Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 12214254793973977835 33 sopto the Conjurer (level 3, -8/19 HPs) Began as a Deep Elf Conjurer on Oct 7, 2025. Mangled by a gnoll bouda ... wielding a +0 whip (10 damage) ... on level 3 of the Dungeon. The game lasted 00:04:00 (1108 turns). sopto the Conjurer (Deep Elf Conjurer) Turns: 1108, Time: 00:04:00 Health: -8/19 AC: 2 Str: 4 XL: 3 Next: 12% Magic: 3/9 EV: 11 Int: 24 God: Gold: 95 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . j - +0 short sword rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 95 gold pieces. Inventory: Hand Weapons g - a +0 dagger j - a +0 short sword (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of teleportation e - a scroll of blinking h - a scroll of revelation {unknown} Potions b - a potion of magic d - a potion of mutation {unknown} f - a potion of resistance i - 2 potions of curing Baubles k - 2 flux baubles Skills: + Level 2.6 Dodging + Level 2.8 Stealth + Level 3.3 Spellcasting + Level 5.2 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Tukima's Dance Hex 3% N/A 32% 3 Fulminant Prism Conj/Alch 8% 3d7 34% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 34% 4 Passage of Golubria Tloc 3% N/A 71% 4 Yara's Violent Unravell Hex/Alch 1% 3d3 96% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The magic dart hits the endoplasm. You kill the endoplasm! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) The magic dart hits the gnoll bouda. The gnoll bouda is lightly wounded. You hear a shout! x2 A gnoll comes into view. It is wielding a +0 whip. The magic dart hits the gnoll. The gnoll is heavily wounded. The magic dart hits the gnoll but does no damage. The gnoll is heavily wounded. The magic dart hits the gnoll. The gnoll is heavily wounded. A gnoll comes into view. It is wielding a +0 whip. The gnoll bouda calls upon its god to heal the gnoll. The gnoll is healed somewhat. You hear a shout! The magic dart hits the gnoll. The gnoll is moderately wounded. The gnoll barely misses you. The magic dart hits the gnoll. The gnoll is moderately wounded. The gnolls pick up the pace! The gnoll barely misses you. A gnoll comes into view. It is wielding a +0 spear. The magic dart hits the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 whip. The magic dart hits the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 whip. The gnoll hits you with a +0 whip! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! The gnoll attacks as it pursues you! The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * The gnoll bouda hits you with a +0 whip! Ouch! That really hurt! You die... ...... .. #..... ... #.... ...#####... ..?.?..... .....?...# .......jj# .# .......jj#####.# .......@.....#.# (####.##.....#.### #...<........# .....##....#..#.# .... #.##..>##.# ... #....#.##.# . ### ####.#....# ... ..#.#....#.... ### #.#....#...# You could see a gnoll bouda and 3 gnolls. Vanquished Creatures A dart slug (D:1) A ribbon worm (D:2) 6 endoplasms 2 giant cockroaches (D:2) 2 hobgoblins A quokka (D:2) 3 ball pythons (D:1) 4 bats A frilled lizard (D:2) 6 goblins 3 kobolds (D:2) 2 rats (D:1) 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sopto the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 135 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 138 | D:1 | Learned a level 2 spell: Searing Ray 376 | D:2 | Reached skill level 5 in Conjurations 944 | D:2 | Reached XP level 3. HP: 19/19 MP: 7/9 1108 | D:3 | Mangled by a gnoll bouda Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_rhombus, layout_rooms D:2: layout_loops_ring D:3: layout_basic, kennysheep_orc_chapel Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.2 Dodging | | 2.6 Stealth | | 2.8 Spellcasting | | 3.3 Action || total ---------------------------++------- Cast: Magic Dart || 66 Use: Scroll || 4 Armour: Robe || 6 Dodge: Dodged || 4