inventory: Hand Weapons d - a +0 dagger e - a +2 dagger of draining (weapon) i - a +1 dagger of speed Armour a - a +0 robe (worn) k - a +0 pair of boots (worn) Jewellery m - an amulet of faith Scrolls g - a scroll of vulnerability j - a scroll of fog n - a scroll of teleportation Potions b - a potion of magic c - a potion of ambrosia f - a potion of resistance h - 3 potions of curing l - a potion of lignification Skills: + Level 2.8 Dodging + Level 3.3 Stealth + Level 3.8 Spellcasting + Level 5.7 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 66% 2d6 1% 2 c - Fulminant Prism Conj/Alch 9% 3d7 28% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 (+2d2 28% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:3 * Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History n - a scroll of teleportation Found a hand axe. Found an escape hatch in the floor. A ball python comes into view. The magic dart hits the ball python! You kill the ball python! You open the door. Found a faded altar of an unknown god. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is an open door here. A scorpion comes into view. The magic dart hits the scorpion. The scorpion is moderately wounded. The magic dart hits the scorpion. The scorpion is moderately wounded. The scorpion stings you! You are poisoned. The scorpion poisons you! The scorpion stings you. You are more poisoned. The scorpion poisons you! The magic dart hits the scorpion. The scorpion is heavily wounded. You feel very sick. The scorpion barely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (heavily wounded, 81% to hit) The searing ray hits the scorpion. The scorpion is almost dead. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * You feel very sick. The scorpion stings you. You die... #.######......# #######.# #..>)..# #.......#### #......# #...........# ##.##### ...#######..###..# . ß...ß#....#.## ##.###.#......# #_.#4#.'.....## ##.###@#...### #ß..sß#...# .# .#######...# .# # ...........# .# #. #.########.## .### ..# #..# ## ..##.#### #.## .# #.......# #.# .# #.......# #.# You could see a hellwing (petrified) and a scorpion. Vanquished Creatures A gnoll (D:1) 4 adders A dart slug (D:1) 3 ribbon worms 4 orcs (D:3) 9 endoplasms 2 giant cockroaches 6 hobgoblins 3 jackals (D:1) A quokka (D:2) 3 ball pythons 2 bats 3 frilled lizards 3 goblins 4 kobolds 4 rats 53 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sopto the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 214 | D:1 | Reached XP level 2. HP: 15/15 MP: 0/8 217 | D:1 | Learned a level 2 spell: Searing Ray 444 | D:1 | Reached skill level 5 in Conjurations 753 | D:1 | Reached XP level 3. HP: 19/19 MP: 4/9 1877 | D:2 | Reached XP level 4. HP: 24/24 MP: 8/11 1882 | D:2 | Learned a level 4 spell: Fulminant Prism 2105 | D:3 | Found Deoruf's General Store. 2279 | D:3 | Found a faded altar of an unknown god. 2279 | D:3 | Noticed a hellwing 2285 | D:3 | Slain by a scorpion Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_signposts, layout_basic, serial_aquarium, aquarium_bridge_square [aquarium_subvault_bridge, aquarium_subvault_wall, aquarium_subvault_bridge, aquarium_subvault_bridge], aquarium_window_fake, aquarium_window_1, aquarium_window_3, aquarium_window_corner, aquarium_view_2d, aquarium_view_2f, aquarium_pool_side D:2: layout_basic D:3: layout_rooms, dreamdust_ecumenical_altar_sealed_demon, serial_shops, nicolae_shop_getting_attention Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 | 5.7 Stealth | 3 | 3.3 Dodging | | 2.8 Spellcasting | | 3.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 1 | || 1 Cast: Magic Dart | 78 | 42 || 120 Searing Ray | | 1 || 1 Use: Scroll | 5 | 6 || 11 Armour: Robe | 4 | 6 || 10 Dodge: Dodged | 4 | 4 || 8