Dungeon Crawl Stone Soup version 0.32-a0-913-g739538a (webtiles) character file. Game seed: 18212855302295734715 44 spidder the Caller (level 3, -7/26 HPs) Began as a Barachi Summoner on Apr 9, 2024. Was an Initiate of Sif Muna. Mangled by Terence ... wielding a +0 falchion (10 damage) ... on level 2 of the Dungeon. The game lasted 00:07:41 (1701 turns). spidder the Caller (Barachi Summoner) Turns: 1701, Time: 00:07:42 Health: -7/26 AC: 3 Str: 9 XL: 3 Next: 60% Magic: 1/6 EV: 11 Int: 17 God: Sif Muna [......] Gold: 20 SH: 0 Dex: 12 Spells: 4/7 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . c - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: unable to hop, slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop, Renounce Religion You were on level 2 of the Dungeon. You worshipped Sif Muna. Sif Muna was noncommittal. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 20 gold pieces. Inventory: Armour a - a +0 robe c - a +0 leather armour (worn) Potions b - a potion of magic Skills: - Level 1.1 Fighting + Level 1.5 Armour + Level 2.7 Dodging - Level 1.7 Stealth + Level 2.6 Spellcasting + Level 5.1 Summonings You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 76% N/A 3% 1 b - Call Imp Summ 38% N/A 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Canine Familiar Summ 19% N/A 9% 3 Volatile Blastmotes Fire/Tloc 4% 2d10 58% 3 Summon Blazeheart Golem Fire/Summ 11% N/A 63% 4 Summon Lightning Spire Summ/Air 11% N/A 63% 4 Fulminant Prism Conj/Alch 1% 3d5 94% 4 Iskenderun's Mystic Bla Conj/Tloc 2% 2d3 (+2d1 94% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Ru Sif Muna Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History You completely miss Terence. Terence is lightly wounded. The goblin shoots a sling bullet. The sling bullet hits you. Your rat bites Terence but does no damage. Terence barely misses you. A frilled lizard comes into view. You hit Terence but do no damage. Terence is lightly wounded. The goblin shoots a sling bullet. The sling bullet closely misses you. Your rat bites Terence. Terence completely misses you. Casting: Call Imp (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You miscast Call Imp. You are very lightly contaminated with residual magic. Nothing appears to happen. The goblin shoots a sling bullet. The sling bullet misses you. Your rat bites Terence. Terence barely misses you. Okay, then. Your rat bites Terence but does no damage. The hobgoblin hits your rat. Your rat dies! Your rat's corpse disappears in a puff of smoke! Terence hits you but does no damage. Terence attacks as he pursues you! Terence hits you with a +0 falchion. Terence attacks as he pursues you! Terence closely misses you. The hobgoblin hits you. Terence attacks as he pursues you! Terence closely misses you. Your magical contamination has completely faded away. Casting: Call Imp (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate A tiny devil pulls itself out of the air. Terence hits you with a +0 falchion! * * * LOW HITPOINT WARNING * * * The hobgoblin barely misses you. Your cerulean imp completely misses Terence. Terence attacks as he pursues you! Terence barely misses you. Your cerulean imp closely misses Terence. Terence hits you with a +0 falchion! You die... Terence says, "Rest in peace." # #### ############# ...#####....##..@5.# ##..)..........##@.# #######......####g## # #..........###.g##### ###.####..............# .. ............#.........###.... ..###########.......l........ ....## #.###............ .....# ...# #............ You could see Terence (ally target), a hobgoblin, a goblin and a friendly cerulean imp (summoned). Vanquished Creatures A goblin (D:1) A jackal (D:1) A kobold (D:1) A quokka (D:2) A frilled lizard (D:1) 3 rats (D:1) 8 creatures vanquished. Vanquished Creatures (collateral kills) A dart slug (D:1) 6 bats 5 endoplasms A giant cockroach (D:1) 5 hobgoblins 6 jackals (D:1) A ball python (D:2) A kobold (D:2) A rat (D:2) 27 creatures vanquished. Grand Total: 35 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | spidder the Barachi Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 89 | D:1 | Reached XP level 2. HP: 19/20 MP: 1/5 92 | D:1 | Learned a level 2 spell: Call Imp 291 | D:1 | Reached skill level 5 in Summonings 411 | D:1 | Reached skill level 1 in Fighting 502 | D:1 | Reached skill level 1 in Armour 740 | D:1 | Reached XP level 3. HP: 26/26 MP: 3/6 800 | D:1 | Found a faded altar of an unknown god. 910 | D:1 | Prayed at the altar of an unknown god. 910 | D:1 | Became a worshipper of Ru the Awakened 1479 | D:2 | Found a shimmering blue altar of Sif Muna. 1517 | D:2 | Fell from the grace of Ru 1523 | D:2 | Became a worshipper of Sif Muna the Loreminder 1677 | D:2 | Noticed Terence 1701 | D:2 | Mangled by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_boxes_within_box, layout_basic, shapermc_ecumenical_altar_petra D:2: layout_rooms, basic_altar, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Summonings | 5 | 5.1 Fighting | 1 | 1.1 Armour | 1 | 1.5 Dodging | | 2.7 Stealth | | 1.7 Spellcasting | | 2.6 Action || total ---------------------------++------- Melee: Unarmed || 107 Cast: Summon Small Mamm || 7 Call Imp || 27 Invoke: Renounce Religion || 1 Ability: Hop || 3 Use: Scroll || 2 Stab: Sleeping || 1 Armour: Robe || 41 Leather armour || 67 Dodge: Dodged || 110 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1864 | 1785 | 79 | 0 | 1301 | 2 | 932.0 | Dungeon | 1864 | 1785 | 79 | 0 | 1301 | 2 | 932.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1631 daAuts D:2: 233 daAuts