Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 16979197615573741722 95 sopto the Conjurer (level 4, -4/24 HPs) Began as a Deep Elf Conjurer on Oct 7, 2025. Slain by a gnoll ... wielding a +0 halberd (10 damage) ... on level 2 of the Dungeon. The game lasted 00:05:37 (1261 turns). sopto the Conjurer (Deep Elf Conjurer) Turns: 1261, Time: 00:05:37 Health: -4/24 AC: 2 Str: 4 XL: 4 Next: 40% Magic: 3/12 EV: 11 Int: 31 God: Gold: 69 SH: 0 Dex: 13 Spells: 4/11 levels left rFire . . . e - +0 hand axe rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... d - amulet of regeneration Stlth ++ f - ring of see invisible HPRegen 1.04/turn k - +6 ring of intelligence MPRegen 0.26/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 69 gold pieces. Inventory: Hand Weapons e - a +0 hand axe (weapon) h - a +0 dagger Missiles c - 3 poisoned darts i - 2 throwing nets Armour a - a +0 robe (worn) j - an orb of light Jewellery d - an amulet of regeneration (worn) f - a ring of see invisible (worn) k - a +6 ring of intelligence (worn) Scrolls l - 2 scrolls of identify {unknown} Potions b - a potion of magic g - a potion of curing {unknown} Skills: + Level 2.8 Dodging + Level 2.8 Stealth + Level 4.2 Spellcasting + Level 5.6 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 82% 2d7 1% 2 c - Fulminant Prism Conj/Alch 12% 3d8 19% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Iskenderun's Mystic Bla Conj/Tloc 24% 2d7 (+2d3 19% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The magic dart hits the gnoll. The gnoll is moderately wounded. The magic dart hits the gnoll. The gnoll is heavily wounded. The magic dart hits the gnoll. The gnoll is heavily wounded. The magic dart hits the gnoll but does no damage. The gnoll is heavily wounded. The magic dart hits the gnoll. The gnoll is almost dead. The gnoll barely misses you. The gnoll hits you from afar with a +0 halberd! Ouch! That really hurt! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The gnoll attacks as it pursues you! The gnoll barely misses you. The gnoll attacks as it pursues you! The gnoll hits you from afar with a +0 halberd! * * * LOW HITPOINT WARNING * * * The gnoll attacks as it pursues you! The gnoll hits you from afar with a +0 halberd. * * * LOW HITPOINT WARNING * * * Found 4 large rocks. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 halberd (almost dead, 84% to hit) The searing ray hits the gnoll. The gnoll is moderately wounded. The searing ray hits the gnoll! You kill the gnoll! (Press . to maintain the ray.) The gnoll closely misses you. The searing ray hits the gnoll! The gnoll is almost dead. The gnoll hits you from afar with a +0 halberd! You die... #...# #...# #...########## .#####........?... ................# ...).#........# #.......###### #......)j.@..# #>?.#.###........# ....# #.....####.....( ##. ###..## .##### # ##.###..# # ..#.......# ....####.#####.# ..##..###)......# .[.........)...## You could see a gnoll. Vanquished Creatures Terence (D:2) 2 gnolls (D:2) An adder (D:2) A ribbon worm (D:2) 2 dart slugs An endoplasm (D:1) 5 hobgoblins (D:1) 4 jackals (D:1) 4 quokkas 5 ball pythons 4 bats 4 frilled lizards 6 goblins 2 kobolds 4 rats 46 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sopto the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 216 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 219 | D:1 | Learned a level 2 spell: Searing Ray 357 | D:1 | Found a faded altar of an unknown god. 488 | D:1 | Reached skill level 5 in Conjurations 656 | D:1 | Reached XP level 3. HP: 19/19 MP: 7/9 1188 | D:2 | Noticed Terence 1194 | D:2 | Killed Terence 1195 | D:2 | Reached XP level 4. HP: 24/24 MP: 5/11 1203 | D:2 | Learned a level 4 spell: Fulminant Prism 1261 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: tekkud_arrival_beachfront_property, layout_loops_ring, shapermc_ecumenical_altar_totnotflames D:2: layout_rooms, minmay_misc_feat_plants, uniq_jessica, uniq_terence Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 | 5.6 Spellcasting | 4 | 4.2 Dodging | | 2.8 Stealth | | 2.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 79 | 13 || 92 Searing Ray | | 1 || 1 Armour: Robe | 2 | 4 || 6 Dodge: Dodged | | 3 || 3