Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 1289990359804957120 114 sopto the Conjurer (level 4, 0/24 HPs) Began as a Deep Elf Conjurer on Sept 12, 2025. Slain by an orc priest ... wielding a +0 club (3 damage) ... on level 3 of the Dungeon on Sept 22, 2025. The game lasted 00:06:15 (1594 turns). sopto the Conjurer (Deep Elf Conjurer) Turns: 1594, Time: 00:06:15 Health: 0/24 AC: 6 Str: 4 XL: 4 Next: 66% Magic: 0/12 EV: 11 Int: 25 God: Gold: 158 SH: 0 Dex: 13 Spells: 0/11 levels left rFire . . . h - +0 short sword rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ c - +4 ring of protection HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: no status effects A: magic regeneration a: Convert to Beogh You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 158 gold pieces. Inventory: Hand Weapons h - a +0 short sword (weapon) Missiles j - a throwing net Armour a - a +0 robe (worn) Magical Staves k - a staff of air Jewellery c - a +4 ring of protection (worn) Wands g - a wand of iceblast (6) Potions b - a potion of magic d - 2 potions of curing Skills: + Level 2.7 Dodging + Level 2.8 Stealth + Level 4.1 Spellcasting + Level 6.0 Conjurations You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 70% 2d7 1% 2 c - Fulminant Prism Conj/Alch 10% 3d9 26% 4 d - Iskenderun's Mystic Conj/Tloc 20% 2d6 (+2d3 26% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:1 [ Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The orc priest begins to cast a cantrip, but forgets the words! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 club and wearing a +0 leather armour (heavily wounded, 81% to hit) The searing ray hits the orc priest. The orc priest is almost dead. (Press . to maintain the ray.) The searing ray misses the orc priest. The searing ray hits the frilled lizard. You kill the frilled lizard! The orc priest barely misses you. Without enough magic to sustain it, your Searing Ray dissipates. The orc priest hits you with a +0 club. You hit the orc priest but do no damage. The orc priest is almost dead. The orc priest threatens, "Beogh's wrath is as vast as Beogh's mercy. Make your choice!" The orc priest hits you with a +0 club. You hit the orc priest but do no damage. The orc priest is almost dead. The orc priest shouts, "Surrender to Beogh and we'll let you live!" The orc priest completely misses you. You hit the orc priest but do no damage. The orc priest threatens, "Beogh's wrath is as vast as Beogh's mercy. Make your choice!" The orc priest is almost dead. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You barely miss the orc priest. The orc priest is almost dead. The orc priest casts a cantrip, but nothing happens. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an orc priest, wielding a +0 club and wearing a +0 leather armour (almost dead, 100% to hit) The magic dart hits the orc priest. The orc priest is almost dead. The orc priest hits you with a +0 club. You die... .#.#.#.#.#. .#.##......# #.#.#.#.#.#.#.#.#......####.### .<.#.#.#.#.#.#!#..............# #.#.#.#.#.#.#.#...#.##..###.#.# .#.#.#.#.#.#.#.#..#.###..# .# # #.#.#.#.#.#.#..........# .# #.#[#.#. .#.##........##.# #.#.#. #.#.#.........#.### #.#. #@o............... #. #.....#.##....#.#.).#.. #.#....#.##......#<..# #.....#.######.....)# #.#.#+##.# ##..)#.# .#.# #.# #.#..)# #.# #.# #.#..>. .# #.# #....... You could see an orc priest. Vanquished Creatures Jessica (D:2) An orc wizard (D:2) 3 dart slugs (D:1) A ribbon worm (D:2) 8 orcs 8 endoplasms 6 hobgoblins 4 jackals (D:1) 4 ball pythons 5 bats 5 frilled lizards A goblin (D:1) 2 kobolds 4 rats 53 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sopto the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 23 | D:1 | Found Ileimugg's Antique Armour Boutique. 108 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 112 | D:1 | Learned a level 2 spell: Searing Ray 247 | D:1 | Reached skill level 5 in Conjurations 608 | D:1 | Reached XP level 3. HP: 19/19 MP: 4/9 1027 | D:2 | Reached XP level 4. HP: 24/24 MP: 7/11 1064 | D:2 | Learned a level 4 spell: Fulminant Prism 1065 | D:2 | Noticed Jessica 1069 | D:2 | Killed Jessica 1487 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 1564 | D:3 | Reached skill level 6 in Conjurations 1594 | D:3 | Slain by an orc priest Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_simple_fountains, layout_loops_ring, serial_shops, nicolae_shop_trees, hex_tiny D:2: layout_basic, uniq_jessica D:3: layout_basic Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 6 | 6.0 Spellcasting | 4 | 4.1 Dodging | | 2.7 Stealth | | 2.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Short sword | | 4 || 4 Cast: Magic Dart | 66 | 42 || 108 Searing Ray | | 1 || 1 Evoke: Wand | 3 | || 3 Use: Scroll | | 3 || 3 Armour: Robe | 6 | 5 || 11 Dodge: Dodged | 9 | 2 || 11