Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 1262455864864715393 117 sopto the Conjurer (level 4, -2/24 HPs) Began as a Deep Elf Conjurer on Oct 2, 2025. Slain by Sigmund ... wielding a +0 scythe of venom (9 damage) ... on level 3 of the Dungeon on Oct 3, 2025. The game lasted 00:07:00 (2241 turns). sopto the Conjurer (Deep Elf Conjurer) Turns: 2241, Time: 00:07:01 Health: -2/24 AC: 3 Str: 4 XL: 4 Next: 71% Magic: 7/12 EV: 11 Int: 25 God: Gold: 112 SH: 0 Dex: 13 Spells: 1/12 levels left rFire . . . f - +1 short sword rCold . . . (no offhand) rNeg . . . a - +1 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ g - +4 ring of slaying HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: lethally poisoned (-2 -> -16) A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 112 gold pieces. Inventory: Hand Weapons d - a +0 dagger f - a +1 short sword (weapon) Armour a - a +1 robe (worn) Jewellery g - a +4 ring of slaying (worn) Scrolls e - a scroll of vulnerability k - a scroll of poison Potions b - 2 potions of magic c - a potion of cancellation h - a potion of attraction i - a potion of brilliance j - a potion of might Skills: + Level 2.7 Dodging + Level 2.8 Stealth + Level 4.6 Spellcasting + Level 5.8 Conjurations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 68% 2d6 1% 2 c - Fulminant Prism Conj/Alch 10% 3d8 26% 4 d - Iskenderun's Mystic Conj/Tloc 20% 2d6 (+2d3 26% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Elyvilon Annotations: D:3 Sigmund Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History A goblin comes into view. It is wielding a +0 club. The magic dart hits the goblin. You kill the goblin! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Sigmund the Dreaded comes into view. He is wielding a +0 scythe of venom. The magic dart hits Sigmund. Sigmund is moderately wounded. The magic dart hits Sigmund. Sigmund is moderately wounded. Sigmund closely misses you. The magic dart hits Sigmund. Sigmund is heavily wounded. The magic dart hits Sigmund. Sigmund is severely wounded. Sigmund hits you from afar with a +0 scythe of venom! Ouch! That really hurt! You are lethally poisoned! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe of venom and wearing a +0 leather armour (severely wounded, 100% to hit) Okay, then. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe of venom and wearing a +0 leather armour (severely wounded, 78% to hit) The searing ray hits Sigmund! Sigmund is almost dead. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * You feel very sick. Sigmund hits you from afar with a +0 scythe of venom! You die... Sigmund begins carving another notch in his scythe. .#####...### ######### ...........# # .#####..>#.# # ##.##.# # #.##.# # #.##.# # #.##.# # #.##.# # #.##@# # #.# #@# #### ... #... ).# #.## #### #.# #.# #.# #####.# You could see Sigmund. Vanquished Creatures Terence (D:3) 4 adders 3 dart slugs A giant cockroach (D:1) 8 hobgoblins (D:1) 3 jackals (D:1) A quokka (D:1) 4 ball pythons 9 bats 9 endoplasms 2 frilled lizards 5 goblins 6 kobolds 3 rats (D:1) 59 creatures vanquished. Vanquished Creatures (collateral kills) An orc (D:3) 1 creature vanquished. Grand Total: 60 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sopto the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 141 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 144 | D:1 | Learned a level 2 spell: Searing Ray 368 | D:1 | Reached skill level 5 in Conjurations 494 | D:1 | Reached XP level 3. HP: 19/19 MP: 5/9 1612 | D:2 | Reached XP level 4. HP: 24/24 MP: 8/12 1646 | D:2 | Learned a level 4 spell: Fulminant Prism 1651 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 1700 | D:2 | Found a white marble altar of Elyvilon. 2062 | D:3 | Noticed Terence 2069 | D:3 | Killed Terence 2236 | D:3 | Noticed Sigmund 2241 | D:3 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: angelslayer_arrival_pentagon, layout_basic, nicolae_twisty_statue_hallways D:2: layout_basic, basic_altar D:3: layout_loops_ring, good_gods_temple_1, mainiacjoe_overflow_six_doors_small, uniq_terence, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.8 Spellcasting | 4 | 4.6 Dodging | | 2.7 Stealth | | 2.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 95 | 27 || 122 Searing Ray | | 1 || 1 Use: Scroll | 3 | 8 || 11 Armour: Robe | 2 | 2 || 4 Dodge: Dodged | 5 | 4 || 9