Dungeon Crawl Stone Soup version 0.34-b1-46-g4715434a6a (webtiles) character file. Game seed: 13327743626486421862 84 sopto the Conjurer (level 4, 0/24 HPs) Began as a Deep Elf Conjurer on Mar 9, 2026. Slain by Sigmund ... wielding a +0 scythe (10 damage) ... on level 3 of the Dungeon. The game lasted 00:10:12 (2321 turns). sopto the Conjurer (Deep Elf Conjurer) Turns: 2321, Time: 00:10:12 Health: 0/24 AC: 3 Str: 4 XL: 4 Next: 24% Magic: 9/12 EV: 11 Int: 25 God: Gold: 99 SH: 0 Dex: 13 Spells: 4/11 levels left rFire . . . (100%) f - +7 mace of Variability {chaos, chaos arc} rCold . . . (100%) [offhand occupied] rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) e - +0 cloak rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 143 gold pieces. You spent 44 gold pieces at shops. Inventory: Hand Weapons b - a +0 dagger c - a +0 dagger of freezing f - the +7 mace of Variability (weapon) {chaos, chaos arc} (You acquired it on level 2 of the Dungeon) It cannot be enchanted further. h - a +0 devious dagger i - a +0 dagger of protection Missiles k - 5 poisoned darts Armour a - a +0 robe (worn) d - an orb of attunement e - a +0 cloak (worn) Talismans g - a spore talisman j - an inkwell talisman Scrolls p - a scroll of poison t - a scroll of teleportation w - a scroll of enchant weapon x - a scroll of amnesia Potions g - a potion of magic c - 4 potions of curing A - a potion of attraction d - a potion of resistance {unknown} f - 2 potions of berserk rage {unknown} Skills: + Level 2.5 Dodging + Level 3.7 Stealth + Level 4.0 Spellcasting + Level 5.3 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 2d6 1% 2 c - Fulminant Prism Conj/Alch 9% 3d7 30% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 10% 2d5 9% 1 Slow Hex 20% N/A 9% 1 Frozen Ramparts Ice 10% 1d2 26% 3 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 (+2d2 30% 4 Fulsome Fusillade Conj/Alch 9% (3-5)d7 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:2 =* Annotations: D:3 Sigmund Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The magic dart hits the adder. The adder is severely wounded. The adder completely misses you. The adder barely misses you. The magic dart hits the adder. You kill the adder! Your Spellcasting skill increases to level 4! You can't see any susceptible monsters within range! (Use Z to cast anyway.) f - 2 green potions You open the door. There is an open door here. You now have 99 gold pieces (gained 9). You see here a +0 dagger. Sigmund comes into view. The magic dart hits Sigmund. Sigmund is lightly wounded. Sigmund shouts! You hear a shout! Sigmund points at you and mumbles some strange words. The puff of flame misses you. The magic dart hits Sigmund. Sigmund is lightly wounded. The magic dart hits Sigmund. Sigmund is lightly wounded. You encounter a hobgoblin. The magic dart hits Sigmund but does no damage. Sigmund is lightly wounded. Sigmund casts a spell at you. The magic dart hits you! The magic dart hits Sigmund. Sigmund is moderately wounded. Sigmund casts a spell at you. You resist with some effort. Sigmund barely misses you. Sigmund hits you from afar with a +0 scythe! You are too injured to fight recklessly! Found 5 gold pieces. The hobgoblin completely misses you. You thump the hobgoblin! You burn the hobgoblin. You kill the hobgoblin! Sigmund hits you from afar with a +0 scythe! You die... Sigmund begins carving another notch in his scythe. *,*,*,*,*,*,*,*,*,*.#.....#.#.# ,*,*,*,*,*,*,*,*,*.#.#.#.#.#.## *,*,*,*,*.#,*,*,*,#.#.#.#.#.#.# ,*,*,*,*,#.#,*,*,*,#.#.#.#.#.## *,*,*,*,*.#.#,*,*,#$#.#.#.#.#.# ,*,*,*,*,#.#.#,*,#.#,#.#.#.#.## *,*,*,*,*,#.#.#+#.#.#.#.#.#.#.# ,*,*,*,*,*,#.....#,#.#.#.#.#.## *,*,*,*,*,*,#.@.@+*,#.#+#.#.#.# ******,*****#....#*,*#....##### *,* ####.##**#....# #.######....#≈####...## #...........#≈≈≈##....#***** ***###......###≈≈##.#.#,,,,, ########.......##≈≈#..#.#,,,,, ########.......#.≈≈..##.#,,,,, ########........~≈≈.###.#,,,,, You could see Sigmund. Vanquished Creatures 3 adders A gnoll (D:1) A ribbon worm (D:2) A dart slug (D:1) 4 hobgoblins 3 quokkas 5 ball pythons 10 bats 6 endoplasms 5 frilled lizards 6 goblins 11 kobolds 3 rats (D:1) 59 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sopto the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 107 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 114 | D:1 | Learned a level 2 spell: Searing Ray 452 | D:1 | Reached skill level 5 in Conjurations 587 | D:1 | Reached XP level 3. HP: 19/19 MP: 5/9 1156 | D:2 | Found a faded altar of an unknown god. 1538 | D:2 | Found Duniel's General Store. 1543 | D:2 | Bought a scroll of identify for 22 gold pieces 1543 | D:2 | Bought a scroll of identify for 22 gold pieces 1544 | D:2 | Identified a scroll of acquirement 1545 | D:2 | Acquired the +7 mace of Variability {chaos, chaos arc} 1618 | D:2 | Reached XP level 4. HP: 24/24 MP: 9/11 1624 | D:2 | Learned a level 4 spell: Fulminant Prism 1804 | D:2 | Found Nuggy's Jewellery Shop. 2150 | D:3 | Encountered Sigmund 2321 | D:3 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: mrwooster_arrival_statue_2, layout_basic, serial_corexii_hall, chequers_hall_statues_wall_a, corexii_hall_statues_t, chequers_hall_statues_y, kennysheep_flooded_box, minmay_heptomino_w4 D:2: layout_loops_cross, serial_shops, shop, nicolae_shop's_first_dollar, shapermc_ecumenical_altar_gd D:3: layout_basic, chequers_serial_rivers_small_3, uniq_sigmund Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 3 | 3.7 Conjurations | 5 | 5.3 Spellcasting | 4 | 4.0 Dodging | | 2.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 1 | 2 || 3 Melee: Dagger | 1 | || 1 Great mace | | 2 || 2 Cast: Magic Dart | 83 | 26 || 109 Read: Identify | 4 | 1 || 5 Noise | 1 | || 1 Blinking | 1 | || 1 Acquirement | 1 | || 1 Amnesia | 1 | || 1 Poison | 1 | || 1 Fear | | 1 || 1 Revelation | | 1 || 1 Armour: Robe | 4 | 4 || 8 Dodge: Dodged | 1 | 6 || 7