spidder Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (8, 0, D:1) a +0 scale mail (9, 16, D:1) a +0 robe (11, -8, D:1) a +0 dagger (12, -9, D:1) a +0 robe (13, 25, D:1) a +0 dagger (19, -11, D:1) a +0 short sword 5 stones (28, 3, D:1) a +0 dagger 5 stones (33, 4, D:1) a +0 spear (41, 9, D:1) a +0 club (47, -11, D:1) a +0 club (48, 27, D:1) a +0 dagger (52, 17, D:1) a +0 club (58, 33, D:1) a +0 dagger 4 stones Level 2 of the Dungeon (16, 30, D:2) a +0 club a goblin corpse (skeletalised by now) (27, 8, D:2) 7 stones (30, 33, D:2) a +0 spear (31, 33, D:2) 3 stones a +0 club (34, 44, D:2) a +0 ring mail (38, 15, D:2) a +0 hand axe (41, -2, D:2) a +0 robe (43, 8, D:2) a +0 whip (43, 36, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) the +4 skin of Zhor {*Englaciate rC+++ SInv} *Englaciate: It radiates cold, occasionally slowing all nearby creatures who are not resistant to cold. rC+++: It renders you almost immune to cold. SInv: It lets you see invisible. (1, 3, D:3) a rat corpse (7, -16, D:3) a quokka corpse (18, 9, D:3) a +0 dagger a goblin corpse (21, 12, D:3) a +0 ring mail (22, 10, D:3) a ribbon worm corpse (24, 8, D:3) a +2 dagger of flaming 3 poisoned darts a kobold corpse (34, -11, D:3) a +0 club (38, -1, D:3) 8 gold pieces (44, -2, D:3) a ball python corpse