Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 14886866497937134790 100 sopto the Conjurer (level 4, -2/24 HPs) Began as a Deep Elf Conjurer on Oct 7, 2025. Slain by a gnoll ... wielding a +0 spear (6 damage) ... on level 3 of the Dungeon. The game lasted 00:05:15 (1844 turns). sopto the Conjurer (Deep Elf Conjurer) Turns: 1844, Time: 00:05:15 Health: -2/24 AC: 2 Str: 4 XL: 4 Next: 47% Magic: 0/11 EV: 11 Int: 25 God: Gold: 96 SH: 0 Dex: 13 Spells: 7/10 levels left rFire . . . c - +4 dagger rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 96 gold pieces. Inventory: Hand Weapons c - a +4 dagger (weapon) Missiles m - 2 throwing nets Armour a - a +0 robe (worn) Wands n - a wand of warping (8) Scrolls i - a scroll of teleportation Potions b - a potion of magic e - a potion of attraction g - a potion of might j - 3 potions of heal wounds k - a potion of brilliance o - 2 potions of curing Skills: + Level 2.5 Dodging + Level 3.1 Stealth + Level 3.8 Spellcasting + Level 5.9 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 68% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Flame Wave Conj/Fire 19% 2d7 26% 4 Fulminant Prism Conj/Alch 9% 3d7 26% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 (+2d2 26% 4 Inner Flame Hex/Fire 4% N/A 28% 3 Sticky Flame Fire/Alch 4% 2d4 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The magic dart hits the gnoll! You kill the gnoll! The magic dart hits the gnoll but does no damage. The magic dart hits the gnoll but does no damage. The magic dart hits the gnoll! The gnoll is heavily wounded. The gnoll hits you with a +0 whip. The gnoll barely misses you. You are out of magic! You are out of magic! The gnoll attacks as it pursues you! The gnoll hits you from afar with a +0 spear. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip (heavily wounded, 83% to hit) The searing ray hits the gnoll. The gnoll is almost dead. The searing ray misses the gnoll. (Press . to maintain the ray.) Without enough magic to sustain it, your Searing Ray dissipates. The gnoll hits you from afar with a +0 spear. You hit the gnoll. You kill the gnoll! The gnoll closely misses you. The gnoll hits you with a +0 spear! * * * LOW HITPOINT WARNING * * * You see here a +0 whip. You barely miss the gnoll. The gnoll completely misses you. You hit the gnoll. The gnoll is lightly wounded. The gnoll hits you with a +0 spear. * * * LOW HITPOINT WARNING * * * Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (100% to hit) The magic dart hits the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 spear. You die... .. #.#....###.# #.#.....<... #######.##........ #.............).?. #............$.... #................. #..........†...... #...@j....().!.... #................. #................. ........####..†..... .......... ......... ............ .....#### ..................# #########.........# You could see a gnoll. Vanquished Creatures An iguana (D:3) 3 gnolls (D:3) 3 adders A hobgoblin (D:1) 2 ball pythons 4 bats 2 endoplasms 6 goblins 7 kobolds 3 rats 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sopto the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 517 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 520 | D:1 | Learned a level 2 spell: Searing Ray 1192 | D:2 | Reached skill level 5 in Conjurations 1744 | D:3 | Reached XP level 3. HP: 19/19 MP: 4/9 1779 | D:3 | Reached XP level 4. HP: 23/24 MP: 2/11 1844 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_rhombus, layout_basic, minmay_tetromino_i4 D:2: layout_basic, nicolae_eternal_life, minmay_misc_feat_encased D:3: layout_basic Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.9 Stealth | 3 | 3.1 Dodging | | 2.5 Spellcasting | | 3.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | | 7 || 7 Cast: Magic Dart | 55 | 15 || 70 Searing Ray | | 1 || 1 Use: Scroll | 10 | || 10 Armour: Robe | 4 | 9 || 13 Dodge: Dodged | 3 | 6 || 9